Player Matchup

Arachne
Arachne
Diamond III
SwerveLy
Arachne
Diamond III
Level 158
God Stats
3W - 1L
1,493 SR
Queue Stats
92W - 63L
2,141 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
ayoeChris
Baron Samedi
Diamond III
Level 144
God Stats
1W - 0L
1,310 SR
Queue Stats
92W - 63L
2,134 MMR
Party 1
Atlas
Atlas
Diamond III
rteewrtwe
Atlas
Diamond III
Level 127
God Stats
19W - 4L
1,782 SR
Queue Stats
92W - 63L
2,141 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,528 SR
2,139 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,685 SR
2,011 MMR
Kumbhakarna
Kumbhakarna
Platinum III
AGiantDog
Kumbhakarna
Platinum III
Level 129
God Stats
3W - 1L
1,754 SR
Queue Stats
216W - 172L
1,864 MMR
Solo
Zeus
Zeus
Diamond V
DURTYDaann
Zeus
Diamond V
Level 84
God Stats
25W - 20L
1,685 SR
Queue Stats
174W - 197L
2,219 MMR
Party 2
Chaac
Chaac
Platinum IV
Rich Homie Vic
Chaac
Platinum IV
Level 69
God Stats
5W - 7L
1,617 SR
Queue Stats
192W - 221L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SwerveLy
Arachne
13
9 / 2 / 7
8,631
863
10,398
12,001
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
ayoeChris
Baron Samedi
12
2 / 1 / 11
7,731
773
9,353
5,007
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
rteewrtwe
Atlas
13
5 / 0 / 10
9,120
912
10,146
12,033
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ah Muzen CabGilgameshShivaThothBastet

VS

Bans
ArtioAchillesPersephoneGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AGiantDog
Kumbhakarna
10
1 / 4 / 2
6,725
673
3,478
11,335
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 7 / 1
6,272
627
7,439
9,688
4,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 2
7,119
712
7,196
14,740
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AGiantDog
Kumbhakarna
1
4
2
0.5
L
1
7
1
0.21
L
1
5
2
0.4
W
Arachne
SwerveLy
Arachne
9
2
7
6.25
W
Baron Samedi
ayoeChris
Baron Samedi
2
1
11
7.5
W
Atlas
rteewrtwe
Atlas
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
18,113
29,041
Taken
35,763
17,558
Mitigated
21,259
15,662
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AGiantDog
Kumbhakarna
3,478
339
0
448
11,335
7,397
0
5,424
5,911
6,440
0
L
7,439
758
0
857
9,688
4,329
0
6,383
3,305
26,255
0
L
7,196
1,089
0
5,471
14,740
9,533
0
7,805
6,935
0
24,172
W
Arachne
SwerveLy
Arachne
10,398
6,264
0
5,739
12,001
4,944
1,263
4,323
7,529
0
32,603
W
Baron Samedi
ayoeChris
Baron Samedi
9,353
1,108
2,660
2,624
5,007
1,655
832
1,646
3,234
37,122
0
W
Atlas
rteewrtwe
Atlas
10,146
4,959
354
4,285
12,033
10,959
464
4,679
7,030
21,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
20,116
120
Minions Killed
100
9
Camps Cleared
0
533,218
Distance Traveled
504,876
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,725
673
6
1
0
193,246
3
L
Zeus
6,272
627
55
6
0
147,953
2
L
Chaac
7,119
712
39
4
0
163,677
2
W
Arachne
8,631
863
39
4
6
195,376
1
W
Baron Samedi
7,731
773
69
7
2
167,442
0
W
Atlas
9,120
912
12
1
1
170,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role