Player Matchup

Bacchus
Bacchus
KamStAnKDank
Bacchus
Level 35
God Stats
1W - 8L
1,226 SR
Queue Stats
24W - 84L
1,226 Elo+
Party 2
Medusa
Medusa
LordRex767
Medusa
Level 42
God Stats
8W - 20L
1,336 SR
Queue Stats
102W - 171L
1,215 Elo+
Party 2
Zeus
Zeus
bama3241
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,165 Elo+
Party 2
Team Averages
Level 31
1,354 SR
1,202 Elo+

VS

Team Averages
Level 55
1,302 SR
1,297 Elo+
Izanami
Izanami
Godsdisciple
Izanami
Level 88
God Stats
1W - 2L
1,286 SR
Queue Stats
28W - 30L
1,284 Elo+
Solo
Discordia
Discordia
Hail 2the StoRm
Discordia
Level 64
God Stats
1W - 4L
1,303 SR
Queue Stats
55W - 89L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
SunInExile
Jormungandr
Level 14
God Stats
3W - 7L
1,318 SR
Queue Stats
20W - 29L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KamStAnKDank
Bacchus
15
0 / 7 / 1
11,316
566
4,079
19,832
20,375
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
LordRex767
Medusa
14
1 / 4 / 0
11,708
585
11,543
19,812
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
1 / 7 / 0
12,051
603
8,035
13,424
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Godsdisciple
Izanami
7
0 / 0 / 2
10,260
513
0
0
0
Discordia
Hail 2the StoRm
Discordia
20
11 / 2 / 6
14,246
712
21,478
11,981
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
SunInExile
Jormungandr
20
7 / 0 / 10
15,137
757
13,769
18,512
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
18
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Godsdisciple
Izanami
0
0
2
1
L
Discordia
Hail 2the StoRm
Discordia
11
2
6
7
W
Bacchus
KamStAnKDank
Bacchus
0
7
1
0.07
W
Medusa
LordRex767
Medusa
1
4
0
0.25
L
Jormungandr
SunInExile
Jormungandr
7
0
10
12
W
Zeus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
35,247
53,068
Taken
30,493
31,509
Mitigated
30,107
6,265
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Godsdisciple
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Hail 2the StoRm
Discordia
21,478
2,440
186
2,678
11,981
6,359
1,622
5,936
6,045
57,383
0
W
Bacchus
KamStAnKDank
Bacchus
4,079
121
0
3,234
19,832
20,375
419
10,529
9,303
25,148
0
W
Medusa
LordRex767
Medusa
11,543
6,304
0
1,597
19,812
6,224
2,382
16,062
3,750
0
47,349
L
Jormungandr
SunInExile
Jormungandr
13,769
2,038
81
3,780
18,512
23,748
692
6,567
11,945
56,813
0
W
Zeus
8,035
954
0
1,434
13,424
4,910
845
9,529
3,895
37,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
39,643
140
Minions Killed
145
4
Camps Cleared
2
987,564
Distance Traveled
747,209
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,260
513
0
0
0
569
1
L
Discordia
14,246
712
77
4
1
334,996
3
W
Bacchus
11,316
566
31
2
3
317,417
1
W
Medusa
11,708
585
54
3
1
383,715
3
L
Jormungandr
15,137
757
68
3
1
411,644
2
W
Zeus
12,051
603
55
3
0
286,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role