Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Quake Dragon56
Bellona
Level 112
God Stats
10W - 4L
1,684 SR
Queue Stats
27W - 15L
1,707 Elo+
Party 2
Bakasura
Bakasura
Squad 7 Nelly
Bakasura
Level 144
God Stats
19W - 10L
1,654 SR
Queue Stats
54W - 47L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
Sweettooth9521
Xing Tian
Level 149
God Stats
1W - 0L
1,559 SR
Queue Stats
16W - 18L
1,533 Elo+
Party 2
Neith
Neith
WickedSheDevil
Neith
Level 128
God Stats
2W - 0L
1,441 SR
Queue Stats
15W - 11L
1,632 Elo+
Party 2
Team Averages
Level 132
1,568 SR
1,594 Elo+

VS

Team Averages
Level 38
1,536 SR
1,599 Elo+
Bellona
Bellona
DirtyD0603
Bellona
Level 44
God Stats
0W - 1L
1,325 SR
Queue Stats
17W - 12L
1,602 Elo+
Party 1
Sobek
Sobek
Lmls04
Sobek
Level 28
God Stats
15W - 8L
1,666 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 1
Sol
Sol
Profbiggielil
Sol
Level 48
God Stats
9W - 6L
1,568 SR
Queue Stats
153W - 115L
1,629 Elo+
Party 1
Cliodhna
Cliodhna
RandytheCasual
Cliodhna
Level 23
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 27L
1,654 Elo+
Party 1
Neith
Neith
TheSinisterX8
Neith
Level 45
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 2
7,962
612
3,282
2,692
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 1
8,656
666
5,098
9,377
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Squad 7 Nelly
Bakasura
16
7 / 0 / 1
9,042
696
6,820
7,535
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Sweettooth9521
Xing Tian
11
1 / 0 / 4
6,902
531
4,832
8,992
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 2
7,024
540
2,318
5,488
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirtyD0603
Bellona
14
0 / 1 / 0
7,697
592
7,120
11,227
11,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Lmls04
Sobek
10
0 / 2 / 0
6,123
471
2,266
10,471
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 0
7,119
548
6,258
6,774
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
12
1 / 1 / 1
6,639
511
3,197
7,154
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
5,771
444
1,663
6,788
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
2
4
L
Bellona
DirtyD0603
Bellona
0
1
0
0
L
Sobek
Lmls04
Sobek
0
2
0
0
L
0
3
0
0
W
0
0
1
0.5
L
Cliodhna
1
1
1
1.5
W
Bakasura
Squad 7 Nelly
Bakasura
7
0
1
7.5
W
Xing Tian
Sweettooth9521
Xing Tian
1
0
4
3
L
1
4
0
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
20,504
34,084
Taken
42,414
21,435
Mitigated
25,547
11,517
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,282
616
0
220
2,692
689
1,327
36
2,656
52,007
0
L
Bellona
DirtyD0603
Bellona
7,120
3,339
0
5,978
11,227
11,484
0
0
11,030
51
57,158
L
Sobek
Lmls04
Sobek
2,266
106
45
2,869
10,471
7,662
0
3,461
6,336
16,959
0
L
6,258
3,066
0
2,096
6,774
1,794
0
760
5,306
62,870
0
W
5,098
2,819
0
4,063
9,377
10,267
310
29
9,348
0
58,536
L
Cliodhna
3,197
79
0
879
7,154
2,130
0
943
6,014
0
43,118
W
Bakasura
Squad 7 Nelly
Bakasura
6,820
4,281
0
3,081
7,535
2,923
0
695
6,840
0
65,971
W
Xing Tian
Sweettooth9521
Xing Tian
4,832
350
0
2,780
8,992
5,794
270
4,031
4,961
14,233
0
L
1,663
401
0
968
6,788
2,477
872
2,950
3,768
0
25,356
W
2,318
399
0
1,373
5,488
1,762
0
3,762
1,726
0
41,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
33,349
503
Minions Killed
404
0
Camps Cleared
0
1,441,070
Distance Traveled
1,330,378
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,962
612
100
8
0
275,666
3
L
Bellona
7,697
592
138
11
0
280,868
2
L
Sobek
6,123
471
24
2
0
275,692
2
L
Sol
7,119
548
113
9
0
244,780
4
W
Bellona
8,656
666
158
12
0
279,557
9
L
Cliodhna
6,639
511
81
6
0
300,773
11
W
Bakasura
9,042
696
144
11
0
349,361
5
W
Xing Tian
6,902
531
16
1
0
279,297
2
L
Neith
5,771
444
48
4
0
228,265
0
W
Neith
7,024
540
85
7
0
257,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role