Player Matchup

Cliodhna
Cliodhna
Alex125Slaius
Cliodhna
Level 127
God Stats
3W - 1L
1,692 SR
Queue Stats
47W - 31L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
Alexslaius
Baron Samedi
Level 140
God Stats
11W - 2L
1,673 SR
Queue Stats
67W - 51L
1,682 Elo+
Party 1
Neith
Neith
RichiBrownie
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cesarsotomexx
Kumbhakarna
Level 143
God Stats
9W - 2L
1,549 SR
Queue Stats
46W - 37L
1,622 Elo+
Party 1
Odin
Odin
iPro x Snake69
Odin
Level 104
God Stats
3W - 1L
1,794 SR
Queue Stats
57W - 38L
1,665 Elo+
Party 1
Team Averages
Level 113
1,642 SR
1,631 Elo+

VS

Team Averages
Level 98
1,504 SR
1,521 Elo+
Ullr
Ullr
Draco10k-
Ullr
Level 75
God Stats
5W - 6L
1,286 SR
Queue Stats
275W - 259L
1,555 Elo+
Party 3
Serqet
Serqet
Meysirum
Serqet
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 319L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
RinkzBadHabitz
Baron Samedi
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 117L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
Ubar_The_Odd
Gilgamesh
Level 143
God Stats
0W - 3L
1,703 SR
Queue Stats
202W - 190L
1,426 Elo+
Party 2
Shiva
Shiva
UnplugMic
Shiva
Level 18
God Stats
3W - 2L
1,531 SR
Queue Stats
54W - 27L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alex125Slaius
Cliodhna
20
12 / 0 / 12
13,524
615
26,339
18,275
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Alexslaius
Baron Samedi
18
6 / 4 / 6
12,019
546
14,491
13,858
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 7
11,795
536
11,803
10,525
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
cesarsotomexx
Kumbhakarna
15
1 / 3 / 15
10,768
489
5,181
20,042
20,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 3 / 7
12,576
572
16,851
18,783
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
6 / 7 / 5
10,815
492
10,031
17,996
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Meysirum
Serqet
18
4 / 5 / 2
11,086
504
8,913
18,462
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
RinkzBadHabitz
Baron Samedi
16
1 / 7 / 4
9,990
454
6,159
14,710
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ubar_The_Odd
Gilgamesh
16
2 / 7 / 1
10,632
483
12,492
20,670
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
UnplugMic
Shiva
14
2 / 5 / 8
9,639
438
15,662
23,697
28,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
31
Kills
15
15
Deaths
31
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Alex125Slaius
Cliodhna
12
0
12
18
W
Baron Samedi
Alexslaius
Baron Samedi
6
4
6
2.25
L
Ullr
6
7
5
1.21
L
Serqet
Meysirum
Serqet
4
5
2
1
W
7
5
7
2.1
L
Baron Samedi
RinkzBadHabitz
Baron Samedi
1
7
4
0.43
L
Gilgamesh
Ubar_The_Odd
Gilgamesh
2
7
1
0.36
L
Shiva
UnplugMic
Shiva
2
5
8
1.2
W
Kumbhakarna
cesarsotomexx
Kumbhakarna
1
3
15
2.83
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,665
Damage
53,257
81,483
Taken
95,535
58,682
Mitigated
58,232
25,654
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Alex125Slaius
Cliodhna
26,339
4,751
0
8,748
18,275
8,481
674
1,154
17,017
0
125,632
W
Baron Samedi
Alexslaius
Baron Samedi
14,491
839
1,988
4,988
13,858
6,879
511
2,951
10,363
79,613
0
L
Ullr
10,031
4,760
0
2,391
17,996
6,306
0
4,893
12,945
0
76,655
L
Serqet
Meysirum
Serqet
8,913
1,772
0
6,495
18,462
7,488
0
2,956
15,241
0
74,828
W
11,803
4,801
0
2,787
10,525
3,201
1,426
613
9,829
0
58,782
L
Baron Samedi
RinkzBadHabitz
Baron Samedi
6,159
256
931
2,733
14,710
6,457
754
5,090
9,159
55,722
0
L
Gilgamesh
Ubar_The_Odd
Gilgamesh
12,492
3,082
0
3,285
20,670
9,897
1,040
4,255
15,672
0
66,666
L
Shiva
UnplugMic
Shiva
15,662
3,429
575
4,882
23,697
28,084
0
5,317
17,989
0
43,659
W
Kumbhakarna
cesarsotomexx
Kumbhakarna
5,181
586
1,085
4,749
20,042
20,894
112
1,212
18,693
19,645
0
W
16,851
3,430
0
1,309
18,783
19,227
1,138
2,311
15,380
12,427
67,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,682
Gold Earned
52,162
581
Minions Killed
506
0
Camps Cleared
0
2,227,303
Distance Traveled
1,994,112
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,524
615
146
7
0
539,894
0
W
Baron Samedi
12,019
546
158
7
0
417,991
1
L
Ullr
10,815
492
122
6
0
377,417
3
L
Serqet
11,086
504
122
6
0
444,189
3
W
Neith
11,795
536
98
4
0
389,156
0
L
Baron Samedi
9,990
454
98
4
0
360,179
4
L
Gilgamesh
10,632
483
112
5
0
393,620
0
L
Shiva
9,639
438
52
2
0
418,707
1
W
Kumbhakarna
10,768
489
21
1
0
450,216
5
W
Odin
12,576
572
158
7
0
430,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role