Player Matchup

Cerberus
Cerberus
Bobdole04126623
Cerberus
Level 120
God Stats
14W - 17L
1,469 SR
Queue Stats
379W - 481L
1,463 Elo+
Party 3
Ganesha
Ganesha
Monkey_D_Jay420
Ganesha
Level 120
God Stats
6W - 5L
1,454 SR
Queue Stats
396W - 428L
1,453 Elo+
Solo
Chang'e
Chang'e
Victorioso22542
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,463 Elo+
Solo
Izanami
Izanami
locoshaba
Izanami
Level 125
God Stats
16W - 7L
1,656 SR
Queue Stats
401W - 438L
1,445 Elo+
Solo
Persephone
Persephone
xXJayeDuBXx
Persephone
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
387W - 481L
1,460 Elo+
Party 3
Team Averages
Level 116
1,516 SR
1,457 Elo+

VS

Team Averages
Level 132
1,512 SR
1,514 Elo+
Sun Wukong
Sun Wukong
ChadyDaddy69115
Sun Wukong
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 85L
1,310 Elo+
Party 2
Pele
Pele
EV1LBLACKGUY
Pele
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
64W - 87L
1,322 Elo+
Party 2
Nu Wa
Nu Wa
JoeyDanko
Nu Wa
Level 122
God Stats
1W - 0L
1,288 SR
Queue Stats
27W - 12L
1,628 Elo+
Party 1
Ra
Ra
St0len profile
Ra
Level 159
God Stats
4W - 1L
1,828 SR
Queue Stats
242W - 280L
1,551 Elo+
Party 2
Bastet
Bastet
YoDuck
Bastet
Level 118
God Stats
2W - 1L
1,644 SR
Queue Stats
22W - 6L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 5 / 8
9,239
924
5,330
12,392
10,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 13
8,166
817
5,564
14,573
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 8
7,125
713
4,764
9,594
4,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
locoshaba
Izanami
14
2 / 6 / 10
8,470
847
8,892
11,433
3,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
xXJayeDuBXx
Persephone
15
6 / 4 / 5
9,002
900
8,820
9,322
3,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChadyDaddy69115
Sun Wukong
16
2 / 2 / 20
8,940
894
5,156
12,909
14,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 9
8,371
837
5,255
9,463
3,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
JoeyDanko
Nu Wa
16
3 / 1 / 23
9,411
941
13,856
6,472
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 16
9,318
932
10,622
7,805
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
YoDuck
Bastet
16
15 / 3 / 11
10,276
1,028
17,575
12,547
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
106
14
Kills
27
27
Deaths
15
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
5
8
1.8
W
Sun Wukong
ChadyDaddy69115
Sun Wukong
2
2
20
6
W
3
6
9
1.25
W
Nu Wa
JoeyDanko
Nu Wa
3
1
23
14.5
L
0
5
13
1.3
W
4
3
16
4
L
1
7
8
0.71
W
Bastet
YoDuck
Bastet
15
3
11
6.83
L
Izanami
locoshaba
Izanami
2
6
10
1.17
L
Persephone
xXJayeDuBXx
Persephone
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
52,464
57,314
Taken
49,196
37,647
Mitigated
29,588
15,811
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,330
63
1,162
2,372
12,392
10,859
293
5,636
6,343
13,578
0
W
Sun Wukong
ChadyDaddy69115
Sun Wukong
5,156
350
1,781
3,656
12,909
14,117
586
5,851
7,058
0
12,995
W
5,255
691
757
718
9,463
3,259
836
6,180
3,283
0
8,830
W
Nu Wa
JoeyDanko
Nu Wa
13,856
3,832
227
140
6,472
2,503
1,401
3,445
3,027
28,902
0
L
5,564
599
960
2,095
14,573
15,245
0
6,020
7,943
19,458
0
W
10,622
736
7,025
2,690
7,805
3,500
828
4,528
3,277
27,321
0
L
4,764
91
3,169
1,540
9,594
4,898
398
4,097
5,256
8,882
0
W
Bastet
YoDuck
Bastet
17,575
4,110
616
5,439
12,547
6,209
1,077
4,474
8,073
0
22,632
L
Izanami
locoshaba
Izanami
8,892
5,080
964
1,480
11,433
3,630
780
4,400
6,686
0
20,687
L
Persephone
xXJayeDuBXx
Persephone
8,820
530
457
1,612
9,322
3,015
0
3,094
5,946
24,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
46,316
116
Minions Killed
92
0
Camps Cleared
0
883,677
Distance Traveled
984,148
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,239
924
24
2
0
184,501
1
W
Sun Wukong
8,940
894
16
2
0
209,629
1
W
Pele
8,371
837
3
0
0
165,169
0
W
Nu Wa
9,411
941
28
3
0
209,774
1
L
Ganesha
8,166
817
0
0
0
187,691
2
W
Ra
9,318
932
34
3
0
186,518
1
L
Chang'e
7,125
713
13
1
0
168,864
4
W
Bastet
10,276
1,028
11
1
0
213,058
1
L
Izanami
8,470
847
44
4
0
169,705
2
L
Persephone
9,002
900
35
4
0
172,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role