Player Matchup

Awilix
Awilix
BronerShrine
Awilix
Level 138
God Stats
14W - 6L
1,791 SR
Queue Stats
251W - 242L
1,557 Elo+
Party 2
Horus
Horus
BuDuBuBu
Horus
Level 80
God Stats
2W - 1L
1,686 SR
Queue Stats
94W - 119L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Loesh1985
Kukulkan
Level 122
God Stats
7W - 8L
1,503 SR
Queue Stats
29W - 25L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Solplayer225
Danzaburou
Level 67
God Stats
7W - 4L
1,605 SR
Queue Stats
55W - 45L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
grimnar2
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,487 Elo+
Party 2
Team Averages
Level 94
1,617 SR
1,518 Elo+

VS

Team Averages
Level 119
1,559 SR
1,532 Elo+
Tyr
Tyr
EXTRA_TOXIC_FANG
Tyr
Level 130
God Stats
2W - 12L
1,115 SR
Queue Stats
526W - 532L
1,464 Elo+
Party 1
Janus
Janus
Finesse-Kid2050
Janus
Level 125
God Stats
23W - 20L
1,721 SR
Queue Stats
592W - 587L
1,562 Elo+
Party 3
Thanatos
Thanatos
Godspeed_og_
Thanatos
Level 116
God Stats
6W - 5L
1,610 SR
Queue Stats
233W - 222L
1,541 Elo+
Party 3
Medusa
Medusa
KarazyKev
Medusa
Level 127
God Stats
4W - 3L
1,878 SR
Queue Stats
23W - 30L
1,527 Elo+
Solo
Ymir
Ymir
RaticateBRK
Ymir
Level 97
God Stats
3W - 5L
1,473 SR
Queue Stats
154W - 154L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
10 / 0 / 2
7,387
672
9,457
6,837
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
BuDuBuBu
Horus
11
1 / 2 / 4
6,266
570
4,991
8,612
4,055
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Loesh1985
Kukulkan
11
0 / 0 / 5
6,247
568
2,910
3,228
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Solplayer225
Danzaburou
11
3 / 2 / 2
6,452
587
3,907
6,762
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
grimnar2
Cthulhu
10
1 / 1 / 3
5,879
534
3,793
7,392
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,032
548
6,243
10,424
4,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,671
516
3,292
3,162
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Godspeed_og_
Thanatos
9
0 / 5 / 0
5,338
485
4,080
7,928
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
KarazyKev
Medusa
10
3 / 3 / 0
6,188
563
5,252
7,710
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 2
5,202
473
2,078
8,430
5,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
5
5
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
0
2
11
W
Horus
BuDuBuBu
Horus
1
2
4
1.5
L
2
5
0
0.4
L
0
0
0
0
L
Thanatos
Godspeed_og_
Thanatos
0
5
0
0
L
Medusa
KarazyKev
Medusa
3
3
0
1
W
Kukulkan
Loesh1985
Kukulkan
0
0
5
2.5
L
0
2
2
0.5
W
Danzaburou
Solplayer225
Danzaburou
3
2
2
2
W
Cthulhu
grimnar2
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
20,945
32,831
Taken
37,654
12,586
Mitigated
16,011
13,355
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,457
3,181
0
2,885
6,837
2,050
0
724
6,057
0
41,178
W
Horus
BuDuBuBu
Horus
4,991
2,262
44
2,634
8,612
4,055
369
0
8,612
0
32,298
L
6,243
888
0
3,124
10,424
4,154
0
0
10,424
0
34,759
L
3,292
213
0
446
3,162
877
0
937
2,225
34,272
0
L
Thanatos
Godspeed_og_
Thanatos
4,080
624
0
5,107
7,928
3,046
0
750
7,178
0
28,318
L
Medusa
KarazyKev
Medusa
5,252
2,506
0
2,106
7,710
2,215
0
1,860
5,850
0
36,268
W
Kukulkan
Loesh1985
Kukulkan
2,910
171
173
804
3,228
901
0
443
2,767
38,260
0
L
2,078
408
932
1,407
8,430
5,719
0
3,156
5,274
14,607
0
W
Danzaburou
Solplayer225
Danzaburou
3,907
2,160
0
3,474
6,762
1,681
0
999
5,741
0
33,154
W
Cthulhu
grimnar2
Cthulhu
3,793
500
175
3,166
7,392
3,899
54
2,868
4,284
17,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
28,431
336
Minions Killed
293
0
Camps Cleared
0
1,110,081
Distance Traveled
1,052,324
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,387
672
80
7
0
249,408
2
W
Horus
6,266
570
62
6
0
202,254
3
L
Tyr
6,032
548
66
6
0
189,298
5
L
Janus
5,671
516
85
8
0
219,057
6
L
Thanatos
5,338
485
60
5
0
238,973
2
L
Medusa
6,188
563
64
6
0
212,372
3
W
Kukulkan
6,247
568
95
9
0
234,662
5
L
Ymir
5,202
473
18
2
0
192,624
5
W
Danzaburou
6,452
587
66
6
0
213,050
2
W
Cthulhu
5,879
534
33
3
0
210,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role