Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IRateUrFate
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 1
Vulcan
Vulcan
Stratzah
Vulcan
Level 160
God Stats
4W - 2L
1,725 SR
Queue Stats
137W - 159L
1,519 Elo+
Party 1
Merlin
Merlin
iLackEmotion
Merlin
Level 25
God Stats
5W - 1L
1,802 SR
Queue Stats
13W - 2L
2,000 Elo+
Party 1
Thor
Thor
noobender69
Thor
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 7L
1,785 Elo+
Party 1
Team Averages
Level 77
1,605 SR
1,703 Elo+

VS

Team Averages
Level 64
1,636 SR
1,544 Elo+
Athena
Athena
AToyotaPrius
Athena
Level 62
God Stats
11W - 12L
1,480 SR
Queue Stats
434W - 395L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
C1or0x
Cliodhna
Level 64
God Stats
5W - 2L
1,619 SR
Queue Stats
226W - 236L
1,514 Elo+
Party 2
Izanami
Izanami
Chewwbakaa
Izanami
Level 57
God Stats
56W - 36L
1,656 SR
Queue Stats
266W - 265L
1,572 Elo+
Party 2
Eset
Eset
SETthaTONE
Eset
Level 109
God Stats
17W - 16L
1,584 SR
Queue Stats
509W - 478L
1,550 Elo+
Party 2
Fenrir
Fenrir
iDRINKPEE I
Fenrir
Level 26
God Stats
8W - 8L
1,843 SR
Queue Stats
231W - 138L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 2
5,674
516
1,063
5,742
3,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
IRateUrFate
Hercules
10
0 / 0 / 6
5,930
539
1,531
5,154
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Stratzah
Vulcan
11
3 / 2 / 1
6,643
604
3,252
3,513
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
13
6 / 1 / 4
7,582
689
8,877
4,209
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 2 / 3
7,443
677
9,231
6,813
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 2 / 2
5,303
482
2,402
8,173
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
C1or0x
Cliodhna
11
1 / 2 / 1
6,446
586
3,229
4,800
1,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Chewwbakaa
Izanami
11
1 / 2 / 0
6,434
585
858
4,874
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 7 / 1
5,932
539
730
7,389
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
3 / 4 / 2
6,718
611
4,203
9,047
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
6
6
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
2
1
L
Athena
0
2
2
0.5
L
Cliodhna
C1or0x
Cliodhna
1
2
1
0.75
L
Izanami
Chewwbakaa
Izanami
1
2
0
0.5
W
Hercules
IRateUrFate
Hercules
0
0
6
3
L
1
7
1
0.21
W
Vulcan
Stratzah
Vulcan
3
2
1
1.75
L
Fenrir
3
4
2
1
W
Merlin
6
1
4
8
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
11,422
25,431
Taken
34,283
10,751
Mitigated
11,494
7,452
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,063
159
81
1,857
5,742
3,610
511
32
5,710
0
20,324
L
Athena
2,402
311
0
1,407
8,173
4,300
0
4,010
4,127
10,070
0
L
Cliodhna
C1or0x
Cliodhna
3,229
0
0
1,224
4,800
1,307
0
1,526
3,274
0
29,902
L
Izanami
Chewwbakaa
Izanami
858
595
0
1,338
4,874
1,178
0
2,277
2,399
0
41,707
W
Hercules
IRateUrFate
Hercules
1,531
123
0
1,576
5,154
2,810
405
1,042
4,112
0
18,678
L
730
51
227
815
7,389
1,691
0
2,403
4,986
30,438
0
W
Vulcan
Stratzah
Vulcan
3,252
820
0
658
3,513
822
0
60
3,453
41,700
0
L
Fenrir
4,203
1,140
0
2,790
9,047
3,018
0
1,679
7,368
0
37,657
W
Merlin
8,877
667
0
684
4,209
1,280
0
696
3,509
54,128
0
W
9,231
2,668
0
2,596
6,813
2,229
212
1,238
5,515
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
30,833
348
Minions Killed
327
0
Camps Cleared
0
1,203,955
Distance Traveled
1,156,251
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,674
516
52
5
0
219,847
1
L
Athena
5,303
482
24
2
0
234,432
2
L
Cliodhna
6,446
586
67
6
0
226,842
4
L
Izanami
6,434
585
94
9
0
227,502
2
W
Hercules
5,930
539
31
3
0
252,513
2
L
Eset
5,932
539
76
7
0
209,692
1
W
Vulcan
6,643
604
96
9
0
231,542
5
L
Fenrir
6,718
611
66
6
0
257,783
1
W
Merlin
7,582
689
97
9
0
248,572
1
W
Thor
7,443
677
72
7
0
251,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role