Player Matchup

Bellona
Bellona
LilNebby
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,391 Elo+
Party 2
Medusa
Medusa
Minksters
Medusa
Level 54
God Stats
2W - 0L
1,623 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 2
Raijin
Raijin
Xethl
Raijin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 58L
1,380 Elo+
Party 2
Team Averages
Level 46
1,541 SR
1,485 Elo+

VS

Team Averages
Level 42
1,435 SR
1,241 Elo+
Ra
Ra
WNB14
Ra
Level 42
God Stats
5W - 8L
1,424 SR
Queue Stats
7W - 21L
1,270 Elo+
Party 1
Medusa
Medusa
Xysth
Medusa
Level 68
God Stats
2W - 6L
1,526 SR
Queue Stats
12W - 26L
1,327 Elo+
Party 1
Bacchus
Bacchus
xKingAlcaraZx
Bacchus
Level 16
God Stats
0W - 5L
1,355 SR
Queue Stats
1W - 13L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LilNebby
Bellona
11
1 / 0 / 7
7,320
732
4,949
6,988
5,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Minksters
Medusa
13
5 / 3 / 4
8,479
848
7,549
8,493
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Xethl
Raijin
12
4 / 4 / 4
7,850
785
6,219
5,416
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 7 / 2
7,131
713
5,894
10,695
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Xysth
Medusa
4
0 / 0 / 0
5,326
533
763
551
151
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
4 / 3 / 3
7,796
780
9,095
11,278
9,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
6
7
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
LilNebby
Bellona
1
0
7
4.5
W
Medusa
Minksters
Medusa
5
3
4
2.33
L
Ra
2
7
2
0.43
W
Raijin
Xethl
Raijin
4
4
4
1.5
L
Medusa
Xysth
Medusa
0
0
0
0
L
Bacchus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
15,752
20,897
Taken
22,524
10,049
Mitigated
13,175
4,600
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LilNebby
Bellona
4,949
1,791
0
2,390
6,988
5,580
237
4,215
2,773
0
14,283
W
Medusa
Minksters
Medusa
7,549
3,493
0
2,210
8,493
2,830
308
7,079
1,414
0
32,889
L
Ra
5,894
589
658
2,004
10,695
3,820
0
2,751
7,944
25,184
0
W
Raijin
Xethl
Raijin
6,219
1,584
0
0
5,416
1,639
200
4,145
1,271
24,987
0
L
Medusa
Xysth
Medusa
763
450
0
0
551
151
0
274
277
0
2,217
L
Bacchus
9,095
1,649
0
795
11,278
9,204
0
3,489
7,789
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,649
Gold Earned
20,253
127
Minions Killed
74
7
Camps Cleared
2
536,522
Distance Traveled
351,482
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,320
732
20
2
2
202,704
2
W
Medusa
8,479
848
62
6
5
171,921
4
L
Ra
7,131
713
44
4
1
133,778
1
W
Raijin
7,850
785
45
5
0
161,897
2
L
Medusa
5,326
533
6
1
1
29,499
1
L
Bacchus
7,796
780
24
2
0
188,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role