Player Matchup

Khepri
Khepri
Ahitherea
Khepri
Level 88
God Stats
11W - 3L
1,557 SR
Queue Stats
151W - 147L
1,469 Elo+
Party 3
Merlin
Merlin
FFHSolidSnake
Merlin
Level 120
God Stats
2W - 1L
1,285 SR
Queue Stats
152W - 150L
1,468 Elo+
Party 3
Horus
Horus
Sebt21
Horus
Level 109
God Stats
3W - 0L
1,261 SR
Queue Stats
38W - 41L
1,463 Elo+
Party 2
Ymir
Ymir
SpursHarryKane
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
XxCPTSaveABroxX
Cernunnos
Level 156
God Stats
3W - 0L
1,718 SR
Queue Stats
103W - 108L
1,455 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,451 Elo+

VS

Team Averages
Level 128
1,557 SR
1,382 Elo+
Merlin
Merlin
L1one1
Merlin
Level 118
God Stats
1W - 1L
1,804 SR
Queue Stats
44W - 45L
1,441 Elo+
Solo
Skadi
Skadi
Motorhead1864
Skadi
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 401L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
Nicholest
Sylvanus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,260 Elo+
Solo
Ao Kuang
Ao Kuang
Raponshi
Ao Kuang
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
392W - 446L
1,339 Elo+
Party 1
Cabrakan
Cabrakan
StrangeVisitor
Cabrakan
Level 158
God Stats
4W - 2L
1,483 SR
Queue Stats
452W - 459L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ahitherea
Khepri
15
1 / 2 / 17
9,886
760
6,388
11,926
10,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 1 / 11
10,493
807
17,235
5,637
2,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Sebt21
Horus
16
5 / 2 / 13
10,061
774
13,953
12,005
9,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 15
9,123
702
6,961
10,848
11,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
XxCPTSaveABroxX
Cernunnos
17
5 / 3 / 9
10,096
777
17,540
9,905
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L1one1
Merlin
17
2 / 3 / 7
9,494
730
12,437
8,433
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 4 / 3
9,854
758
11,768
10,893
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sylvanus
Nicholest
Sylvanus
14
1 / 4 / 5
8,845
680
3,560
20,260
13,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Raponshi
Ao Kuang
13
1 / 5 / 5
8,212
632
4,481
10,649
3,360
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
14
1 / 5 / 8
8,973
690
4,135
19,769
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
20
Kills
10
10
Deaths
21
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ahitherea
Khepri
1
2
17
4.75
W
7
1
11
12.5
L
Merlin
L1one1
Merlin
2
3
7
1.83
L
5
4
3
1.63
L
Sylvanus
Nicholest
Sylvanus
1
4
5
0.88
L
Ao Kuang
Raponshi
Ao Kuang
1
5
5
0.7
W
Horus
Sebt21
Horus
5
2
13
5.75
W
2
2
15
4.75
L
Cabrakan
1
5
8
1
W
Cernunnos
XxCPTSaveABroxX
Cernunnos
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,077
Damage
36,381
50,321
Taken
70,004
40,283
Mitigated
43,114
22,887
Healing
25,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ahitherea
Khepri
6,388
1,007
1,424
1,989
11,926
10,911
817
4,551
7,375
8,347
0
W
17,235
754
3,259
1,209
5,637
2,550
1,049
3,725
1,783
34,532
0
L
Merlin
L1one1
Merlin
12,437
368
580
1,200
8,433
3,039
223
4,192
4,241
31,586
0
L
11,768
5,907
1,395
2,551
10,893
4,186
1,950
4,291
6,602
0
38,800
L
Sylvanus
Nicholest
Sylvanus
3,560
463
4,796
7,705
20,260
13,183
647
9,170
11,090
8,899
0
L
Ao Kuang
Raponshi
Ao Kuang
4,481
1,365
361
1,649
10,649
3,360
10
4,491
6,158
6,900
0
W
Horus
Sebt21
Horus
13,953
6,071
5,392
4,071
12,005
9,306
527
5,986
6,019
0
18,494
W
6,961
1,123
556
1,530
10,848
11,757
558
6,063
4,716
14,509
0
L
Cabrakan
4,135
315
419
5,246
19,769
19,346
130
8,440
11,329
6,972
0
W
Cernunnos
XxCPTSaveABroxX
Cernunnos
17,540
5,360
1,566
1,891
9,905
5,759
1,781
3,966
5,815
0
50,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
45,378
135
Minions Killed
125
0
Camps Cleared
0
1,094,575
Distance Traveled
987,521
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,886
760
2
0
0
212,914
0
W
Merlin
10,493
807
48
4
0
224,133
0
L
Merlin
9,494
730
49
4
0
199,319
0
L
Skadi
9,854
758
42
3
0
222,928
0
L
Sylvanus
8,845
680
21
2
0
195,001
0
L
Ao Kuang
8,212
632
8
1
0
197,155
0
W
Horus
10,061
774
10
1
0
235,538
2
W
Ymir
9,123
702
13
1
0
215,598
1
L
Cabrakan
8,973
690
5
0
0
173,118
0
W
Cernunnos
10,096
777
62
5
0
206,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role