Player Matchup

Mercury
Mercury
BichiSCL
Mercury
Level 82
God Stats
14W - 6L
1,695 SR
Queue Stats
303W - 212L
1,581 Elo+
Party 3
Artemis
Artemis
Itsconstas
Artemis
Level 29
God Stats
4W - 4L
1,464 SR
Queue Stats
158W - 113L
1,562 Elo+
Party 3
Guan Yu
Guan Yu
JuanGranjero
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 52L
1,694 Elo+
Party 2
Ares
Ares
Trapita
Ares
Level 71
God Stats
4W - 3L
1,318 SR
Queue Stats
220W - 156L
1,576 Elo+
Party 3
Raijin
Raijin
nosoyelkenny
Raijin
Level 128
God Stats
3W - 3L
1,299 SR
Queue Stats
150W - 164L
1,498 Elo+
Party 2
Team Averages
Level 63
1,455 SR
1,582 Elo+

VS

Team Averages
Level 73
1,527 SR
1,524 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Coghiness
Thoth
Level 122
God Stats
8W - 8L
1,434 SR
Queue Stats
124W - 112L
1,482 Elo+
Party 1
Bacchus
Bacchus
KrystalxMiyeon
Bacchus
Level 18
God Stats
1W - 3L
1,567 SR
Queue Stats
4W - 5L
1,638 Elo+
Party 1
Awilix
Awilix
Will96Knob
Awilix
Level 56
God Stats
39W - 31L
1,635 SR
Queue Stats
151W - 205L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
housenetwork1
Erlang Shen
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BichiSCL
Mercury
10
5 / 1 / 1
6,143
683
2,763
4,696
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Itsconstas
Artemis
8
1 / 4 / 0
4,736
526
2,729
4,886
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
JuanGranjero
Guan Yu
10
3 / 0 / 3
6,010
668
3,410
4,372
3,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Trapita
Ares
8
0 / 0 / 4
4,856
540
1,569
4,896
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
10
1 / 1 / 4
5,677
631
2,303
4,002
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
4 / 1 / 1
5,466
607
6,455
4,430
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
Coghiness
Thoth
8
0 / 4 / 1
4,483
498
1,753
3,889
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 2
4,027
447
1,406
5,211
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Will96Knob
Awilix
8
2 / 1 / 0
4,880
542
2,822
4,681
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
housenetwork1
Erlang Shen
3
0 / 1 / 0
3,498
389
406
1,519
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
6
6
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
1
1
4.5
W
Mercury
BichiSCL
Mercury
5
1
1
5.5
L
Thoth
Coghiness
Thoth
0
4
1
0.13
W
Artemis
Itsconstas
Artemis
1
4
0
0.25
W
Guan Yu
JuanGranjero
Guan Yu
3
0
3
4.5
L
0
3
2
0.33
W
Ares
Trapita
Ares
0
0
4
2
L
Awilix
Will96Knob
Awilix
2
1
0
2
L
Erlang Shen
housenetwork1
Erlang Shen
0
1
0
0
W
Raijin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,774
Damage
12,842
22,852
Taken
19,730
8,314
Mitigated
5,976
6,283
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,455
2,788
0
1,920
4,430
1,022
0
535
3,895
0
25,058
W
Mercury
BichiSCL
Mercury
2,763
789
0
479
4,696
1,080
0
158
4,538
0
30,786
L
Thoth
Coghiness
Thoth
1,753
72
0
250
3,889
991
0
1,304
2,373
23,137
0
W
Artemis
Itsconstas
Artemis
2,729
1,643
0
671
4,886
459
0
270
4,616
0
19,156
W
Guan Yu
JuanGranjero
Guan Yu
3,410
297
750
1,677
4,372
3,889
317
430
3,942
0
28,208
L
1,406
455
0
452
5,211
2,462
0
1,034
4,175
5,129
0
W
Ares
Trapita
Ares
1,569
63
0
1,720
4,896
1,681
145
497
4,399
13,962
0
L
Awilix
Will96Knob
Awilix
2,822
917
0
395
4,681
1,188
0
717
3,896
0
21,104
L
Erlang Shen
housenetwork1
Erlang Shen
406
179
0
521
1,519
313
0
0
1,519
0
4,931
W
Raijin
2,303
270
98
888
4,002
1,205
326
1,804
2,198
26,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
22,354
228
Minions Killed
159
0
Camps Cleared
0
918,080
Distance Traveled
727,154
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,466
607
44
5
0
159,922
1
W
Mercury
6,143
683
64
7
0
224,890
0
L
Thoth
4,483
498
40
4
0
172,292
1
W
Artemis
4,736
526
35
4
0
146,245
1
W
Guan Yu
6,010
668
63
7
0
196,522
3
L
Bacchus
4,027
447
15
2
0
159,585
0
W
Ares
4,856
540
14
2
0
172,247
4
L
Awilix
4,880
542
49
5
0
185,425
3
L
Erlang Shen
3,498
389
11
1
0
49,930
0
W
Raijin
5,677
631
52
6
0
178,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role