Player Matchup

Cu Chulainn
Cu Chulainn
Foococheita
Cu Chulainn
Level 108
God Stats
3W - 3L
1,310 SR
Queue Stats
457W - 477L
1,368 Elo+
Solo
Medusa
Medusa
Mathteus
Medusa
Level 35
God Stats
2W - 2L
1,504 SR
Queue Stats
16W - 27L
1,267 Elo+
Solo
Thor
Thor
RustyTbone
Thor
Level 63
God Stats
1W - 0L
1,712 SR
Queue Stats
39W - 56L
1,289 Elo+
Solo
Thoth
Thoth
Sage-_-Bones
Thoth
Level 62
God Stats
2W - 2L
1,380 SR
Queue Stats
28W - 25L
1,356 Elo+
Solo
Sol
Sol
lCarlit0sl_2803
Sol
Level 49
God Stats
3W - 2L
1,707 SR
Queue Stats
40W - 31L
1,502 Elo+
Solo
Team Averages
Level 63
1,522 SR
1,357 Elo+

VS

Team Averages
Level 50
1,476 SR
1,376 Elo+
Geb
Geb
AaronCrafty
Geb
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 101L
1,392 Elo+
Solo
Danzaburou
Danzaburou
DAWN_PATROLA
Danzaburou
Level 43
God Stats
212W - 199L
1,149 SR
Queue Stats
291W - 308L
1,289 Elo+
Solo
Athena
Athena
FG Shreek21
Athena
Level 65
God Stats
1W - 1L
1,709 SR
Queue Stats
259W - 262L
1,404 Elo+
Party 1
Bellona
Bellona
FG iProSlyx
Bellona
Level 12
God Stats
5W - 5L
1,350 SR
Queue Stats
213W - 231L
1,417 Elo+
Party 1
Agni
Agni
Hurricane_Maine
Agni
Level 69
God Stats
4W - 7L
1,672 SR
Queue Stats
194W - 204L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Foococheita
Cu Chulainn
11
2 / 0 / 2
6,672
667
2,317
3,415
2,641
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Mathteus
Medusa
10
4 / 0 / 2
5,971
597
3,482
3,946
1,165
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 0 / 4
5,993
599
4,395
7,665
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 3
5,790
579
3,763
4,039
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
6,793
679
4,116
5,013
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,695
470
2,389
6,681
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DAWN_PATROLA
Danzaburou
8
0 / 4 / 1
4,554
455
2,471
6,363
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
2 / 1 / 0
5,028
503
2,680
7,172
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FG iProSlyx
Bellona
9
0 / 2 / 0
4,713
471
1,783
4,167
2,052
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 3 / 1
4,912
491
3,276
6,406
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
DAWN_PATROLA
Danzaburou
0
4
1
0.13
L
Athena
2
1
0
2
L
Bellona
FG iProSlyx
Bellona
0
2
0
0
W
Cu Chulainn
Foococheita
Cu Chulainn
2
0
2
3
L
0
3
1
0.17
W
Medusa
Mathteus
Medusa
4
0
2
5
W
2
0
4
4
W
2
2
3
1.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
12,599
24,078
Taken
30,789
8,553
Mitigated
12,761
7,296
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,389
486
75
578
6,681
4,224
0
1,866
4,815
14,979
0
L
Danzaburou
DAWN_PATROLA
Danzaburou
2,471
770
122
1,249
6,363
1,927
0
1,927
4,436
0
17,912
L
Athena
2,680
884
0
1,753
7,172
2,572
0
1,894
5,278
17,643
0
L
Bellona
FG iProSlyx
Bellona
1,783
520
0
191
4,167
2,052
39
0
4,167
0
17,919
W
Cu Chulainn
Foococheita
Cu Chulainn
2,317
416
0
808
3,415
2,641
62
284
3,131
0
32,802
L
3,276
511
0
2,168
6,406
1,986
0
2,192
4,214
25,705
0
W
Medusa
Mathteus
Medusa
3,482
1,321
291
335
3,946
1,165
0
1,951
1,995
0
21,309
W
4,395
1,225
0
2,419
7,665
2,283
0
2,347
5,318
0
24,431
W
3,763
571
0
1,000
4,039
1,139
0
1,998
2,041
27,147
0
W
4,116
2,234
0
2,443
5,013
1,325
1,053
1,765
3,248
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
23,902
284
Minions Killed
190
0
Camps Cleared
0
1,001,305
Distance Traveled
934,248
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,695
470
23
2
0
196,158
0
L
Danzaburou
4,554
455
36
4
0
167,241
0
L
Athena
5,028
503
45
5
0
197,795
2
L
Bellona
4,713
471
47
5
0
190,483
2
W
Cu Chulainn
6,672
667
83
8
0
207,063
3
L
Agni
4,912
491
39
4
0
182,571
2
W
Medusa
5,971
597
43
4
0
197,232
0
W
Thor
5,993
599
56
6
0
212,613
2
W
Thoth
5,790
579
41
4
0
197,406
3
W
Sol
6,793
679
61
6
0
186,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role