Player Matchup

Atlas
Atlas
ElocSanahta
Atlas
Level 68
God Stats
7W - 5L
1,636 SR
Queue Stats
91W - 123L
1,475 Elo+
Party 3
Izanami
Izanami
Heelyboy
Izanami
Level 78
God Stats
6W - 9L
1,544 SR
Queue Stats
78W - 108L
1,395 Elo+
Party 3
Agni
Agni
LimeJelloYummy
Agni
Level 124
God Stats
1W - 4L
1,342 SR
Queue Stats
14W - 28L
1,433 Elo+
Party 3
Pele
Pele
MercuryBalls
Pele
Level 92
God Stats
13W - 15L
1,561 SR
Queue Stats
93W - 119L
1,435 Elo+
Party 3
Bastet
Bastet
SusanoMorph
Bastet
Level 31
God Stats
1W - 1L
1,539 SR
Queue Stats
10W - 29L
1,300 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,408 Elo+

VS

Team Averages
Level 94
1,562 SR
1,530 Elo+
Nemesis
Nemesis
BAUMBA
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FusionRipper
Tsukuyomi
Level 123
God Stats
9W - 5L
1,832 SR
Queue Stats
94W - 92L
1,605 Elo+
Party 1
Khepri
Khepri
StartledGoose
Khepri
Level 123
God Stats
5W - 3L
1,559 SR
Queue Stats
213W - 209L
1,530 Elo+
Party 2
Janus
Janus
mrmudpie
Janus
Level 64
God Stats
9W - 12L
1,495 SR
Queue Stats
108W - 107L
1,568 Elo+
Solo
Jing Wei
Jing Wei
outrunmahbullet
Jing Wei
Level 119
God Stats
5W - 6L
1,423 SR
Queue Stats
150W - 138L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,853
393
6,227
14,560
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Heelyboy
Izanami
16
2 / 2 / 0
10,366
518
6,378
10,004
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 3
9,419
471
10,365
6,194
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 5 / 6
10,320
516
11,443
17,506
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
6 / 2 / 6
9,491
475
11,726
14,777
6,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BAUMBA
Nemesis
13
3 / 6 / 5
9,590
480
8,821
15,180
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
FusionRipper
Tsukuyomi
17
0 / 7 / 3
10,469
523
8,383
14,343
7,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 2 / 7
10,087
504
3,299
15,247
13,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
mrmudpie
Janus
17
3 / 2 / 4
10,622
531
8,870
8,145
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
17
6 / 0 / 3
11,180
559
9,260
10,119
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
14
14
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BAUMBA
Nemesis
3
6
5
0.92
L
0
4
3
0.38
W
Tsukuyomi
FusionRipper
Tsukuyomi
0
7
3
0.21
L
Izanami
Heelyboy
Izanami
2
2
0
1
L
1
1
3
2.5
L
8
5
6
2.2
W
2
2
7
2.75
L
Bastet
6
2
6
4.5
W
Janus
mrmudpie
Janus
3
2
4
2.5
W
Jing Wei
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
38,633
63,041
Taken
63,034
30,030
Mitigated
31,380
20,544
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BAUMBA
Nemesis
8,821
3,904
0
2,640
15,180
4,751
0
2,426
12,754
0
38,841
L
6,227
1,558
44
2,038
14,560
11,020
460
3,298
10,682
18,517
2,296
W
Tsukuyomi
FusionRipper
Tsukuyomi
8,383
1,123
0
3,548
14,343
7,380
436
1,208
13,135
0
83,050
L
Izanami
Heelyboy
Izanami
6,378
4,451
0
3,920
10,004
3,205
891
1,276
8,728
0
86,696
L
10,365
896
0
2,049
6,194
2,039
598
1,544
4,650
71,243
0
L
11,443
2,300
0
7,106
17,506
7,125
694
3,595
13,911
0
65,644
W
3,299
268
1,465
1,920
15,247
13,202
0
5,551
9,696
22,369
0
L
Bastet
11,726
3,311
0
5,387
14,777
6,641
134
2,456
12,321
0
43,716
W
Janus
mrmudpie
Janus
8,870
482
0
517
8,145
2,389
0
3,322
4,823
78,393
0
W
Jing Wei
9,260
8,599
0
6,960
10,119
3,658
1,306
3,469
6,650
0
83,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
51,948
512
Minions Killed
559
0
Camps Cleared
0
1,934,002
Distance Traveled
2,000,747
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,590
480
62
3
0
393,828
4
L
Atlas
7,853
393
27
1
0
355,388
1
W
Tsukuyomi
10,469
523
173
9
0
410,728
5
L
Izanami
10,366
518
165
8
0
376,072
12
L
Agni
9,419
471
136
7
0
414,334
9
L
Pele
10,320
516
109
5
0
403,071
4
W
Khepri
10,087
504
35
2
0
378,715
3
L
Bastet
9,491
475
75
4
0
385,137
3
W
Janus
10,622
531
150
8
0
427,830
4
W
Jing Wei
11,180
559
139
7
0
389,646
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role