Player Matchup

Anubis
Anubis
BryanCH3124
Anubis
Level 37
God Stats
4W - 0L
1,368 SR
Queue Stats
27W - 30L
1,421 Elo+
Solo
Neith
Neith
D00MWOLF
Neith
Level 15
God Stats
26W - 19L
1,484 SR
Queue Stats
66W - 89L
1,424 Elo+
Party 2
Agni
Agni
Gunguer
Agni
Level 119
God Stats
1W - 0L
1,489 SR
Queue Stats
78W - 111L
1,390 Elo+
Party 2
Team Averages
Level 57
1,447 SR
1,412 Elo+

VS

Team Averages
Level 68
1,497 SR
1,470 Elo+
Yemoja
Yemoja
SoggyKnight
Yemoja
Level 61
God Stats
0W - 2L
1,490 SR
Queue Stats
3W - 8L
1,411 Elo+
Party 1
Olorun
Olorun
VirgìI
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
uKnowFLeXd
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
11 / 1 / 3
9,125
1,014
11,633
8,092
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
D00MWOLF
Neith
12
2 / 0 / 7
7,504
834
5,511
3,765
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Gunguer
Agni
10
1 / 2 / 8
7,302
811
6,658
4,955
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 3 / 0
6,820
758
2,932
11,515
5,445
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
VirgìI
Olorun
10
1 / 5 / 2
6,576
731
4,387
7,965
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
uKnowFLeXd
Fenrir
9
0 / 6 / 1
5,680
631
1,814
9,341
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
1
3
12.5
W
Neith
D00MWOLF
Neith
2
0
7
5.5
W
Agni
Gunguer
Agni
1
2
8
2.5
L
Yemoja
2
3
0
0.67
L
Olorun
VirgìI
Olorun
1
5
2
0.4
L
Fenrir
uKnowFLeXd
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
9,133
16,812
Taken
28,821
6,658
Mitigated
11,504
7,017
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,633
443
0
4,763
8,092
3,796
622
3,551
4,541
33,265
0
W
Neith
D00MWOLF
Neith
5,511
2,833
0
933
3,765
1,308
1,080
1,509
2,256
0
22,262
W
Agni
Gunguer
Agni
6,658
568
0
1,321
4,955
1,554
337
2,547
2,408
19,740
0
L
Yemoja
2,932
670
792
1,696
11,515
5,445
0
6,343
5,172
9,366
0
L
Olorun
VirgìI
Olorun
4,387
2,855
479
1,726
7,965
2,222
0
6,516
1,449
16,559
0
L
Fenrir
uKnowFLeXd
Fenrir
1,814
121
0
630
9,341
3,837
0
5,750
3,591
0
9,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
19,076
106
Minions Killed
51
7
Camps Cleared
1
508,968
Distance Traveled
461,183
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,125
1,014
49
5
3
156,786
2
W
Neith
7,504
834
32
4
1
180,384
4
W
Agni
7,302
811
25
3
3
171,798
4
L
Yemoja
6,820
758
11
1
0
147,880
3
L
Olorun
6,576
731
28
3
1
138,735
3
L
Fenrir
5,680
631
12
1
0
174,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role