Player Matchup

Sol
Sol
BruhRaw
Sol
Level 149
God Stats
0W - 2L
1,303 SR
Queue Stats
39W - 42L
1,597 Elo+
Party 2
Chiron
Chiron
ExSynyster
Chiron
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,595 Elo+
Party 2
Atlas
Atlas
Luffy6274
Atlas
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Athena
Athena
Teop
Athena
Level 103
God Stats
7W - 6L
1,465 SR
Queue Stats
215W - 213L
1,554 Elo+
Party 2
Tyr
Tyr
ThyFatherJohn
Tyr
Level 144
God Stats
8W - 8L
1,620 SR
Queue Stats
183W - 185L
1,635 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,576 Elo+

VS

Team Averages
Level 119
1,711 SR
1,682 Elo+
Agni
Agni
Browneeaah
Agni
Level 155
God Stats
4W - 3L
1,922 SR
Queue Stats
439W - 417L
1,663 Elo+
Solo
Sylvanus
Sylvanus
JDGamingFTW
Sylvanus
Level 127
God Stats
3W - 2L
1,536 SR
Queue Stats
117W - 93L
1,659 Elo+
Solo
Fenrir
Fenrir
Luckyle
Fenrir
Level 65
God Stats
2W - 0L
1,614 SR
Queue Stats
67W - 29L
1,716 Elo+
Party 1
Hachiman
Hachiman
WhoFed
Hachiman
Level 160
God Stats
2W - 2L
1,977 SR
Queue Stats
141W - 165L
1,629 Elo+
Solo
Khepri
Khepri
purpcabbageeater
Khepri
Level 88
God Stats
2W - 0L
1,505 SR
Queue Stats
59W - 29L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 4 / 1
9,812
545
9,004
14,383
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chiron
ExSynyster
Chiron
14
2 / 3 / 1
8,591
477
7,208
12,816
3,994
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Luffy6274
Atlas
12
2 / 3 / 1
7,878
438
6,704
11,882
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Athena
Teop
Athena
15
1 / 6 / 3
8,745
486
7,423
16,221
12,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 6 / 1
8,989
499
11,300
18,586
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,199
622
11,614
7,451
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sylvanus
JDGamingFTW
Sylvanus
17
4 / 4 / 3
10,674
593
12,906
16,530
9,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Fenrir
Luckyle
Fenrir
17
9 / 2 / 6
10,861
603
15,406
16,838
10,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
WhoFed
Hachiman
18
2 / 1 / 1
10,998
611
7,139
13,477
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
2 / 2 / 10
9,651
536
4,590
9,307
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
22
22
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Sol
2
4
1
0.63
L
Chiron
ExSynyster
Chiron
2
3
1
0.83
W
Sylvanus
JDGamingFTW
Sylvanus
4
4
3
1.38
W
Fenrir
Luckyle
Fenrir
9
2
6
6
L
Atlas
Luffy6274
Atlas
2
3
1
0.83
L
Athena
Teop
Athena
1
6
3
0.42
L
3
6
1
0.58
W
Hachiman
WhoFed
Hachiman
2
1
1
2.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
51,655
73,888
Taken
63,603
40,728
Mitigated
35,579
20,654
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,614
775
0
1,000
7,451
2,598
984
3,613
3,838
84,773
0
L
Sol
9,004
2,313
0
4,848
14,383
5,176
569
5,663
8,720
64,607
9,939
L
Chiron
ExSynyster
Chiron
7,208
2,695
412
3,692
12,816
3,994
0
1,469
11,330
0
63,198
W
Sylvanus
JDGamingFTW
Sylvanus
12,906
3,073
2,849
7,850
16,530
9,129
0
6,954
9,576
54,438
13,843
W
Fenrir
Luckyle
Fenrir
15,406
4,926
0
5,462
16,838
10,492
0
5,996
10,842
0
65,073
L
Atlas
Luffy6274
Atlas
6,704
2,428
460
1,626
11,882
11,753
0
3,561
8,321
24,852
0
L
Athena
Teop
Athena
7,423
2,594
0
2,634
16,221
12,527
360
9,312
6,909
44,411
0
L
11,300
2,121
0
6,982
18,586
7,278
0
8,221
10,365
0
61,101
W
Hachiman
WhoFed
Hachiman
7,139
3,171
0
7,656
13,477
4,522
5,059
2,747
10,730
0
86,676
W
4,590
631
0
1,356
9,307
8,838
0
3,004
6,303
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
53,383
496
Minions Killed
561
0
Camps Cleared
0
1,736,441
Distance Traveled
1,836,840
17
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,199
622
139
8
0
409,232
5
L
Sol
9,812
545
153
9
0
320,469
3
L
Chiron
8,591
477
122
7
0
326,767
4
W
Sylvanus
10,674
593
138
8
0
314,152
4
W
Fenrir
10,861
603
87
5
0
389,145
9
L
Atlas
7,878
438
27
2
0
377,651
5
L
Athena
8,745
486
98
5
0
345,901
2
L
Tyr
8,989
499
96
5
0
365,653
3
W
Hachiman
10,998
611
166
9
0
337,326
5
W
Khepri
9,651
536
31
2
0
386,985
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role