Player Matchup

Chronos
Chronos
 
Chronos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Thorhyde614
Raijin
Level 160
God Stats
2W - 0L
1,609 SR
Queue Stats
16W - 6L
1,667 Elo+
Party 1
Horus
Horus
Yevlow
Horus
Level 14
God Stats
3W - 0L
1,468 SR
Queue Stats
48W - 14L
1,713 Elo+
Party 1
Ravana
Ravana
jaktte
Ravana
Level 108
God Stats
8W - 8L
1,341 SR
Queue Stats
199W - 146L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
war5958
Amaterasu
Level 124
God Stats
8W - 2L
1,380 SR
Queue Stats
381W - 310L
1,645 Elo+
Party 1
Team Averages
Level 104
1,459 SR
1,632 Elo+

VS

Team Averages
Level 99
1,487 SR
1,490 Elo+
Neith
Neith
AbimaelGuzman777
Neith
Level 41
God Stats
17W - 15L
1,700 SR
Queue Stats
146W - 177L
1,394 Elo+
Solo
Awilix
Awilix
Aficionadi
Awilix
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 154L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
Ioki snipes
Sylvanus
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kabooom305
Cu Chulainn
Level 41
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 28L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
nickbean81
Zhong Kui
Level 133
God Stats
2W - 3L
1,453 SR
Queue Stats
180W - 189L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 6
6,575
548
4,198
7,629
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
14
9 / 1 / 2
8,585
715
8,017
6,114
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Yevlow
Horus
9
0 / 2 / 6
6,047
504
1,551
7,864
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
jaktte
Ravana
13
6 / 3 / 5
7,719
643
6,610
8,009
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
war5958
Amaterasu
13
1 / 3 / 6
7,725
644
7,279
13,038
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,044
504
5,545
7,548
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Aficionadi
Awilix
11
5 / 4 / 2
6,927
577
4,008
9,030
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Ioki snipes
Sylvanus
9
2 / 3 / 4
6,203
517
4,983
7,630
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
kabooom305
Cu Chulainn
12
3 / 2 / 2
7,080
590
6,235
10,565
8,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
nickbean81
Zhong Kui
11
1 / 4 / 0
6,335
528
6,669
8,748
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
12
12
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
3
6
1.33
L
1
4
4
0.75
L
Awilix
Aficionadi
Awilix
5
4
2
1.5
L
Sylvanus
Ioki snipes
Sylvanus
2
3
4
1.33
W
Raijin
9
1
2
10
W
Horus
Yevlow
Horus
0
2
6
1.5
W
Ravana
jaktte
Ravana
6
3
5
2.83
L
Cu Chulainn
kabooom305
Cu Chulainn
3
2
2
2
L
Zhong Kui
nickbean81
Zhong Kui
1
4
0
0.25
W
Amaterasu
war5958
Amaterasu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
27,440
42,654
Taken
43,521
21,630
Mitigated
24,566
13,728
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,198
1,649
0
2,341
7,629
2,165
1,156
2,233
5,396
35,292
0
L
5,545
1,848
118
2,051
7,548
1,806
628
3,015
4,533
0
31,513
L
Awilix
Aficionadi
Awilix
4,008
1,400
0
2,698
9,030
2,654
33
2,395
6,635
0
28,966
L
Sylvanus
Ioki snipes
Sylvanus
4,983
1,516
587
1,873
7,630
6,346
90
3,595
4,035
21,073
6,322
W
Raijin
8,017
753
0
1,272
6,114
2,007
0
1,810
4,304
52,091
0
W
Horus
Yevlow
Horus
1,551
1,117
719
1,806
7,864
3,301
0
3,555
4,309
0
11,224
W
Ravana
jaktte
Ravana
6,610
2,314
0
1,814
8,009
3,018
229
2,635
5,374
0
42,658
L
Cu Chulainn
kabooom305
Cu Chulainn
6,235
1,371
0
1,279
10,565
8,280
44
151
10,414
0
43,733
L
Zhong Kui
nickbean81
Zhong Kui
6,669
640
0
2,385
8,748
5,480
0
3,059
5,689
38,854
0
W
Amaterasu
war5958
Amaterasu
7,279
3,883
0
5,776
13,038
11,139
167
854
12,184
0
52,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
32,589
369
Minions Killed
335
0
Camps Cleared
0
1,196,686
Distance Traveled
1,131,887
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,575
548
82
7
0
215,927
1
L
Neith
6,044
504
52
4
0
218,992
2
L
Awilix
6,927
577
66
6
0
263,145
2
L
Sylvanus
6,203
517
52
4
0
203,184
0
W
Raijin
8,585
715
93
8
0
233,532
4
W
Horus
6,047
504
15
1
0
238,122
0
W
Ravana
7,719
643
70
6
0
257,519
2
L
Cu Chulainn
7,080
590
85
7
0
223,595
1
L
Zhong Kui
6,335
528
80
7
0
222,971
5
W
Amaterasu
7,725
644
109
9
0
251,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role