Player Matchup

Atlas
Atlas
Every1Hate1398
Atlas
Level 65
God Stats
28W - 27L
1,601 SR
Queue Stats
161W - 187L
1,508 Elo+
Party 2
Bakasura
Bakasura
Kohner0
Bakasura
Level 156
God Stats
5W - 8L
1,507 SR
Queue Stats
295W - 281L
1,537 Elo+
Party 2
Ganesha
Ganesha
Mlevine6099
Ganesha
Level 25
God Stats
4W - 7L
1,676 SR
Queue Stats
25W - 21L
1,599 Elo+
Party 2
Yu Huang
Yu Huang
Traporte
Yu Huang
Level 108
God Stats
11W - 22L
1,495 SR
Queue Stats
180W - 179L
1,525 Elo+
Party 2
Rama
Rama
gladius150
Rama
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 52L
1,423 Elo+
Solo
Team Averages
Level 81
1,556 SR
1,518 Elo+

VS

Team Averages
Level 101
1,663 SR
1,662 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Illy
Baron Samedi
Level 160
God Stats
1W - 0L
2,011 SR
Queue Stats
176W - 118L
1,787 Elo+
Party 1
Odin
Odin
SeIene
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,795 Elo+
Party 1
Yu Huang
Yu Huang
Srixis
Yu Huang
Level 114
God Stats
9W - 0L
1,806 SR
Queue Stats
10W - 0L
1,833 Elo+
Party 1
Medusa
Medusa
bananamation
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,357
736
4,438
15,259
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Kohner0
Bakasura
14
5 / 5 / 1
8,597
860
12,595
13,865
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Mlevine6099
Ganesha
12
0 / 4 / 6
7,532
753
5,207
15,705
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Traporte
Yu Huang
12
0 / 6 / 3
6,878
688
8,743
9,656
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 2
7,383
738
4,386
5,702
2,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 3 / 7
7,921
792
5,530
9,778
4,012
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Illy
Baron Samedi
15
2 / 1 / 16
8,994
899
15,897
9,917
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
SeIene
Odin
16
8 / 0 / 14
9,582
958
12,945
15,295
14,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Srixis
Yu Huang
16
6 / 1 / 8
9,012
901
12,005
6,153
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
3 / 1 / 8
8,426
843
7,112
9,286
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
6
Kills
22
22
Deaths
6
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
7
2.17
L
0
5
3
0.3
W
Baron Samedi
Illy
Baron Samedi
2
1
16
10
L
Bakasura
Kohner0
Bakasura
5
5
1
1.1
L
Ganesha
Mlevine6099
Ganesha
0
4
6
0.75
W
Odin
SeIene
Odin
8
0
14
15
W
Yu Huang
Srixis
Yu Huang
6
1
8
10
L
Yu Huang
Traporte
Yu Huang
0
6
3
0.25
W
Medusa
3
1
8
7
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
53,489
60,187
Taken
50,429
38,105
Mitigated
34,108
7,598
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,530
3,826
425
3,128
9,778
4,012
394
2,779
6,803
0
22,083
L
4,438
1,419
819
1,154
15,259
12,759
0
7,026
8,233
15,140
0
W
Baron Samedi
Illy
Baron Samedi
15,897
2,175
4,112
5,920
9,917
10,358
159
3,529
5,143
32,099
0
L
Bakasura
Kohner0
Bakasura
12,595
8,347
0
2,270
13,865
8,028
0
6,892
6,973
0
20,908
L
Ganesha
Mlevine6099
Ganesha
5,207
262
1,532
1,392
15,705
11,655
0
9,362
6,343
9,746
0
W
Odin
SeIene
Odin
12,945
2,905
870
4,700
15,295
14,652
0
6,307
7,461
623
24,700
W
Yu Huang
Srixis
Yu Huang
12,005
1,426
0
599
6,153
2,109
1,167
2,219
3,560
38,002
0
L
Yu Huang
Traporte
Yu Huang
8,743
675
0
431
9,656
3,613
0
3,465
6,191
22,669
0
W
Medusa
7,112
4,432
0
1,885
9,286
2,977
255
2,928
5,460
0
28,502
L
4,386
2,172
0
0
5,702
2,050
0
1,462
4,240
0
19,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
43,935
158
Minions Killed
202
0
Camps Cleared
0
996,444
Distance Traveled
1,233,017
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,921
792
27
3
0
266,189
7
L
Atlas
7,357
736
9
1
0
213,253
1
W
Baron Samedi
8,994
899
25
3
0
241,364
0
L
Bakasura
8,597
860
53
5
0
215,607
0
L
Ganesha
7,532
753
0
0
0
198,336
0
W
Odin
9,582
958
29
3
0
269,071
1
W
Yu Huang
9,012
901
72
7
0
242,520
1
L
Yu Huang
6,878
688
53
5
0
185,849
1
W
Medusa
8,426
843
49
5
0
213,873
1
L
Rama
7,383
738
43
4
0
183,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role