Player Matchup

Jormungandr
Jormungandr
Foxrally
Jormungandr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,541 Elo+
Solo
Janus
Janus
TnyClosetMonster
Janus
Level 112
God Stats
2W - 7L
1,388 SR
Queue Stats
295W - 307L
1,565 Elo+
Solo
Cupid
Cupid
Vincentwwws
Cupid
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 197L
1,494 Elo+
Solo
Nox
Nox
felipe08121
Nox
Level 105
God Stats
4W - 4L
1,421 SR
Queue Stats
217W - 184L
1,521 Elo+
Party 1
Thoth
Thoth
gafunser
Thoth
Level 66
God Stats
5W - 3L
1,878 SR
Queue Stats
212W - 180L
1,548 Elo+
Party 1
Team Averages
Level 105
1,537 SR
1,534 Elo+

VS

Team Averages
Level 113
1,563 SR
1,607 Elo+
Cthulhu
Cthulhu
BootyTwerk10K
Cthulhu
Level 72
God Stats
1W - 0L
1,539 SR
Queue Stats
31W - 18L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Xenon78
Kukulkan
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 23L
1,665 Elo+
Party 2
Olorun
Olorun
j212427
Olorun
Level 160
God Stats
3W - 1L
1,511 SR
Queue Stats
78W - 53L
1,603 Elo+
Party 2
Cernunnos
Cernunnos
tripleA75
Cernunnos
Level 160
God Stats
4W - 2L
1,789 SR
Queue Stats
76W - 52L
1,637 Elo+
Party 2
Chaac
Chaac
xikd
Chaac
Level 94
God Stats
6W - 2L
1,478 SR
Queue Stats
534W - 538L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Foxrally
Jormungandr
14
2 / 7 / 5
8,838
680
11,569
18,475
16,180
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 7
8,308
639
8,672
11,469
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 7
10,895
838
14,433
18,710
7,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 7
8,739
672
7,956
9,508
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
gafunser
Thoth
18
5 / 3 / 4
9,981
768
14,881
11,071
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 3 / 9
10,872
836
15,684
16,554
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Xenon78
Kukulkan
17
4 / 4 / 8
10,529
810
10,705
8,112
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
j212427
Olorun
17
2 / 2 / 11
10,183
783
14,232
10,014
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
tripleA75
Cernunnos
17
5 / 3 / 9
10,509
808
14,595
14,208
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
xikd
Chaac
16
5 / 5 / 10
10,179
783
9,164
27,388
25,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
16
Kills
21
22
Deaths
17
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
9
3.17
L
Jormungandr
Foxrally
Jormungandr
2
7
5
0.64
L
1
6
7
0.75
L
7
3
7
3.5
W
Kukulkan
Xenon78
Kukulkan
4
4
8
2
L
1
3
7
1.5
L
Thoth
gafunser
Thoth
5
3
4
2.33
W
Olorun
j212427
Olorun
2
2
11
3.75
W
Cernunnos
tripleA75
Cernunnos
5
3
9
3.17
W
Chaac
xikd
Chaac
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,511
Damage
64,380
69,233
Taken
76,276
36,089
Mitigated
59,908
23,291
Healing
35,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,684
691
1,047
2,624
16,554
19,767
78
8,035
8,438
25,990
0
L
Jormungandr
Foxrally
Jormungandr
11,569
1,241
699
1,898
18,475
16,180
110
9,603
8,517
21,786
0
L
8,672
474
529
2,162
11,469
3,590
0
6,130
5,139
19,493
0
L
14,433
7,091
4,136
9,308
18,710
7,632
0
11,158
7,213
0
20,785
W
Kukulkan
Xenon78
Kukulkan
10,705
1,814
1,221
1,183
8,112
3,841
0
5,694
2,418
16,761
0
L
7,956
413
772
1,184
9,508
4,063
0
4,455
5,025
18,643
0
L
Thoth
gafunser
Thoth
14,881
109
1,063
1,540
11,071
4,624
0
6,663
4,291
34,947
0
W
Olorun
j212427
Olorun
14,232
5,927
6,614
5,165
10,014
5,076
2,478
6,732
3,252
30,382
2,964
W
Cernunnos
tripleA75
Cernunnos
14,595
4,434
630
3,528
14,208
5,534
3,126
9,530
4,640
0
36,040
W
Chaac
xikd
Chaac
9,164
2,596
1,273
11,884
27,388
25,690
68
12,925
14,450
0
18,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,761
Gold Earned
52,272
135
Minions Killed
150
0
Camps Cleared
0
1,223,594
Distance Traveled
1,228,383
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,872
836
37
3
0
249,385
0
L
Jormungandr
8,838
680
16
1
0
208,169
3
L
Janus
8,308
639
21
2
0
242,144
0
L
Cupid
10,895
838
19
1
0
249,922
2
W
Kukulkan
10,529
810
18
1
0
252,183
2
L
Nox
8,739
672
24
2
0
267,223
0
L
Thoth
9,981
768
55
4
0
256,136
0
W
Olorun
10,183
783
37
3
0
239,041
0
W
Cernunnos
10,509
808
47
4
0
230,983
1
W
Chaac
10,179
783
11
1
0
256,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role