Player Matchup

Ra
Ra
Lafuetes
Ra
Level 26
God Stats
0W - 2L
1,148 SR
Queue Stats
226W - 283L
1,166 Elo+
Party 1
Bellona
Bellona
WhiteFang676
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 124L
1,188 Elo+
Party 1
Ymir
Ymir
Xornicus
Ymir
Level 29
God Stats
21W - 19L
1,318 SR
Queue Stats
196W - 205L
1,280 Elo+
Party 4
Fenrir
Fenrir
XxElrecxX
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 224L
1,240 Elo+
Party 1
Ullr
Ullr
bloodtrail99
Ullr
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
73W - 118L
1,367 Elo+
Party 4
Team Averages
Level 30
1,393 SR
1,248 Elo+

VS

Team Averages
Level 60
1,453 SR
1,448 Elo+
Zhong Kui
Zhong Kui
Knemo420
Zhong Kui
Level 68
God Stats
21W - 23L
1,584 SR
Queue Stats
207W - 229L
1,451 Elo+
Solo
Jing Wei
Jing Wei
Manokei
Jing Wei
Level 86
God Stats
13W - 16L
1,481 SR
Queue Stats
55W - 59L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
MeeseKing
Cthulhu
Level 104
God Stats
1W - 3L
1,202 SR
Queue Stats
66W - 65L
1,399 Elo+
Party 3
Athena
Athena
xxNukeTheBabies
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Ra
Ra
ßerserk
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,213
483
4,840
10,388
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WhiteFang676
Bellona
14
0 / 3 / 2
8,037
473
6,438
12,716
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
2 / 2 / 1
8,570
504
3,793
14,004
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
XxElrecxX
Fenrir
13
0 / 5 / 2
7,369
433
4,622
13,529
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 0
7,431
437
4,498
9,848
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Knemo420
Zhong Kui
15
4 / 2 / 0
9,496
559
11,304
9,155
6,826
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Manokei
Jing Wei
14
3 / 0 / 1
8,880
522
7,141
9,157
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MeeseKing
Cthulhu
16
4 / 1 / 4
9,916
583
11,496
10,617
12,432
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
7,931
467
2,541
11,481
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 5
9,871
581
7,643
11,878
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
14
15
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Knemo420
Zhong Kui
4
2
0
2
L
1
4
1
0.38
W
Jing Wei
Manokei
Jing Wei
3
0
1
3.5
W
Cthulhu
MeeseKing
Cthulhu
4
1
4
6
L
Bellona
WhiteFang676
Bellona
0
3
2
0.33
L
Ymir
2
2
1
1.25
L
Fenrir
XxElrecxX
Fenrir
0
5
2
0.2
L
0
1
0
0
W
0
0
4
2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
40,125
60,485
Taken
52,288
35,001
Mitigated
37,931
14,390
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Knemo420
Zhong Kui
11,304
1,434
0
4,295
9,155
6,826
1,302
4,002
5,115
50,621
0
L
4,840
764
672
3,494
10,388
4,175
0
7,477
2,911
49,493
0
W
Jing Wei
Manokei
Jing Wei
7,141
5,279
0
3,513
9,157
3,267
711
1,031
8,085
0
52,044
W
Cthulhu
MeeseKing
Cthulhu
11,496
921
196
2,819
10,617
12,432
288
997
9,304
69,842
0
L
Bellona
WhiteFang676
Bellona
6,438
2,970
0
3,798
12,716
8,986
0
9,044
3,672
0
40,422
L
Ymir
3,793
760
0
2,419
14,004
13,600
0
8,372
5,632
29,433
0
L
Fenrir
XxElrecxX
Fenrir
4,622
1,432
0
711
13,529
5,248
0
6,741
6,788
0
50,452
L
4,498
1,457
0
3,296
9,848
2,992
996
2,292
7,556
0
44,526
W
2,541
370
117
1,764
11,481
11,014
180
2,316
9,066
18,655
0
W
7,643
1,501
1,544
7,700
11,878
4,392
476
1,136
10,742
75,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
46,094
435
Minions Killed
437
0
Camps Cleared
0
1,631,126
Distance Traveled
1,755,759
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,496
559
77
5
0
317,766
4
L
Ra
8,213
483
115
7
0
314,368
4
W
Jing Wei
8,880
522
101
6
0
349,149
2
W
Cthulhu
9,916
583
119
7
0
367,147
7
L
Bellona
8,037
473
104
6
0
356,071
3
L
Ymir
8,570
504
34
2
0
313,685
4
L
Fenrir
7,369
433
84
5
0
353,958
3
L
Ullr
7,431
437
98
6
0
293,044
2
W
Athena
7,931
467
25
1
0
354,193
2
W
Ra
9,871
581
115
7
0
367,504
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role