Player Matchup

Bakasura
Bakasura
Bambiiiiiiiiiii
Bakasura
Level 59
God Stats
11W - 7L
1,488 SR
Queue Stats
200W - 179L
1,408 Elo+
Solo
Neith
Neith
Crazfoxl
Neith
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DaRuthless
Erlang Shen
Level 158
God Stats
5W - 3L
1,859 SR
Queue Stats
145W - 130L
1,598 Elo+
Solo
Ra
Ra
abullah2021
Ra
Level 29
God Stats
2W - 1L
1,365 SR
Queue Stats
23W - 39L
1,342 Elo+
Party 2
Loki
Loki
sulaiman2006
Loki
Level 67
God Stats
4W - 3L
1,656 SR
Queue Stats
105W - 107L
1,516 Elo+
Party 2
Team Averages
Level 81
1,574 SR
1,473 Elo+

VS

Team Averages
Level 49
1,572 SR
1,374 Elo+
Hera
Hera
 
Hera
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DonneLArgent
Bellona
Level 17
God Stats
1W - 2L
1,778 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 1
Izanami
Izanami
JoePepsii
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 81L
1,239 Elo+
Party 1
Ymir
Ymir
konbec
Ymir
Level 70
God Stats
39W - 28L
1,606 SR
Queue Stats
388W - 377L
1,557 Elo+
Solo
Bakasura
Bakasura
lazarleculbuteur
Bakasura
Level 19
God Stats
2W - 5L
1,474 SR
Queue Stats
8W - 18L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
9 / 3 / 1
10,745
597
10,488
13,917
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Crazfoxl
Neith
15
7 / 2 / 11
10,681
593
9,461
8,548
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DaRuthless
Erlang Shen
16
12 / 1 / 10
11,061
615
15,123
17,814
17,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 11
9,723
540
6,430
8,790
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 3 / 10
11,001
611
12,786
12,784
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 7 / 4
9,119
507
8,345
10,349
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DonneLArgent
Bellona
13
4 / 8 / 4
9,165
509
12,429
18,003
19,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
JoePepsii
Izanami
13
3 / 14 / 1
8,578
477
3,829
15,087
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
konbec
Ymir
14
3 / 5 / 1
9,505
528
8,226
15,011
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 1
6,203
345
2,526
9,828
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
42
Kills
11
11
Deaths
42
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
4
0.43
W
Bakasura
9
3
1
3.17
W
Neith
Crazfoxl
Neith
7
2
11
6.25
W
Erlang Shen
DaRuthless
Erlang Shen
12
1
10
17
L
Bellona
DonneLArgent
Bellona
4
8
4
0.75
L
Izanami
JoePepsii
Izanami
3
14
1
0.25
W
3
2
11
4.25
L
Ymir
konbec
Ymir
3
5
1
0.7
L
0
8
1
0.06
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,288
Damage
35,355
61,853
Taken
68,278
33,283
Mitigated
39,799
21,686
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,345
2,320
0
759
10,349
2,739
0
1,040
8,962
63,739
0
W
Bakasura
10,488
6,448
0
3,271
13,917
5,608
884
606
13,311
0
48,817
W
Neith
Crazfoxl
Neith
9,461
4,036
0
2,794
8,548
3,190
4,883
3,226
4,939
0
59,374
W
Erlang Shen
DaRuthless
Erlang Shen
15,123
8,813
0
8,426
17,814
17,006
1,108
4,074
13,208
0
67,604
L
Bellona
DonneLArgent
Bellona
12,429
5,832
0
3,265
18,003
19,613
718
866
15,590
0
40,911
L
Izanami
JoePepsii
Izanami
3,829
2,730
0
1,240
15,087
3,640
340
1,725
13,064
0
21,345
W
6,430
757
846
2,433
8,790
2,652
1,579
5,222
3,434
48,936
0
L
Ymir
konbec
Ymir
8,226
2,547
0
2,476
15,011
11,355
0
1,498
13,292
34,473
0
L
2,526
2,105
0
801
9,828
2,452
0
1,301
8,527
0
18,646
W
12,786
3,267
0
3,916
12,784
4,827
1,345
3,119
9,562
0
77,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,211
Gold Earned
42,570
554
Minions Killed
319
0
Camps Cleared
0
1,804,356
Distance Traveled
1,458,363
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,119
507
123
7
0
300,939
9
W
Bakasura
10,745
597
103
6
0
407,222
0
W
Neith
10,681
593
111
6
0
290,139
1
W
Erlang Shen
11,061
615
100
6
0
362,786
4
L
Bellona
9,165
509
72
4
0
298,654
0
L
Izanami
8,578
477
36
2
0
304,035
0
W
Ra
9,723
540
118
7
0
364,658
0
L
Ymir
9,505
528
46
3
0
291,788
2
L
Bakasura
6,203
345
42
2
0
262,947
1
W
Loki
11,001
611
122
7
0
379,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role