Player Matchup

Hercules
Hercules
Biiinx
Hercules
Level 88
God Stats
6W - 8L
1,606 SR
Queue Stats
143W - 137L
1,517 Elo+
Party 1
Anhur
Anhur
Emmern123
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Lissevgeniy555
Sun Wukong
Level 160
God Stats
8W - 4L
1,578 SR
Queue Stats
701W - 730L
1,549 Elo+
Solo
Izanami
Izanami
rozzv
Izanami
Level 29
God Stats
4W - 0L
1,522 SR
Queue Stats
37W - 27L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
visiond
Ne Zha
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 109L
1,515 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,516 Elo+

VS

Team Averages
Level 53
1,562 SR
1,279 Elo+
Thoth
Thoth
H3LLB0UND6080
Thoth
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 25L
1,067 Elo+
Solo
Sol
Sol
Pyccak2231
Sol
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,343 Elo+
Party 2
Artio
Artio
Tirsto
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,183 Elo+
Solo
Vamana
Vamana
streetbean
Vamana
Level 129
God Stats
3W - 2L
1,624 SR
Queue Stats
152W - 172L
1,452 Elo+
Solo
Cabrakan
Cabrakan
xvnZz
Cabrakan
Level 47
God Stats
2W - 2L
1,684 SR
Queue Stats
48W - 57L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biiinx
Hercules
20
9 / 3 / 17
12,502
781
18,749
41,290
41,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Emmern123
Anhur
18
4 / 5 / 17
11,441
715
14,757
13,543
6,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Lissevgeniy555
Sun Wukong
19
10 / 5 / 12
12,500
781
14,508
17,430
16,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Izanami
rozzv
Izanami
18
7 / 4 / 13
11,110
694
14,320
14,600
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
visiond
Ne Zha
17
2 / 5 / 18
10,622
664
10,082
13,482
6,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 8
10,385
649
10,045
14,917
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 8 / 13
11,201
700
20,272
17,271
7,132
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
Tirsto
Artio
7
0 / 8 / 2
7,743
484
775
9,103
6,394
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vamana
streetbean
Vamana
20
7 / 1 / 13
13,364
835
17,440
17,549
22,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cabrakan
xvnZz
Cabrakan
18
10 / 7 / 4
11,918
745
19,478
20,603
18,086
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
62
32
Kills
22
22
Deaths
32
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
Biiinx
Hercules
9
3
17
5.83
W
Anhur
Emmern123
Anhur
4
5
17
2.5
L
2
8
8
0.75
W
Sun Wukong
Lissevgeniy555
Sun Wukong
10
5
12
3.2
L
3
8
13
1.19
L
Artio
Tirsto
Artio
0
8
2
0.13
W
Izanami
rozzv
Izanami
7
4
13
3.38
L
Vamana
streetbean
Vamana
7
1
13
13.5
W
Ne Zha
visiond
Ne Zha
2
5
18
2.2
L
Cabrakan
xvnZz
Cabrakan
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,416
Damage
68,010
100,345
Taken
79,443
77,467
Mitigated
60,091
47,900
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Biiinx
Hercules
18,749
4,367
3,103
24,782
41,290
41,379
129
19,003
22,287
6,041
27,499
W
Anhur
Emmern123
Anhur
14,757
6,946
2,356
2,610
13,543
6,273
1,851
8,785
4,758
0
34,738
L
10,045
1,259
193
765
14,917
6,471
565
124
14,224
29,827
0
W
Sun Wukong
Lissevgeniy555
Sun Wukong
14,508
1,351
1,586
5,072
17,430
16,186
290
8,601
8,829
0
22,647
L
20,272
5,155
10
2,987
17,271
7,132
290
848
15,898
34,582
0
L
Artio
Tirsto
Artio
775
235
240
256
9,103
6,394
0
0
8,908
1,201
0
W
Izanami
rozzv
Izanami
14,320
7,848
642
4,403
14,600
6,793
1,857
6,155
8,445
0
41,795
L
Vamana
streetbean
Vamana
17,440
6,641
3,531
5,824
17,549
22,008
66
803
15,933
0
42,938
W
Ne Zha
visiond
Ne Zha
10,082
1,246
1,369
1,977
13,482
6,836
1,304
8,026
5,456
0
22,797
L
Cabrakan
xvnZz
Cabrakan
19,478
866
473
2,275
20,603
18,086
498
824
19,430
27,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
54,611
163
Minions Killed
139
0
Camps Cleared
0
1,472,860
Distance Traveled
1,053,620
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,502
781
32
2
0
327,585
1
W
Anhur
11,441
715
52
3
0
276,344
0
L
Thoth
10,385
649
44
3
0
199,000
1
W
Sun Wukong
12,500
781
12
1
0
297,120
1
L
Sol
11,201
700
32
2
0
257,815
0
L
Artio
7,743
484
1
0
0
85,306
0
W
Izanami
11,110
694
42
3
0
284,146
2
L
Vamana
13,364
835
45
3
0
297,290
3
W
Ne Zha
10,622
664
25
2
0
287,665
4
L
Cabrakan
11,918
745
17
1
0
214,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role