Player Matchup

Ganesha
Ganesha
DeadwoodWasHere
Ganesha
Level 16
God Stats
27W - 31L
1,510 SR
Queue Stats
28W - 38L
1,428 Elo+
Party 3
Gilgamesh
Gilgamesh
Dlstant
Gilgamesh
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,411 Elo+
Party 1
Ra
Ra
Dystriict
Ra
Level 33
God Stats
3W - 2L
1,312 SR
Queue Stats
38W - 49L
1,245 Elo+
Solo
Neith
Neith
MrsLupolt
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 97L
1,433 Elo+
Party 3
Cliodhna
Cliodhna
Shaxe
Cliodhna
Level 10
God Stats
7W - 3L
1,631 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 1
Team Averages
Level 47
1,491 SR
1,387 Elo+

VS

Team Averages
Level 54
1,633 SR
1,472 Elo+
Chang'e
Chang'e
ArragornTheBrave
Chang'e
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
GrandXzavier
Cthulhu
Level 94
God Stats
1W - 1L
1,690 SR
Queue Stats
79W - 62L
1,531 Elo+
Party 2
Thanatos
Thanatos
MunnyCat
Thanatos
Level 14
God Stats
4W - 4L
1,760 SR
Queue Stats
95W - 82L
1,483 Elo+
Party 2
Bellona
Bellona
ThatGiraffe
Bellona
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 82L
1,525 Elo+
Party 2
Rama
Rama
TubbyPancake7
Rama
Level 32
God Stats
3W - 4L
1,713 SR
Queue Stats
41W - 70L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
11,051
1,105
4,576
7,154
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Dlstant
Gilgamesh
16
7 / 2 / 4
11,540
1,154
10,050
10,577
6,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 9
9,921
992
9,954
7,021
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MrsLupolt
Neith
16
4 / 0 / 6
10,815
1,082
12,505
6,929
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Shaxe
Cliodhna
16
1 / 4 / 8
9,799
980
9,016
7,407
4,189
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

254

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
10,074
1,007
5,954
11,279
3,515
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
GrandXzavier
Cthulhu
16
0 / 2 / 7
10,543
1,054
13,045
14,754
16,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
MunnyCat
Thanatos
15
2 / 4 / 5
10,025
1,003
7,197
10,623
3,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ThatGiraffe
Bellona
16
3 / 3 / 3
11,167
1,117
8,582
13,387
14,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 0
8,964
896
1,556
1,717
471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
12
Kills
8
8
Deaths
12
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
0
0
10
5
W
Gilgamesh
Dlstant
Gilgamesh
7
2
4
4.5
W
0
2
9
2.25
L
Cthulhu
GrandXzavier
Cthulhu
0
2
7
1.75
W
Neith
MrsLupolt
Neith
4
0
6
7
L
Thanatos
MunnyCat
Thanatos
2
4
5
1.13
W
Cliodhna
Shaxe
Cliodhna
1
4
8
1.25
L
Bellona
ThatGiraffe
Bellona
3
3
3
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,101
Damage
36,334
39,088
Taken
51,760
24,634
Mitigated
39,298
5,312
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,954
591
2,683
1,937
11,279
3,515
0
3,105
8,174
34,547
0
W
4,576
236
0
1,451
7,154
7,264
0
4,503
2,651
13,304
0
W
Gilgamesh
Dlstant
Gilgamesh
10,050
3,374
0
152
10,577
6,795
0
5,355
5,222
0
24,744
W
9,954
232
999
905
7,021
3,362
0
3,742
3,279
49,110
0
L
Cthulhu
GrandXzavier
Cthulhu
13,045
787
521
1,004
14,754
16,635
0
4,229
10,525
35,373
0
W
Neith
MrsLupolt
Neith
12,505
6,296
0
1,569
6,929
3,024
0
2,791
4,138
0
23,916
L
Thanatos
MunnyCat
Thanatos
7,197
1,897
0
2,797
10,623
3,744
0
2,487
8,136
0
16,692
W
Cliodhna
Shaxe
Cliodhna
9,016
1,374
0
236
7,407
4,189
0
2,608
4,799
0
16,195
L
Bellona
ThatGiraffe
Bellona
8,582
2,933
1,408
1,104
13,387
14,933
0
4,046
9,341
0
26,859
L
1,556
1,176
0
186
1,717
471
0
663
1,054
0
8,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
50,773
200
Minions Killed
201
4
Camps Cleared
8
1,036,462
Distance Traveled
840,538
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,074
1,007
72
7
1
174,409
2
W
Ganesha
11,051
1,105
0
0
0
206,682
0
W
Gilgamesh
11,540
1,154
39
4
2
207,394
0
W
Ra
9,921
992
100
10
0
207,062
0
L
Cthulhu
10,543
1,054
53
5
0
190,963
0
W
Neith
10,815
1,082
37
4
2
208,508
1
L
Thanatos
10,025
1,003
15
2
2
205,148
0
W
Cliodhna
9,799
980
24
2
0
206,816
0
L
Bellona
11,167
1,117
47
5
5
218,467
0
L
Rama
8,964
896
14
1
0
51,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role