Player Matchup

Ymir
Ymir
BIGbuBEN
Ymir
Level 147
God Stats
15W - 12L
1,706 SR
Queue Stats
322W - 271L
1,551 Elo+
Party 3
Susano
Susano
KinG_Midas24
Susano
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 143L
1,625 Elo+
Party 1
Izanami
Izanami
T1NYT3D
Izanami
Level 146
God Stats
30W - 15L
1,928 SR
Queue Stats
286W - 232L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
glaev
Kukulkan
Level 29
God Stats
0W - 1L
1,866 SR
Queue Stats
62W - 14L
1,877 Elo+
Party 1
Achilles
Achilles
hoifaun
Achilles
Level 66
God Stats
10W - 7L
1,919 SR
Queue Stats
244W - 116L
1,740 Elo+
Party 1
Team Averages
Level 107
1,784 SR
1,668 Elo+

VS

Team Averages
Level 96
1,716 SR
1,565 Elo+
Da Ji
Da Ji
GliIzzyMaster_
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Grymalking
Amaterasu
Level 152
God Stats
19W - 7L
1,747 SR
Queue Stats
135W - 132L
1,570 Elo+
Solo
Neith
Neith
Profbiggielil
Neith
Level 48
God Stats
11W - 5L
1,974 SR
Queue Stats
153W - 115L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
RandytheCasual
Sylvanus
Level 22
God Stats
6W - 4L
1,750 SR
Queue Stats
42W - 27L
1,623 Elo+
Party 2
Poseidon
Poseidon
Windboy12
Poseidon
Level 148
God Stats
59W - 36L
1,609 SR
Queue Stats
314W - 333L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 2
6,769
398
3,035
13,643
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
12
2 / 5 / 2
7,734
455
5,501
11,971
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
T1NYT3D
Izanami
13
1 / 4 / 1
7,927
466
4,773
7,938
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
glaev
Kukulkan
15
2 / 2 / 1
8,691
511
6,675
7,005
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
hoifaun
Achilles
14
0 / 6 / 1
8,047
473
7,558
16,367
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,656
568
5,239
13,170
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Grymalking
Amaterasu
17
2 / 1 / 7
10,484
617
9,328
13,671
12,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 7
10,068
592
11,186
6,125
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
5 / 0 / 3
8,356
492
5,198
9,350
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Windboy12
Poseidon
18
5 / 1 / 3
10,722
631
8,040
6,424
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
22
22
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
W
7
2
2
4
W
Amaterasu
Grymalking
Amaterasu
2
1
7
5.5
L
Susano
2
5
2
0.6
W
3
2
7
3.25
W
Sylvanus
5
0
3
6.5
L
Izanami
T1NYT3D
Izanami
1
4
1
0.38
W
Poseidon
Windboy12
Poseidon
5
1
3
6.5
L
Kukulkan
glaev
Kukulkan
2
2
1
1.25
L
Achilles
hoifaun
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
38,991
56,924
Taken
48,740
29,109
Mitigated
31,575
11,179
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,035
876
0
2,277
13,643
10,847
0
4,795
8,848
18,985
0
W
5,239
868
0
5,430
13,170
5,491
0
2,088
11,056
0
51,802
W
Amaterasu
Grymalking
Amaterasu
9,328
5,246
104
5,385
13,671
12,436
3,316
1,135
11,895
0
69,557
L
Susano
5,501
1,437
0
3,500
11,971
3,517
0
2,050
9,921
0
42,701
W
11,186
3,713
0
2,170
6,125
2,692
0
415
5,710
0
85,780
W
Sylvanus
5,198
1,763
920
2,118
9,350
8,436
0
2,798
6,552
16,546
6,198
L
Izanami
T1NYT3D
Izanami
4,773
2,735
0
770
7,938
1,909
0
1,113
6,825
0
59,158
W
Poseidon
Windboy12
Poseidon
8,040
669
0
1,290
6,424
2,520
306
3,274
3,150
92,166
0
L
Kukulkan
glaev
Kukulkan
6,675
375
0
436
7,005
2,073
0
2,979
4,026
58,661
0
L
Achilles
hoifaun
Achilles
7,558
2,487
0
4,196
16,367
10,763
0
1,681
14,686
0
52,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,168
Gold Earned
49,286
475
Minions Killed
605
0
Camps Cleared
0
1,553,282
Distance Traveled
1,712,941
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,769
398
37
2
0
289,448
7
W
Da Ji
9,656
568
93
5
0
381,162
2
W
Amaterasu
10,484
617
156
9
0
325,396
4
L
Susano
7,734
455
82
5
0
369,016
3
W
Neith
10,068
592
142
8
0
314,597
4
W
Sylvanus
8,356
492
37
2
0
318,038
8
L
Izanami
7,927
466
132
8
0
305,866
3
W
Poseidon
10,722
631
177
10
0
373,748
2
L
Kukulkan
8,691
511
123
7
0
300,358
6
L
Achilles
8,047
473
101
6
0
288,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role