Player Matchup

Jormungandr
Jormungandr
CooookieMonster
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,601 Elo+
Party 2
Geb
Geb
DunkinDoinks
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,892 Elo+
Party 2
Anubis
Anubis
KimmyHead6969
Anubis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Arachne
Arachne
Mackadoody
Arachne
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 65L
1,773 Elo+
Party 2
Hou Yi
Hou Yi
Spooklys
Hou Yi
Level 127
God Stats
1W - 0L
1,724 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,670 Elo+

VS

Team Averages
Level 58
1,534 SR
1,476 Elo+
Atlas
Atlas
AnElectricType
Atlas
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 44L
1,559 Elo+
Solo
Bakasura
Bakasura
Dark Mydir
Bakasura
Level 57
God Stats
1W - 1L
1,650 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 1
Xing Tian
Xing Tian
TheToeTaker
Xing Tian
Level 139
God Stats
7W - 5L
1,650 SR
Queue Stats
216W - 207L
1,496 Elo+
Party 1
Sol
Sol
ToeSniffer
Sol
Level 40
God Stats
27W - 27L
1,554 SR
Queue Stats
35W - 38L
1,496 Elo+
Party 1
Izanami
Izanami
btc24-
Izanami
Level 37
God Stats
1W - 2L
1,316 SR
Queue Stats
21W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CooookieMonster
Jormungandr
17
2 / 3 / 15
10,531
810
7,872
14,047
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 15
10,509
808
9,049
17,895
21,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 5 / 8
10,502
808
11,992
8,433
5,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Mackadoody
Arachne
17
8 / 4 / 7
10,516
809
9,992
12,661
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Spooklys
Hou Yi
19
10 / 3 / 10
11,564
890
20,999
15,992
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
9,707
747
11,456
15,720
16,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Dark Mydir
Bakasura
15
1 / 11 / 3
9,074
698
7,610
17,349
5,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
TheToeTaker
Xing Tian
16
2 / 2 / 8
9,019
694
6,911
11,466
11,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 4 / 7
10,168
782
15,299
11,988
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
btc24-
Izanami
16
4 / 8 / 9
10,094
776
10,194
15,136
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
28
Kills
17
18
Deaths
28
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
3
13
2.83
W
Jormungandr
CooookieMonster
Jormungandr
2
3
15
3.17
L
Bakasura
Dark Mydir
Bakasura
1
11
3
0.23
W
2
3
15
3.17
W
6
5
8
2
W
Arachne
Mackadoody
Arachne
8
4
7
2.88
W
Hou Yi
Spooklys
Hou Yi
10
3
10
5
L
Xing Tian
TheToeTaker
Xing Tian
2
2
8
3
L
8
4
7
2.88
L
Izanami
btc24-
Izanami
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,904
Damage
51,470
69,028
Taken
71,659
56,177
Mitigated
42,808
14,309
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,456
4,391
283
2,280
15,720
16,833
135
5,479
10,241
25,686
0
W
Jormungandr
CooookieMonster
Jormungandr
7,872
3,220
0
1,038
14,047
15,404
370
6,948
6,921
29,025
0
L
Bakasura
Dark Mydir
Bakasura
7,610
4,645
0
2,463
17,349
5,193
0
4,733
12,616
0
28,912
W
9,049
1,135
382
3,714
17,895
21,693
246
7,266
10,427
12,644
0
W
11,992
671
0
1,249
8,433
5,242
377
4,838
3,555
43,530
0
W
Arachne
Mackadoody
Arachne
9,992
6,191
0
3,674
12,661
6,047
740
5,885
6,657
0
27,336
W
Hou Yi
Spooklys
Hou Yi
20,999
13,723
0
4,252
15,992
7,791
2,587
6,821
8,735
0
52,851
L
Xing Tian
TheToeTaker
Xing Tian
6,911
504
0
0
11,466
11,744
111
5,529
5,937
18,415
538
L
15,299
6,415
0
3,100
11,988
4,189
0
6,841
5,147
27,613
3,090
L
Izanami
btc24-
Izanami
10,194
5,623
192
1,771
15,136
4,849
1,584
6,331
8,805
0
35,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
48,062
220
Minions Killed
219
0
Camps Cleared
0
1,275,837
Distance Traveled
1,204,965
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,707
747
32
2
0
254,594
1
W
Jormungandr
10,531
810
43
3
0
232,850
3
L
Bakasura
9,074
698
55
4
0
255,030
1
W
Geb
10,509
808
2
0
0
289,311
1
W
Anubis
10,502
808
63
5
0
232,872
0
W
Arachne
10,516
809
26
2
0
280,619
1
W
Hou Yi
11,564
890
86
7
0
240,185
0
L
Xing Tian
9,019
694
25
2
0
239,543
2
L
Sol
10,168
782
44
3
0
234,429
1
L
Izanami
10,094
776
63
5
0
221,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role