Player Matchup

Da Ji
Da Ji
alasdiego12
Da Ji
Level 18
God Stats
5W - 6L
1,591 SR
Queue Stats
21W - 19L
1,485 Elo+
Party 1
Merlin
Merlin
gonzalez00000950
Merlin
Level 83
God Stats
2W - 1L
1,854 SR
Queue Stats
72W - 73L
1,470 Elo+
Party 1
Yemoja
Yemoja
juancho-_10000
Yemoja
Level 64
God Stats
8W - 12L
1,438 SR
Queue Stats
64W - 81L
1,449 Elo+
Party 1
Artemis
Artemis
luispig-el-pro
Artemis
Level 69
God Stats
27W - 24L
1,584 SR
Queue Stats
137W - 143L
1,486 Elo+
Party 1
Mulan
Mulan
salvadorg1607
Mulan
Level 42
God Stats
4W - 7L
1,414 SR
Queue Stats
59W - 49L
1,435 Elo+
Party 1
Team Averages
Level 55
1,576 SR
1,465 Elo+

VS

Team Averages
Level 104
1,507 SR
1,428 Elo+
Cupid
Cupid
GALLO1328
Cupid
Level 111
God Stats
16W - 12L
1,711 SR
Queue Stats
132W - 147L
1,448 Elo+
Solo
He Bo
He Bo
Gnarbeats
He Bo
Level 67
God Stats
12W - 18L
1,387 SR
Queue Stats
113W - 121L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
NOKKTVRNAL
Sun Wukong
Level 108
God Stats
10W - 6L
1,415 SR
Queue Stats
315W - 311L
1,428 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 104
God Stats
224W - 205L
1,471 SR
Queue Stats
526W - 533L
1,460 Elo+
Solo
Ah Puch
Ah Puch
TheyCall11HimDee
Ah Puch
Level 128
God Stats
1W - 2L
1,549 SR
Queue Stats
138W - 153L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
909
182
0
0
0
5
0 / 0 / 0
2,858
572
412
1,369
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,087
617
1,001
2,133
685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
2,910
582
1,035
1,360
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,219
644
2,045
2,556
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GALLO1328
Cupid
5
1 / 0 / 1
3,330
666
1,300
1,678
408
Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Gnarbeats
He Bo
5
1 / 0 / 1
3,504
701
1,055
826
164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NOKKTVRNAL
Sun Wukong
6
1 / 1 / 0
3,896
779
1,485
3,721
1,256
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
SiiX0TvvO
Sylvanus
5
0 / 0 / 1
3,482
696
366
1,783
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,674
735
919
1,760
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
GALLO1328
Cupid
1
0
1
1.5
W
He Bo
Gnarbeats
He Bo
1
0
1
1.5
W
Sun Wukong
NOKKTVRNAL
Sun Wukong
1
1
0
1
W
Sylvanus
SiiX0TvvO
Sylvanus
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,493
Damage
5,125
7,418
Taken
9,768
2,726
Mitigated
2,999
1,523
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
GALLO1328
Cupid
1,300
849
64
692
1,678
408
0
470
1,208
0
11,814
W
He Bo
Gnarbeats
He Bo
1,055
76
0
189
826
164
0
0
826
11,356
0
W
Sun Wukong
NOKKTVRNAL
Sun Wukong
1,485
285
0
1,550
3,721
1,256
0
0
3,543
0
15,387
W
Sylvanus
SiiX0TvvO
Sylvanus
366
131
354
664
1,783
739
0
531
1,252
9,322
0
W
919
0
0
1,191
1,760
432
124
316
1,348
14,684
0
L
0
0
0
0
0
0
0
0
0
0
0
L
412
0
0
0
1,369
395
0
1,051
318
7,151
0
L
1,001
146
49
554
2,133
685
0
366
1,767
5,713
0
L
1,035
112
0
242
1,360
354
0
801
559
0
8,598
L
2,045
272
0
678
2,556
1,292
0
122
2,434
0
9,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,983
Gold Earned
17,886
76
Minions Killed
133
0
Camps Cleared
0
345,726
Distance Traveled
453,182
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,330
666
23
5
0
83,446
1
W
He Bo
3,504
701
28
6
0
104,385
3
W
Sun Wukong
3,896
779
33
7
0
100,517
2
W
Sylvanus
3,482
696
19
4
0
72,497
3
W
Ah Puch
3,674
735
30
6
0
92,337
2
L
Da Ji
909
182
0
0
0
0
0
L
Merlin
2,858
572
11
2
0
87,995
1
L
Yemoja
3,087
617
14
3
0
86,659
1
L
Artemis
2,910
582
23
5
0
76,792
0
L
Mulan
3,219
644
28
6
0
94,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role