Player Matchup

Atlas
Atlas
TeamNoFeelings7
Atlas
Level 88
God Stats
20W - 34L
1,303 SR
Queue Stats
89W - 125L
1,275 Elo+
Party 1
Ullr
Ullr
TheeStonedTiger
Ullr
Level 59
God Stats
1W - 9L
1,236 SR
Queue Stats
138W - 209L
1,229 Elo+
Solo
Merlin
Merlin
dj8592
Merlin
Level 39
God Stats
71W - 75L
1,555 SR
Queue Stats
82W - 114L
1,300 Elo+
Party 1
Team Averages
Level 62
1,365 SR
1,268 Elo+

VS

Team Averages
Level 80
1,438 SR
1,525 Elo+
Eset
Eset
DKNJ_Lexus
Eset
Level 155
God Stats
3W - 1L
1,658 SR
Queue Stats
34W - 14L
1,921 Elo+
Party 2
Izanami
Izanami
DawnKeyBowls
Izanami
Level 60
God Stats
1W - 1L
1,328 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 2
Amaterasu
Amaterasu
SenpaiSeieki
Amaterasu
Level 26
God Stats
3W - 2L
1,328 SR
Queue Stats
19W - 25L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,621
663
5,463
16,764
14,792
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 2
7,896
607
4,101
6,300
1,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
dj8592
Merlin
16
6 / 2 / 1
10,428
802
12,828
10,759
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
10,313
793
12,014
9,624
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
DawnKeyBowls
Izanami
12
0 / 3 / 6
8,600
662
4,508
9,035
2,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SenpaiSeieki
Amaterasu
14
2 / 2 / 6
9,241
711
7,591
17,478
12,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
9
10
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
Izanami
DawnKeyBowls
Izanami
0
3
6
1
W
Amaterasu
SenpaiSeieki
Amaterasu
2
2
6
2.5
L
0
5
6
0.6
L
1
3
2
0.67
L
Merlin
dj8592
Merlin
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
24,113
33,823
Taken
36,137
20,595
Mitigated
17,741
2,622
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,014
694
710
1,877
9,624
2,472
869
6,953
2,671
39,070
0
W
Izanami
DawnKeyBowls
Izanami
4,508
2,900
0
205
9,035
2,726
193
5,195
3,840
0
25,700
W
Amaterasu
SenpaiSeieki
Amaterasu
7,591
2,706
104
4,876
17,478
12,543
1,670
6,554
10,924
0
21,983
L
5,463
1,853
278
1,082
16,764
14,792
39
5,047
11,717
21,346
0
L
4,101
908
0
513
6,300
1,626
190
3,030
3,270
0
11,347
L
Merlin
dj8592
Merlin
12,828
964
0
749
10,759
4,177
18
4,527
6,232
52,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
28,154
122
Minions Killed
129
6
Camps Cleared
4
578,132
Distance Traveled
724,033
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,313
793
56
4
4
241,375
2
W
Izanami
8,600
662
41
3
0
238,553
0
W
Amaterasu
9,241
711
32
2
0
244,105
0
L
Atlas
8,621
663
14
1
1
206,921
2
L
Ullr
7,896
607
12
1
2
133,423
1
L
Merlin
10,428
802
96
7
3
237,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role