Player Matchup

Bacchus
Bacchus
Kxmpachii
Bacchus
Level 10
God Stats
1W - 2L
1,338 SR
Queue Stats
6W - 14L
1,208 Elo+
Party 1
Nu Wa
Nu Wa
MicroVon Von247
Nu Wa
Level 11
God Stats
2W - 7L
1,295 SR
Queue Stats
8W - 27L
1,086 Elo+
Party 1
Danzaburou
Danzaburou
Obsyx
Danzaburou
Level 62
God Stats
6W - 4L
1,317 SR
Queue Stats
31W - 43L
1,046 Elo+
Party 1
Mercury
Mercury
Spero5726
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAkkatsuki
Sun Wukong
Level 13
God Stats
2W - 7L
1,261 SR
Queue Stats
3W - 13L
1,187 Elo+
Party 1
Team Averages
Level 36
1,342 SR
1,164 Elo+

VS

Team Averages
Level 87
1,506 SR
1,459 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Awaitez
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,485 Elo+
Party 3
Chernobog
Chernobog
Budda7
Chernobog
Level 17
God Stats
7W - 3L
1,532 SR
Queue Stats
15W - 24L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
Deligod
Jormungandr
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,414 Elo+
Party 2
Bastet
Bastet
WorthTheGirth
Bastet
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kxmpachii
Bacchus
14
1 / 7 / 3
8,664
666
4,608
14,874
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 4 / 1
9,504
731
8,176
8,569
2,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Obsyx
Danzaburou
17
5 / 4 / 3
10,022
771
13,098
12,852
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Spero5726
Mercury
15
2 / 6 / 3
9,102
700
5,782
13,469
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TheAkkatsuki
Sun Wukong
16
0 / 8 / 6
9,193
707
10,827
20,348
15,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 5 / 15
9,851
758
8,717
18,504
19,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Awaitez
Olorun
19
13 / 1 / 9
11,794
907
15,122
10,984
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Budda7
Chernobog
18
5 / 1 / 10
10,712
824
12,313
9,071
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Deligod
Jormungandr
17
5 / 1 / 18
11,425
879
12,069
12,925
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 11
10,027
771
11,838
11,532
5,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
10
Kills
29
29
Deaths
10
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
5
15
1.9
W
Olorun
Awaitez
Olorun
13
1
9
17.5
W
Chernobog
Budda7
Chernobog
5
1
10
10
W
Jormungandr
Deligod
Jormungandr
5
1
18
14
L
Bacchus
Kxmpachii
Bacchus
1
7
3
0.36
L
2
4
1
0.63
L
Danzaburou
Obsyx
Danzaburou
5
4
3
1.63
L
Mercury
Spero5726
Mercury
2
6
3
0.58
L
Sun Wukong
TheAkkatsuki
Sun Wukong
0
8
6
0.38
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
60,059
70,112
Taken
63,016
41,088
Mitigated
48,288
4,865
Healing
23,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,717
4,343
0
4,731
18,504
19,263
1,081
2,886
15,265
0
22,674
W
Olorun
Awaitez
Olorun
15,122
8,058
1,953
6,174
10,984
5,477
8,369
2,925
7,845
53,539
0
W
Chernobog
Budda7
Chernobog
12,313
8,432
0
4,914
9,071
3,965
1,541
2,023
6,858
0
43,574
W
Jormungandr
Deligod
Jormungandr
12,069
2,859
456
3,692
12,925
14,050
636
2,171
10,381
33,678
0
L
Bacchus
Kxmpachii
Bacchus
4,608
369
0
849
14,874
11,328
0
6,500
8,286
10,413
0
L
8,176
872
0
358
8,569
2,960
0
3,093
5,418
20,704
0
L
Danzaburou
Obsyx
Danzaburou
13,098
4,602
0
1,348
12,852
4,747
0
5,669
7,079
0
31,952
L
Mercury
Spero5726
Mercury
5,782
1,428
0
999
13,469
6,230
0
4,407
8,998
0
22,254
L
Sun Wukong
TheAkkatsuki
Sun Wukong
10,827
1,898
0
1,311
20,348
15,823
0
7,196
12,957
0
30,836
W
11,838
3,879
0
1,729
11,532
5,533
151
2,779
8,536
0
29,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
53,809
178
Minions Killed
244
0
Camps Cleared
0
1,170,460
Distance Traveled
1,309,613
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,851
758
32
2
0
284,707
0
W
Olorun
11,794
907
88
7
0
228,203
1
W
Chernobog
10,712
824
56
4
0
225,811
0
W
Jormungandr
11,425
879
35
3
0
288,603
3
L
Bacchus
8,664
666
11
1
0
208,785
0
L
Nu Wa
9,504
731
41
3
0
185,043
1
L
Danzaburou
10,022
771
46
4
0
248,905
2
L
Mercury
9,102
700
28
2
0
284,073
0
L
Sun Wukong
9,193
707
52
4
0
243,654
0
W
Bastet
10,027
771
33
3
0
282,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role