Player Matchup

He Bo
He Bo
BLeRoy
He Bo
Level 115
God Stats
4W - 1L
1,548 SR
Queue Stats
226W - 221L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
GoinHam_Ilton
Cabrakan
Level 104
God Stats
6W - 6L
1,487 SR
Queue Stats
20W - 32L
1,338 Elo+
Party 3
Neith
Neith
Jagger_Bomb
Neith
Level 85
God Stats
2W - 3L
1,317 SR
Queue Stats
10W - 17L
1,308 Elo+
Party 3
Chaac
Chaac
Soup Can Colin
Chaac
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 137L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
ilyattic03
Baron Samedi
Level 102
God Stats
4W - 1L
1,466 SR
Queue Stats
37W - 35L
1,411 Elo+
Party 3
Team Averages
Level 95
1,463 SR
1,388 Elo+

VS

Team Averages
Level 72
1,605 SR
1,475 Elo+
Aphrodite
Aphrodite
ConanBarbarian7
Aphrodite
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Hisokathe4th
Sol
Level 121
God Stats
8W - 6L
1,701 SR
Queue Stats
164W - 134L
1,462 Elo+
Solo
Loki
Loki
SHUTUPWoMAN4742
Loki
Level 97
God Stats
13W - 10L
1,774 SR
Queue Stats
50W - 54L
1,491 Elo+
Solo
Neith
Neith
iPurgeXps
Neith
Level 73
God Stats
6W - 10L
1,550 SR
Queue Stats
108W - 121L
1,421 Elo+
Solo
Guan Yu
Guan Yu
lilshaqjr69
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BLeRoy
He Bo
17
12 / 3 / 8
10,676
763
14,648
9,866
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
GoinHam_Ilton
Cabrakan
13
2 / 0 / 15
8,459
604
4,613
11,791
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
11 / 1 / 6
9,009
644
14,096
6,951
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 6
8,737
624
4,680
14,651
8,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ilyattic03
Baron Samedi
14
7 / 2 / 11
9,084
649
9,284
10,069
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ConanBarbarian7
Aphrodite
11
0 / 8 / 1
6,422
459
2,442
11,361
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 9 / 0
8,675
620
12,108
17,982
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
5,589
399
1,618
5,260
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
iPurgeXps
Neith
11
0 / 8 / 3
6,515
465
2,947
13,064
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
lilshaqjr69
Guan Yu
11
1 / 8 / 0
6,059
433
2,036
11,307
4,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
35
Kills
7
10
Deaths
35
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
BLeRoy
He Bo
12
3
8
5.33
L
Aphrodite
ConanBarbarian7
Aphrodite
0
8
1
0.06
W
Cabrakan
GoinHam_Ilton
Cabrakan
2
0
15
9.5
L
6
9
0
0.67
W
11
1
6
14
L
0
2
1
0.25
W
3
4
6
1.5
L
Neith
iPurgeXps
Neith
0
8
3
0.19
W
Baron Samedi
ilyattic03
Baron Samedi
7
2
11
6.25
L
Guan Yu
lilshaqjr69
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
21,151
53,328
Taken
58,974
35,020
Mitigated
19,037
14,712
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BLeRoy
He Bo
14,648
1,387
0
742
9,866
5,089
390
2,334
7,435
69,011
0
L
Aphrodite
ConanBarbarian7
Aphrodite
2,442
710
726
2,774
11,361
3,903
1,394
6,722
4,354
31,197
0
W
Cabrakan
GoinHam_Ilton
Cabrakan
4,613
558
642
3,511
11,791
13,815
742
1,645
9,945
15,918
5,049
L
12,108
2,314
0
4,424
17,982
4,869
492
9,098
8,804
43,811
0
W
14,096
4,822
0
1,911
6,951
3,144
3,520
1,365
5,528
0
49,789
L
1,618
305
0
1,490
5,260
946
0
1,834
3,420
0
14,481
W
4,680
1,302
0
1,735
14,651
8,346
3,657
6,534
7,263
0
34,641
L
Neith
iPurgeXps
Neith
2,947
1,121
0
1,937
13,064
4,544
202
4,921
8,045
0
35,413
W
Baron Samedi
ilyattic03
Baron Samedi
9,284
737
2,286
3,885
10,069
4,626
1,993
2,092
7,905
48,481
0
L
Guan Yu
lilshaqjr69
Guan Yu
2,036
374
0
1,009
11,307
4,775
350
4,897
6,196
0
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
33,260
374
Minions Killed
277
0
Camps Cleared
0
1,294,642
Distance Traveled
1,010,513
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,676
763
104
7
0
307,221
0
L
Aphrodite
6,422
459
68
5
0
205,997
1
W
Cabrakan
8,459
604
40
3
0
237,114
0
L
Sol
8,675
620
89
6
0
218,756
1
W
Neith
9,009
644
73
5
0
246,159
1
L
Loki
5,589
399
37
3
0
114,990
0
W
Chaac
8,737
624
64
5
0
254,039
0
L
Neith
6,515
465
66
5
0
224,441
2
W
Baron Samedi
9,084
649
93
7
0
250,109
3
L
Guan Yu
6,059
433
17
1
0
246,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role