Player Matchup

Artemis
Artemis
OkayThatsFine
Artemis
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 35L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
RFX-BlackOut37
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 156L
1,382 Elo+
Party 3
Nu Wa
Nu Wa
Sir foods a lot
Nu Wa
Level 22
God Stats
0W - 2L
1,699 SR
Queue Stats
132W - 154L
1,409 Elo+
Party 3
Medusa
Medusa
Strokey
Medusa
Level 139
God Stats
0W - 2L
1,485 SR
Queue Stats
29W - 20L
1,394 Elo+
Party 2
Janus
Janus
Yimmyyy
Janus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,408 Elo+
Party 2
Team Averages
Level 80
1,580 SR
1,397 Elo+

VS

Team Averages
Level 69
1,467 SR
1,504 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CoachMeDaddy
Guan Yu
Level 29
God Stats
2W - 2L
1,201 SR
Queue Stats
139W - 134L
1,569 Elo+
Party 1
Arachne
Arachne
PGXavier
Arachne
Level 122
God Stats
10W - 6L
1,621 SR
Queue Stats
139W - 144L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
chairtable450x
Zhong Kui
Level 28
God Stats
13W - 6L
1,309 SR
Queue Stats
725W - 767L
1,445 Elo+
Solo
Discordia
Discordia
medoit1022
Discordia
Level 99
God Stats
8W - 3L
1,702 SR
Queue Stats
151W - 145L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 9 / 4
9,905
660
13,710
16,766
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 10
10,078
672
8,618
21,714
23,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 6 / 11
9,669
645
11,759
11,972
4,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Strokey
Medusa
16
2 / 7 / 6
9,486
632
17,750
15,497
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Yimmyyy
Janus
19
3 / 5 / 8
11,563
771
20,532
12,413
4,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
1 / 2 / 21
12,042
803
12,605
23,465
22,652
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
CoachMeDaddy
Guan Yu
18
6 / 3 / 19
11,432
762
9,281
22,013
21,661
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
PGXavier
Arachne
20
13 / 1 / 16
12,322
821
18,058
19,647
17,059
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
chairtable450x
Zhong Kui
17
3 / 4 / 12
10,487
699
12,113
14,795
9,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
medoit1022
Discordia
20
9 / 3 / 9
12,062
804
20,802
11,759
4,401
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
12
Kills
32
32
Deaths
13
39
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
21
5.75
W
Guan Yu
CoachMeDaddy
Guan Yu
6
3
19
5.17
L
Artemis
4
9
4
0.67
W
Arachne
PGXavier
Arachne
13
1
16
21
L
3
5
10
1.6
L
0
6
11
0.92
L
Medusa
Strokey
Medusa
2
7
6
0.71
L
Janus
Yimmyyy
Janus
3
5
8
1.4
W
Zhong Kui
chairtable450x
Zhong Kui
3
4
12
2.25
W
Discordia
medoit1022
Discordia
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,369
Damage
72,859
78,362
Taken
91,679
47,088
Mitigated
75,171
18,430
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,605
3,172
4,803
4,561
23,465
22,652
799
9,103
14,182
35,682
0
W
Guan Yu
CoachMeDaddy
Guan Yu
9,281
2,011
9,626
7,855
22,013
21,661
707
6,072
15,469
145
15,018
L
Artemis
13,710
4,006
810
482
16,766
7,007
0
9,411
7,209
0
22,591
W
Arachne
PGXavier
Arachne
18,058
14,818
1,434
6,228
19,647
17,059
729
6,014
13,438
0
25,832
L
8,618
1,757
6,203
6,360
21,714
23,805
0
11,550
9,840
0
16,105
L
11,759
3,929
0
175
11,972
4,869
260
5,831
6,048
27,817
0
L
Medusa
Strokey
Medusa
17,750
7,804
1,430
1,169
15,497
6,614
0
10,960
4,398
0
45,827
L
Janus
Yimmyyy
Janus
20,532
1,241
749
1,052
12,413
4,793
0
7,816
4,518
40,068
0
W
Zhong Kui
chairtable450x
Zhong Kui
12,113
676
2,131
2,765
14,795
9,398
820
5,386
9,259
37,911
0
W
Discordia
medoit1022
Discordia
20,802
757
1,873
769
11,759
4,401
2,158
5,716
5,997
57,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
58,345
186
Minions Killed
182
0
Camps Cleared
0
1,263,082
Distance Traveled
1,410,248
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,042
803
37
2
0
253,232
3
W
Guan Yu
11,432
762
11
1
0
290,882
0
L
Artemis
9,905
660
24
2
0
231,131
0
W
Arachne
12,322
821
14
1
0
308,278
0
L
Guan Yu
10,078
672
22
1
0
281,722
0
L
Nu Wa
9,669
645
38
3
0
242,666
0
L
Medusa
9,486
632
41
3
0
263,648
0
L
Janus
11,563
771
61
4
0
243,915
3
W
Zhong Kui
10,487
699
54
4
0
267,035
0
W
Discordia
12,062
804
66
4
0
290,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role