Player Matchup

Freya
Freya
BirdtfUp
Freya
Level 65
God Stats
3W - 4L
1,382 SR
Queue Stats
235W - 215L
1,575 Elo+
Party 1
Odin
Odin
BruhMcFrick
Odin
Level 137
God Stats
4W - 2L
1,289 SR
Queue Stats
149W - 115L
1,575 Elo+
Party 1
Osiris
Osiris
CrothFlar
Osiris
Level 130
God Stats
9W - 8L
1,500 SR
Queue Stats
479W - 530L
1,494 Elo+
Solo
Terra
Terra
Nephewfu08
Terra
Level 26
God Stats
2W - 1L
1,701 SR
Queue Stats
238W - 263L
1,523 Elo+
Solo
Zeus
Zeus
OllantaHumala
Zeus
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
337W - 343L
1,555 Elo+
Solo
Team Averages
Level 97
1,474 SR
1,544 Elo+

VS

Team Averages
Level 58
1,452 SR
1,534 Elo+
Janus
Janus
AchillesHeal
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,468 Elo+
Solo
Zeus
Zeus
CKanon
Zeus
Level 28
God Stats
1W - 5L
1,304 SR
Queue Stats
220W - 211L
1,601 Elo+
Solo
Mulan
Mulan
Ix OniiChan
Mulan
Level 107
God Stats
7W - 5L
1,454 SR
Queue Stats
336W - 357L
1,511 Elo+
Party 2
Anhur
Anhur
Quazington
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xcTrunkz
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BirdtfUp
Freya
20
18 / 4 / 10
12,757
911
25,559
21,005
7,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 14
10,746
768
10,534
18,615
14,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
CrothFlar
Osiris
17
4 / 5 / 15
10,280
734
11,582
18,033
27,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
16
0 / 6 / 17
10,179
727
2,300
22,310
26,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 12
12,680
906
20,751
8,580
3,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 12
9,765
698
8,780
12,013
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
CKanon
Zeus
20
8 / 6 / 8
12,446
889
19,835
13,600
5,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 6 / 14
10,432
745
12,344
16,447
21,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
13
2 / 11 / 8
8,891
635
6,489
15,016
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
xcTrunkz
Guan Yu
19
10 / 6 / 9
12,778
913
15,249
20,785
23,513
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
74
37
Kills
23
24
Deaths
37
68
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
8
12
0.88
W
Freya
BirdtfUp
Freya
18
4
10
5.75
W
5
7
14
1.71
L
Zeus
CKanon
Zeus
8
6
8
2
W
Osiris
CrothFlar
Osiris
4
5
15
2.3
L
2
6
14
1.5
W
Terra
0
6
17
1.42
W
10
2
12
8
L
Anhur
2
11
8
0.55
L
Guan Yu
xcTrunkz
Guan Yu
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,726
Damage
62,697
88,543
Taken
77,861
78,513
Mitigated
59,708
27,598
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,780
671
521
1,328
12,013
4,413
0
9,310
2,599
16,038
0
W
Freya
BirdtfUp
Freya
25,559
8,233
17
9,696
21,005
7,823
1,279
9,579
11,200
41,278
0
W
10,534
1,233
1,215
1,949
18,615
14,107
310
4,960
13,446
0
19,041
L
Zeus
CKanon
Zeus
19,835
2,987
0
1,991
13,600
5,279
1,663
5,578
7,825
43,626
0
W
Osiris
CrothFlar
Osiris
11,582
2,708
1,035
1,899
18,033
27,090
1,171
6,152
11,672
0
18,263
L
12,344
1,746
1,765
3,548
16,447
21,318
322
10,905
5,294
0
18,917
W
Terra
2,300
472
3,580
4,670
22,310
26,111
101
7,252
14,813
8,116
0
W
20,751
2,082
1,943
1,594
8,580
3,382
1,844
4,141
4,372
56,676
0
L
Anhur
6,489
2,984
0
602
15,016
5,185
721
9,262
5,541
0
9,220
L
Guan Yu
xcTrunkz
Guan Yu
15,249
1,584
6,779
7,363
20,785
23,513
518
13,555
6,908
7,549
18,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
54,312
142
Minions Killed
119
0
Camps Cleared
0
1,227,334
Distance Traveled
1,141,625
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,765
698
22
2
0
198,153
0
W
Freya
12,757
911
22
2
0
224,019
0
W
Odin
10,746
768
22
2
0
260,551
1
L
Zeus
12,446
889
55
4
0
240,711
0
W
Osiris
10,280
734
1
0
0
262,222
0
L
Mulan
10,432
745
15
1
0
233,380
5
W
Terra
10,179
727
9
1
0
233,993
0
W
Zeus
12,680
906
88
6
0
246,549
0
L
Anhur
8,891
635
8
1
0
193,839
1
L
Guan Yu
12,778
913
19
1
0
275,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role