Player Matchup

Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KicknAssRedfield
Hades
Level 77
God Stats
69W - 47L
1,628 SR
Queue Stats
237W - 253L
1,429 Elo+
Solo
Bastet
Bastet
Soco100proof
Bastet
Level 108
God Stats
1W - 2L
1,463 SR
Queue Stats
170W - 176L
1,457 Elo+
Solo
Izanami
Izanami
wickedsk8r
Izanami
Level 109
God Stats
18W - 19L
1,478 SR
Queue Stats
107W - 113L
1,417 Elo+
Solo
Hel
Hel
xaymn66
Hel
Level 104
God Stats
11W - 9L
1,700 SR
Queue Stats
121W - 131L
1,470 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,455 Elo+

VS

Team Averages
Level 77
1,598 SR
1,461 Elo+
Izanami
Izanami
Pachy10
Izanami
Level 66
God Stats
8W - 1L
1,678 SR
Queue Stats
11W - 4L
1,569 Elo+
Party 1
Ymir
Ymir
TootzierRoll
Ymir
Level 54
God Stats
7W - 1L
1,718 SR
Queue Stats
64W - 70L
1,421 Elo+
Party 1
Arachne
Arachne
YungRoonskie
Arachne
Level 86
God Stats
12W - 6L
1,641 SR
Queue Stats
85W - 86L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
chensworth
Erlang Shen
Level 30
God Stats
18W - 10L
1,546 SR
Queue Stats
102W - 113L
1,454 Elo+
Party 1
Janus
Janus
worldly-croak4
Janus
Level 148
God Stats
6W - 4L
1,405 SR
Queue Stats
204W - 235L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 1
5,763
524
3,868
11,264
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 2
6,285
571
6,026
9,734
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
11
3 / 5 / 0
6,293
572
4,198
8,164
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
wickedsk8r
Izanami
9
1 / 3 / 2
5,537
503
5,366
7,383
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
2 / 3 / 1
6,243
568
3,823
5,852
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pachy10
Izanami
11
2 / 2 / 3
6,470
588
6,266
4,860
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 4
6,070
552
2,478
7,314
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
YungRoonskie
Arachne
14
12 / 0 / 5
8,974
816
9,068
7,619
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
chensworth
Erlang Shen
12
1 / 3 / 3
7,479
680
5,340
10,557
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 3
7,265
660
4,280
4,289
1,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
19
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
L
0
4
2
0.25
W
Izanami
Pachy10
Izanami
2
2
3
1.75
L
Bastet
3
5
0
0.6
W
0
1
4
2
W
Arachne
YungRoonskie
Arachne
12
0
5
14.5
W
Erlang Shen
chensworth
Erlang Shen
1
3
3
0.83
L
Izanami
wickedsk8r
Izanami
1
3
2
0.67
W
4
1
3
5.5
L
Hel
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
27,432
42,397
Taken
34,639
14,897
Mitigated
15,432
13,386
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,868
1,003
151
2,376
11,264
4,450
264
3,861
7,403
18,468
0
L
6,026
847
140
4,201
9,734
4,233
0
341
9,393
33,288
0
W
Izanami
Pachy10
Izanami
6,266
4,125
0
744
4,860
1,086
2,167
1,544
3,316
0
38,689
L
Bastet
4,198
1,911
0
1,134
8,164
2,374
0
474
7,690
0
27,767
W
2,478
477
287
1,531
7,314
3,231
600
2,882
4,432
11,641
0
W
Arachne
YungRoonskie
Arachne
9,068
5,851
0
3,145
7,619
3,532
744
1,509
6,110
0
48,063
W
Erlang Shen
chensworth
Erlang Shen
5,340
3,153
0
4,403
10,557
5,837
284
5,623
4,934
0
40,384
L
Izanami
wickedsk8r
Izanami
5,366
2,252
0
2,784
7,383
1,992
634
702
6,681
0
38,476
W
4,280
53
0
669
4,289
1,746
725
2,159
2,130
37,059
0
L
Hel
3,823
343
739
1,861
5,852
1,848
383
1,380
4,472
30,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
36,258
288
Minions Killed
354
0
Camps Cleared
0
1,021,057
Distance Traveled
1,173,566
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,763
524
25
2
0
196,408
3
L
Hades
6,285
571
77
7
0
198,605
1
W
Izanami
6,470
588
66
6
0
214,233
5
L
Bastet
6,293
572
65
6
0
232,474
1
W
Ymir
6,070
552
26
2
0
206,992
0
W
Arachne
8,974
816
81
7
0
293,683
2
W
Erlang Shen
7,479
680
102
9
0
217,459
1
L
Izanami
5,537
503
63
6
0
167,355
3
W
Janus
7,265
660
79
7
0
241,199
7
L
Hel
6,243
568
58
5
0
226,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role