Player Matchup

Odin
Odin
LordSeaFire
Odin
Level 109
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MF Fodder
Morgan Le Fay
Level 93
God Stats
6W - 3L
1,704 SR
Queue Stats
218W - 194L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
Ravinater
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,450 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Whimsicul
Kumbhakarna
Level 103
God Stats
3W - 4L
1,517 SR
Queue Stats
199W - 186L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
XGC ICY
Danzaburou
Level 138
God Stats
3W - 9L
1,552 SR
Queue Stats
596W - 631L
1,405 Elo+
Party 3
Team Averages
Level 112
1,558 SR
1,439 Elo+

VS

Team Averages
Level 133
1,520 SR
1,522 Elo+
Ra
Ra
JiminyCrick3tt
Ra
Level 158
God Stats
1W - 1L
1,309 SR
Queue Stats
166W - 167L
1,500 Elo+
Party 1
Ares
Ares
LumpyZkeet
Ares
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 106L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Sh4dowWolveZ
Nu Wa
Level 158
God Stats
5W - 1L
1,458 SR
Queue Stats
187W - 195L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
YmirsBoto
Ne Zha
Level 126
God Stats
17W - 11L
1,508 SR
Queue Stats
505W - 523L
1,471 Elo+
Party 1
Da Ji
Da Ji
Кuto
Da Ji
Level 99
God Stats
3W - 1L
1,825 SR
Queue Stats
167W - 151L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,792
628
2,152
15,515
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MF Fodder
Morgan Le Fay
18
4 / 8 / 3
10,778
770
17,293
16,563
7,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ravinater
Guan Yu
14
5 / 5 / 5
9,641
689
4,601
17,852
19,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Whimsicul
Kumbhakarna
16
2 / 8 / 6
9,768
698
7,441
24,144
26,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
XGC ICY
Danzaburou
18
2 / 7 / 4
9,649
689
12,756
16,655
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
10,527
752
13,954
14,033
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 5 / 22
10,679
763
11,635
15,159
17,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 1 / 22
12,028
859
20,377
8,437
3,557
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
YmirsBoto
Ne Zha
16
2 / 3 / 19
10,021
716
9,736
8,891
5,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Кuto
Da Ji
19
14 / 4 / 14
12,454
890
19,148
16,017
15,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
126
14
Kills
33
34
Deaths
15
23
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
1
6
5
0.58
W
5
5
22
3.2
L
Morgan Le Fay
MF Fodder
Morgan Le Fay
4
8
3
0.69
L
Guan Yu
Ravinater
Guan Yu
5
5
5
1.5
W
8
1
22
19
L
Kumbhakarna
Whimsicul
Kumbhakarna
2
8
6
0.63
L
Danzaburou
XGC ICY
Danzaburou
2
7
4
0.57
W
Ne Zha
YmirsBoto
Ne Zha
2
3
19
3.83
W
Da Ji
Кuto
Da Ji
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
74,850
90,729
Taken
62,537
71,053
Mitigated
48,030
23,317
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,954
584
7,796
7,475
14,033
6,201
876
8,274
5,759
31,216
0
L
2,152
668
220
1,243
15,515
9,864
646
7,978
7,537
0
4,626
W
11,635
671
245
935
15,159
17,672
473
4,585
10,574
15,151
0
L
Morgan Le Fay
MF Fodder
Morgan Le Fay
17,293
2,062
1,388
2,296
16,563
7,808
0
9,416
7,147
47,307
0
L
Guan Yu
Ravinater
Guan Yu
4,601
789
5,550
6,029
17,852
19,872
486
9,208
8,644
0
9,497
W
20,377
5,134
1,572
1,178
8,437
3,557
899
3,291
5,146
46,752
0
L
Kumbhakarna
Whimsicul
Kumbhakarna
7,441
908
292
2,999
24,144
26,107
0
10,829
13,315
17,609
0
L
Danzaburou
XGC ICY
Danzaburou
12,756
4,933
870
2,430
16,655
7,402
0
9,111
7,544
0
41,174
W
Ne Zha
YmirsBoto
Ne Zha
9,736
2,523
929
3,131
8,891
5,192
2,694
4,027
4,864
0
20,767
W
Da Ji
Кuto
Da Ji
19,148
4,995
1,090
2,570
16,017
15,408
58
4,557
11,460
2,602
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
55,709
133
Minions Killed
126
0
Camps Cleared
0
934,202
Distance Traveled
1,259,783
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,527
752
38
3
0
265,381
0
L
Odin
8,792
628
3
0
0
119,794
0
W
Ares
10,679
763
6
0
0
238,131
1
L
Morgan Le Fay
10,778
770
65
5
0
202,393
3
L
Guan Yu
9,641
689
2
0
0
247,967
0
W
Nu Wa
12,028
859
44
3
0
260,465
4
L
Kumbhakarna
9,768
698
11
1
0
191,568
0
L
Danzaburou
9,649
689
52
4
0
172,480
1
W
Ne Zha
10,021
716
22
2
0
259,081
1
W
Da Ji
12,454
890
16
1
0
236,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role