Player Matchup

Osiris
Osiris
Elbobel0
Osiris
Level 117
God Stats
3W - 0L
1,716 SR
Queue Stats
78W - 71L
1,443 Elo+
Solo
Cerberus
Cerberus
Nuker42
Cerberus
Level 97
God Stats
5W - 3L
1,543 SR
Queue Stats
82W - 85L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
OG_Razerback
Baron Samedi
Level 118
God Stats
16W - 10L
1,825 SR
Queue Stats
257W - 314L
1,482 Elo+
Party 2
Izanami
Izanami
WantedChar11431
Izanami
Level 69
God Stats
21W - 21L
1,398 SR
Queue Stats
65W - 84L
1,345 Elo+
Solo
Nemesis
Nemesis
dragonfire1100
Nemesis
Level 89
God Stats
11W - 10L
1,501 SR
Queue Stats
54W - 60L
1,408 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,420 Elo+

VS

Team Averages
Level 96
1,459 SR
1,425 Elo+
Thoth
Thoth
Pinch3chubbs
Thoth
Level 126
God Stats
0W - 3L
1,262 SR
Queue Stats
40W - 44L
1,282 Elo+
Party 1
Atlas
Atlas
crazi3rabbit
Atlas
Level 66
God Stats
8W - 10L
1,460 SR
Queue Stats
42W - 37L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
danmarcjim4
Gilgamesh
Level 107
God Stats
19W - 12L
1,588 SR
Queue Stats
233W - 259L
1,359 Elo+
Solo
Ravana
Ravana
jDiversity
Ravana
Level 73
God Stats
8W - 11L
1,485 SR
Queue Stats
66W - 64L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
onedumbwzrd
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elbobel0
Osiris
11
2 / 0 / 0
6,256
626
2,584
4,444
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Nuker42
Cerberus
10
1 / 3 / 1
5,219
522
2,374
6,241
3,058
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
OG_Razerback
Baron Samedi
11
2 / 1 / 1
6,000
600
2,620
7,059
3,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 1
5,882
588
4,579
5,807
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
6,109
611
1,765
5,701
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,026
603
4,554
4,197
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,498
450
2,961
6,448
2,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
danmarcjim4
Gilgamesh
5
0 / 1 / 0
4,333
433
1,817
2,887
1,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
jDiversity
Ravana
8
0 / 2 / 5
5,110
511
2,670
4,886
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
onedumbwzrd
Danzaburou
8
4 / 0 / 1
5,318
532
3,307
4,143
919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
6
6
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Elbobel0
Osiris
2
0
0
2
W
Cerberus
Nuker42
Cerberus
1
3
1
0.5
W
Baron Samedi
OG_Razerback
Baron Samedi
2
1
1
2.5
L
1
3
0
0.33
W
1
2
1
0.75
L
1
2
1
0.75
L
Gilgamesh
danmarcjim4
Gilgamesh
0
1
0
0
W
1
0
3
2.5
L
Ravana
jDiversity
Ravana
0
2
5
1.25
L
Danzaburou
onedumbwzrd
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
15,309
29,252
Taken
22,561
14,687
Mitigated
7,412
10,810
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Elbobel0
Osiris
2,584
1,314
0
2,536
4,444
3,093
1,634
495
3,774
0
30,670
W
Cerberus
Nuker42
Cerberus
2,374
234
233
760
6,241
3,058
0
1,427
4,814
13,497
0
W
Baron Samedi
OG_Razerback
Baron Samedi
2,620
155
0
3,288
7,059
3,014
453
2,949
4,110
33,524
0
L
4,554
307
0
370
4,197
1,347
0
2,229
1,968
41,447
0
W
4,579
2,000
0
1,707
5,807
1,774
949
1,534
4,273
0
44,887
L
2,961
1,331
215
366
6,448
2,360
0
1,428
5,020
16,028
0
L
Gilgamesh
danmarcjim4
Gilgamesh
1,817
730
0
978
2,887
1,365
0
0
2,887
0
10,287
W
1,765
671
139
2,147
5,701
3,748
1,030
1,110
4,545
0
32,456
L
Ravana
jDiversity
Ravana
2,670
1,115
0
1,647
4,886
1,421
0
490
4,396
0
17,530
L
Danzaburou
onedumbwzrd
Danzaburou
3,307
1,037
0
1,184
4,143
919
0
847
3,296
0
14,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
25,285
339
Minions Killed
199
0
Camps Cleared
0
979,509
Distance Traveled
890,668
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,256
626
67
7
0
208,166
3
W
Cerberus
5,219
522
37
4
0
180,109
0
W
Baron Samedi
6,000
600
55
6
0
189,003
3
L
Thoth
6,026
603
78
8
0
196,536
6
W
Izanami
5,882
588
96
10
0
175,372
3
L
Atlas
4,498
450
22
2
0
188,704
3
L
Gilgamesh
4,333
433
23
2
0
94,328
2
W
Nemesis
6,109
611
84
8
0
226,859
4
L
Ravana
5,110
511
44
4
0
216,826
2
L
Danzaburou
5,318
532
32
3
0
194,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role