Player Matchup

Mercury
Mercury
ChiefProphet99
Mercury
Level 89
God Stats
5W - 3L
1,380 SR
Queue Stats
69W - 53L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
TTV_animeweeb561
Baron Samedi
Level 65
God Stats
2W - 1L
1,178 SR
Queue Stats
81W - 121L
1,316 Elo+
Party 2
Shiva
Shiva
ak_man_ahah
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 41L
1,090 Elo+
Party 2
Xing Tian
Xing Tian
ttv_marutoboii
Xing Tian
Level 69
God Stats
20W - 13L
1,567 SR
Queue Stats
187W - 248L
1,386 Elo+
Party 2
Rama
Rama
young_Asian_boy2
Rama
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 137L
1,491 Elo+
Party 2
Team Averages
Level 64
1,425 SR
1,354 Elo+

VS

Team Averages
Level 55
1,472 SR
1,378 Elo+
Sobek
Sobek
Eddx1
Sobek
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Artemis
Artemis
ElPerroCagon
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,387 Elo+
Party 1
Fenrir
Fenrir
PAPIMILLAN04
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 153L
1,344 Elo+
Party 1
Merlin
Merlin
ShadowMaster268
Merlin
Level 68
God Stats
6W - 7L
1,180 SR
Queue Stats
19W - 21L
1,377 Elo+
Party 3
Chaac
Chaac
namtew
Chaac
Level 67
God Stats
21W - 11L
1,474 SR
Queue Stats
77W - 92L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,368
461
3,993
8,068
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TTV_animeweeb561
Baron Samedi
13
8 / 2 / 2
8,541
534
8,801
12,499
5,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 0
6,985
437
6,375
12,985
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
ttv_marutoboii
Xing Tian
13
4 / 2 / 7
8,352
522
6,480
14,600
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 3 / 6
8,407
525
11,957
9,930
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eddx1
Sobek
10
2 / 4 / 3
7,544
472
3,193
11,867
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ElPerroCagon
Artemis
11
3 / 7 / 1
7,594
475
10,225
12,414
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
2 / 6 / 1
6,882
430
4,149
10,493
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 0
6,948
434
4,529
5,107
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
namtew
Chaac
13
1 / 0 / 1
7,905
494
8,757
13,013
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
9
9
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Sobek
Eddx1
Sobek
2
4
3
0.88
L
Artemis
ElPerroCagon
Artemis
3
7
1
0.5
L
Fenrir
2
6
1
0.42
L
1
3
0
0.33
W
Baron Samedi
TTV_animeweeb561
Baron Samedi
8
2
2
4.5
W
0
2
0
0
L
Chaac
namtew
Chaac
1
0
1
1.5
W
Xing Tian
ttv_marutoboii
Xing Tian
4
2
7
3.75
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
30,853
58,082
Taken
52,894
34,849
Mitigated
25,654
22,700
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,993
1,595
0
2,274
8,068
2,452
149
925
7,044
0
37,048
L
Sobek
Eddx1
Sobek
3,193
485
0
943
11,867
7,301
165
3,730
8,137
6,751
0
L
Artemis
ElPerroCagon
Artemis
10,225
4,674
165
3,315
12,414
3,504
1,058
4,601
7,813
0
40,518
L
Fenrir
4,149
631
0
1,499
10,493
4,051
0
4,226
6,234
0
20,228
L
4,529
42
0
166
5,107
1,694
0
2,724
2,383
33,948
0
W
Baron Samedi
TTV_animeweeb561
Baron Samedi
8,801
448
679
5,212
12,499
5,940
263
4,394
8,105
40,091
0
W
6,375
1,401
161
5,962
12,985
12,118
269
0
12,181
0
35,405
L
Chaac
namtew
Chaac
8,757
1,181
13
6,411
13,013
9,104
606
0
12,378
0
46,205
W
Xing Tian
ttv_marutoboii
Xing Tian
6,480
821
0
4,258
14,600
11,434
0
1,371
13,229
21,709
0
W
11,957
9,804
193
3,961
9,930
2,905
1,038
1,032
8,898
0
53,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
36,873
306
Minions Killed
252
0
Camps Cleared
0
1,601,550
Distance Traveled
1,455,313
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,368
461
66
4
0
394,009
0
L
Sobek
7,544
472
6
0
0
306,516
0
L
Artemis
7,594
475
71
4
0
259,894
2
L
Fenrir
6,882
430
36
2
0
346,442
1
L
Merlin
6,948
434
59
4
0
221,011
4
W
Baron Samedi
8,541
534
62
4
0
304,384
0
W
Shiva
6,985
437
73
5
0
305,017
2
L
Chaac
7,905
494
80
5
0
321,450
1
W
Xing Tian
8,352
522
22
1
0
332,185
4
W
Rama
8,407
525
83
5
0
265,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role