Player Matchup

Tsukuyomi
Tsukuyomi
BeatNik_Gold
Tsukuyomi
Level 147
God Stats
19W - 7L
1,700 SR
Queue Stats
650W - 747L
1,522 Elo+
Party 1
Merlin
Merlin
PhatCkat420
Merlin
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,561 Elo+
Party 1
Bacchus
Bacchus
aliltobiased
Bacchus
Level 83
God Stats
1W - 0L
1,336 SR
Queue Stats
24W - 37L
1,375 Elo+
Party 1
Team Averages
Level 111
1,512 SR
1,486 Elo+

VS

Team Averages
Level 73
1,637 SR
1,469 Elo+
Bellona
Bellona
BOUMM3R
Bellona
Level 105
God Stats
3W - 2L
1,739 SR
Queue Stats
104W - 84L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
CrackerJan28
Zhong Kui
Level 85
God Stats
8W - 5L
1,717 SR
Queue Stats
67W - 55L
1,477 Elo+
Party 2
Horus
Horus
xX Psyclo Xx
Horus
Level 29
God Stats
0W - 2L
1,455 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeatNik_Gold
Tsukuyomi
19
8 / 2 / 3
14,482
724
26,726
16,207
8,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
18
1 / 2 / 8
12,874
644
20,554
11,279
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
aliltobiased
Bacchus
18
2 / 2 / 6
12,540
627
8,951
16,589
20,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOUMM3R
Bellona
18
4 / 3 / 2
13,421
671
16,647
27,046
23,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
CrackerJan28
Zhong Kui
16
1 / 6 / 4
11,868
593
11,316
20,219
11,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 5
12,699
635
5,205
17,898
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
6
6
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOUMM3R
Bellona
4
3
2
1.67
W
Tsukuyomi
BeatNik_Gold
Tsukuyomi
8
2
3
4.75
L
Zhong Kui
CrackerJan28
Zhong Kui
1
6
4
0.5
W
Merlin
1
2
8
2.5
W
Bacchus
aliltobiased
Bacchus
2
2
6
2.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,231
Damage
33,168
44,075
Taken
65,163
33,674
Mitigated
56,310
13,645
Healing
22,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOUMM3R
Bellona
16,647
6,220
0
6,960
27,046
23,644
0
12,758
14,288
0
64,027
W
Tsukuyomi
BeatNik_Gold
Tsukuyomi
26,726
4,003
0
5,863
16,207
8,315
887
5,371
10,836
0
77,454
L
Zhong Kui
CrackerJan28
Zhong Kui
11,316
290
296
5,947
20,219
11,043
0
6,807
13,412
48,773
0
W
Merlin
20,554
993
397
3,583
11,279
5,301
1,468
3,583
7,696
77,892
0
W
Bacchus
aliltobiased
Bacchus
8,951
593
582
3,220
16,589
20,058
262
2,768
13,821
19,597
0
L
5,205
2,644
3,504
5,434
17,898
21,623
0
10,454
7,444
0
15,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
37,988
209
Minions Killed
200
8
Camps Cleared
9
1,064,186
Distance Traveled
971,054
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,421
671
98
5
6
357,116
5
W
Tsukuyomi
14,482
724
95
5
3
365,274
1
L
Zhong Kui
11,868
593
88
4
3
311,192
0
W
Merlin
12,874
644
96
5
2
318,497
1
W
Bacchus
12,540
627
18
1
3
380,415
2
L
Horus
12,699
635
14
1
0
302,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role