Player Matchup

Bellona
Bellona
AbeliaVerice
Bellona
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 229L
1,500 Elo+
Party 2
Persephone
Persephone
QMPanda
Persephone
Level 99
God Stats
4W - 5L
1,557 SR
Queue Stats
330W - 363L
1,496 Elo+
Party 1
Izanami
Izanami
Sandwich_04
Izanami
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 39L
1,292 Elo+
Solo
He Bo
He Bo
ThaPandaOP
He Bo
Level 26
God Stats
1W - 2L
1,246 SR
Queue Stats
55W - 64L
1,472 Elo+
Party 1
Horus
Horus
grimdaddio
Horus
Level 41
God Stats
27W - 30L
1,493 SR
Queue Stats
247W - 285L
1,442 Elo+
Party 2
Team Averages
Level 72
1,416 SR
1,440 Elo+

VS

Team Averages
Level 58
1,478 SR
1,425 Elo+
Mercury
Mercury
Galacticstars
Mercury
Level 49
God Stats
55W - 77L
1,477 SR
Queue Stats
105W - 135L
1,453 Elo+
Solo
Agni
Agni
GangSmiteGang
Agni
Level 5
God Stats
16W - 14L
1,500 SR
Queue Stats
91W - 117L
1,472 Elo+
Solo
Xbalanque
Xbalanque
NoeWayOut
Xbalanque
Level 84
God Stats
10W - 3L
1,714 SR
Queue Stats
233W - 238L
1,415 Elo+
Solo
Rama
Rama
Shoe090
Rama
Level 116
God Stats
1W - 3L
1,196 SR
Queue Stats
57W - 54L
1,481 Elo+
Solo
Eset
Eset
bdigiammo
Eset
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 139L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbeliaVerice
Bellona
20
9 / 1 / 5
13,428
790
15,962
15,737
14,483
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
QMPanda
Persephone
19
1 / 6 / 4
12,683
746
10,642
14,469
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sandwich_04
Izanami
20
2 / 2 / 6
12,926
760
5,851
11,669
5,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
19
1 / 3 / 6
11,920
701
7,635
10,134
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Horus
19
3 / 3 / 8
13,104
771
6,388
16,272
23,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 4 / 2
12,730
749
14,562
16,587
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
7,532
443
0
0
0
Xbalanque
NoeWayOut
Xbalanque
19
4 / 4 / 3
11,969
704
12,003
11,875
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Shoe090
Rama
18
2 / 3 / 3
11,005
647
7,908
15,482
6,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
19
3 / 5 / 3
11,952
703
10,823
14,502
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
15
15
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AbeliaVerice
Bellona
9
1
5
11.5
L
Mercury
6
4
2
1.75
L
0
0
0
0
L
Xbalanque
NoeWayOut
Xbalanque
4
4
3
1.38
W
Persephone
QMPanda
Persephone
1
6
4
0.5
W
Izanami
Sandwich_04
Izanami
2
2
6
2.5
L
Rama
Shoe090
Rama
2
3
3
1.17
W
He Bo
1
3
6
1.33
L
Eset
3
5
3
0.9
W
Horus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,478
Damage
45,296
68,281
Taken
58,446
54,718
Mitigated
24,812
21,259
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AbeliaVerice
Bellona
15,962
2,285
0
837
15,737
14,483
214
2,415
13,082
256
45,875
L
Mercury
14,562
5,226
157
2,443
16,587
8,063
2,901
5,925
10,662
0
52,963
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
NoeWayOut
Xbalanque
12,003
2,795
0
3,221
11,875
4,583
0
3,013
8,862
0
49,920
W
Persephone
QMPanda
Persephone
10,642
1,131
760
2,731
14,469
7,572
1,350
1,834
12,477
49,046
1,932
W
Izanami
Sandwich_04
Izanami
5,851
3,141
528
3,446
11,669
5,309
3,860
1,358
10,167
0
53,871
L
Rama
Shoe090
Rama
7,908
5,995
0
2,986
15,482
6,485
0
3,027
12,455
0
41,084
W
He Bo
7,635
174
318
545
10,134
4,074
1,561
1,408
8,646
53,682
0
L
Eset
10,823
416
313
2,636
14,502
5,681
0
6,170
8,332
43,849
0
W
Horus
6,388
3,203
5,767
6,327
16,272
23,280
901
2,930
13,080
0
19,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,061
Gold Earned
55,188
360
Minions Killed
302
0
Camps Cleared
0
1,779,811
Distance Traveled
1,317,508
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,428
790
47
3
0
377,376
2
L
Mercury
12,730
749
105
6
0
356,214
2
L
Agni
7,532
443
0
0
0
0
0
L
Xbalanque
11,969
704
63
4
0
331,460
2
W
Persephone
12,683
746
102
6
0
331,479
4
W
Izanami
12,926
760
115
7
0
350,017
3
L
Rama
11,005
647
57
3
0
333,443
4
W
He Bo
11,920
701
80
5
0
352,170
5
L
Eset
11,952
703
77
5
0
296,391
3
W
Horus
13,104
771
16
1
0
368,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role