Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AmaraTheCat
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,076 Elo+
Party 1
Izanami
Izanami
shadowstealer
Izanami
Level 108
God Stats
1W - 7L
1,137 SR
Queue Stats
218W - 250L
1,380 Elo+
Solo
Team Averages
Level 105
1,379 SR
1,319 Elo+

VS

Team Averages
Level 82
1,474 SR
1,382 Elo+
Shiva
Shiva
PRONG
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Thymatic
Aphrodite
Level 29
God Stats
8W - 12L
1,449 SR
Queue Stats
171W - 250L
1,454 Elo+
Party 2
Ullr
Ullr
ZealousFight
Ullr
Level 115
God Stats
4W - 11L
1,472 SR
Queue Stats
155W - 253L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 10
8,843
804
3,660
10,958
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 8
8,059
733
7,153
6,141
1,724
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
16
11 / 1 / 3
10,100
918
14,744
10,015
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
PRONG
Shiva
11
2 / 2 / 4
7,692
699
7,781
10,132
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Thymatic
Aphrodite
11
2 / 6 / 4
7,736
703
5,528
11,410
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 6 / 4
7,543
686
6,703
11,812
3,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
6
6
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
10
3
W
2
3
8
2
L
Shiva
PRONG
Shiva
2
2
4
2
L
Aphrodite
Thymatic
Aphrodite
2
6
4
0.67
L
2
6
4
0.67
W
Izanami
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
20,012
27,114
Taken
33,354
18,086
Mitigated
16,697
8,727
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,660
895
588
4,708
10,958
11,914
241
2,244
8,457
15,006
0
W
7,153
2,041
267
1,121
6,141
1,724
655
1,082
4,846
18,918
0
L
Shiva
PRONG
Shiva
7,781
706
665
2,411
10,132
8,803
347
3,789
6,343
0
18,063
L
Aphrodite
Thymatic
Aphrodite
5,528
539
2,756
3,482
11,410
4,242
678
2,644
8,766
22,646
0
L
6,703
4,370
395
1,118
11,812
3,652
1,361
4,898
6,914
0
21,721
W
Izanami
14,744
6,797
0
2,043
10,015
4,448
1,758
2,646
7,138
0
56,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
22,971
125
Minions Killed
106
7
Camps Cleared
3
592,331
Distance Traveled
521,109
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,843
804
11
1
1
194,660
3
W
Sol
8,059
733
34
3
1
192,832
1
L
Shiva
7,692
699
27
2
1
175,160
0
L
Aphrodite
7,736
703
49
4
1
166,172
0
L
Ullr
7,543
686
30
3
1
179,777
0
W
Izanami
10,100
918
80
7
5
204,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role