Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CrestToothpaste
Neith
Level 95
God Stats
3W - 7L
1,403 SR
Queue Stats
22W - 37L
1,409 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LaCraig
Tsukuyomi
Level 88
God Stats
4W - 11L
1,338 SR
Queue Stats
11W - 26L
1,321 Elo+
Party 3
Medusa
Medusa
Suqmyschlong
Medusa
Level 105
God Stats
2W - 3L
1,623 SR
Queue Stats
8W - 22L
1,304 Elo+
Party 3
Yemoja
Yemoja
Zwee512
Yemoja
Level 83
God Stats
0W - 1L
1,875 SR
Queue Stats
3W - 10L
1,303 Elo+
Party 3
Team Averages
Level 97
1,548 SR
1,367 Elo+

VS

Team Averages
Level 87
1,506 SR
1,491 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BgInfamous1893
Nemesis
Level 125
God Stats
2W - 0L
1,571 SR
Queue Stats
27W - 34L
1,515 Elo+
Party 1
Scylla
Scylla
Ckonna
Scylla
Level 65
God Stats
1W - 1L
1,401 SR
Queue Stats
28W - 29L
1,481 Elo+
Party 1
Atlas
Atlas
CutesyTiamat
Atlas
Level 86
God Stats
52W - 47L
1,501 SR
Queue Stats
323W - 347L
1,494 Elo+
Party 2
Bellona
Bellona
TraceGhost
Bellona
Level 89
God Stats
24W - 19L
1,557 SR
Queue Stats
303W - 331L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 1
7,427
531
6,544
5,922
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 2
7,353
525
4,076
8,337
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
LaCraig
Tsukuyomi
13
0 / 2 / 2
6,898
493
6,049
7,910
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
0 / 4 / 1
6,503
465
5,210
7,803
1,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Zwee512
Yemoja
11
1 / 1 / 2
7,136
510
2,664
6,785
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 1 / 2
8,553
611
5,947
8,514
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 1 / 5
7,425
530
5,242
8,994
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Ckonna
Scylla
13
3 / 1 / 3
7,721
552
3,446
5,690
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 4
7,677
548
5,302
8,240
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TraceGhost
Bellona
13
2 / 0 / 0
7,756
554
5,771
9,712
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
13
14
Deaths
3
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
W
Zhong Kui
 
Zhong Kui
4
1
2
5
W
2
1
5
4.5
W
Scylla
Ckonna
Scylla
3
1
3
4.5
L
0
4
2
0.25
W
2
0
4
4
L
Tsukuyomi
LaCraig
Tsukuyomi
0
2
2
0.5
L
Medusa
0
4
1
0.13
W
Bellona
TraceGhost
Bellona
2
0
0
2
L
Yemoja
Zwee512
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
25,708
36,757
Taken
41,150
12,859
Mitigated
26,262
8,219
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,544
487
0
270
5,922
1,596
0
1,199
4,697
39,269
0
W
Zhong Kui
 
Zhong Kui
5,947
1,473
0
4,029
8,514
6,352
982
1,465
7,049
52,035
16,204
W
5,242
1,979
0
3,212
8,994
3,627
0
1,444
7,550
0
42,486
W
Scylla
Ckonna
Scylla
3,446
617
0
915
5,690
1,689
686
1,975
3,715
37,906
0
L
4,076
2,004
0
1,753
8,337
3,101
1,064
333
8,004
0
40,427
W
5,302
2,119
0
2,800
8,240
6,846
0
2,441
5,799
18,050
0
L
Tsukuyomi
LaCraig
Tsukuyomi
6,049
817
0
3,202
7,910
2,464
0
2,624
5,228
0
47,951
L
Medusa
5,210
2,266
2
260
7,803
1,643
0
4,634
3,169
0
41,756
W
Bellona
TraceGhost
Bellona
5,771
1,526
0
3,181
9,712
7,748
0
1,883
7,829
0
47,203
L
Yemoja
Zwee512
Yemoja
2,664
710
1,247
1,485
6,785
4,055
0
5,010
1,723
14,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
39,132
372
Minions Killed
416
0
Camps Cleared
0
1,394,891
Distance Traveled
1,401,971
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,427
531
84
6
0
271,910
5
W
Zhong Kui
8,553
611
122
9
0
254,146
2
W
Nemesis
7,425
530
68
5
0
329,705
1
W
Scylla
7,721
552
95
7
0
277,532
4
L
Neith
7,353
525
93
7
0
249,295
6
W
Atlas
7,677
548
21
2
0
281,449
4
L
Tsukuyomi
6,898
493
80
6
0
329,935
2
L
Medusa
6,503
465
95
7
0
270,965
5
W
Bellona
7,756
554
110
8
0
259,139
5
L
Yemoja
7,136
510
20
1
0
272,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role