Player Matchup

Neith
Neith
FroGGy6221
Neith
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 20L
1,192 Elo+
Party 2
Zhong Kui
Zhong Kui
Lao
Zhong Kui
Level 55
God Stats
7W - 14L
1,617 SR
Queue Stats
378W - 456L
1,357 Elo+
Party 3
Ymir
Ymir
LucifersRage
Ymir
Level 128
God Stats
5W - 6L
1,468 SR
Queue Stats
24W - 22L
1,288 Elo+
Party 2
Fenrir
Fenrir
Zag
Fenrir
Level 48
God Stats
0W - 1L
1,713 SR
Queue Stats
216W - 235L
1,356 Elo+
Party 3
Bellona
Bellona
xXjul10Xx42
Bellona
Level 107
God Stats
7W - 6L
1,660 SR
Queue Stats
19W - 17L
1,288 Elo+
Party 2
Team Averages
Level 94
1,592 SR
1,296 Elo+

VS

Team Averages
Level 68
1,519 SR
1,549 Elo+
Achilles
Achilles
Assassinren9
Achilles
Level 27
God Stats
3W - 1L
1,781 SR
Queue Stats
153W - 144L
1,715 Elo+
Party 1
Thanatos
Thanatos
Avernus Uruz
Thanatos
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 97L
1,500 Elo+
Party 1
Olorun
Olorun
JnprBrrySpice
Olorun
Level 107
God Stats
1W - 4L
1,194 SR
Queue Stats
24W - 32L
1,369 Elo+
Solo
Xing Tian
Xing Tian
Killinthezombie
Xing Tian
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 3L
1,822 Elo+
Party 1
Chang'e
Chang'e
Oddball4
Chang'e
Level 106
God Stats
2W - 0L
1,622 SR
Queue Stats
281W - 265L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 6 / 7
12,447
479
18,584
21,386
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Lao
Zhong Kui
17
4 / 6 / 6
12,105
466
21,254
22,579
13,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 9
11,553
444
10,375
27,590
32,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Zag
Fenrir
17
3 / 6 / 7
11,930
459
10,730
27,539
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
xXjul10Xx42
Bellona
19
8 / 6 / 7
13,279
511
17,372
22,924
21,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Assassinren9
Achilles
18
3 / 5 / 4
12,115
466
13,430
17,596
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Avernus Uruz
Thanatos
20
3 / 4 / 11
12,659
487
11,339
19,098
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 6 / 9
13,626
524
20,291
24,795
9,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Killinthezombie
Xing Tian
17
6 / 2 / 11
12,024
462
12,815
28,303
38,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Oddball4
Chang'e
20
9 / 5 / 6
13,279
511
26,698
23,976
10,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
21
Kills
30
31
Deaths
22
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
Assassinren9
Achilles
3
5
4
1
W
Thanatos
Avernus Uruz
Thanatos
3
4
11
2.13
L
Neith
4
6
7
1.25
W
9
6
9
2.25
W
Xing Tian
Killinthezombie
Xing Tian
6
2
11
5.75
L
Zhong Kui
Lao
Zhong Kui
4
6
6
1.17
L
2
7
9
0.93
W
Chang'e
Oddball4
Chang'e
9
5
6
2.4
L
Fenrir
Zag
Fenrir
3
6
7
1.08
L
Bellona
xXjul10Xx42
Bellona
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,315
Damage
84,573
122,018
Taken
113,768
88,085
Mitigated
91,375
32,168
Healing
41,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Assassinren9
Achilles
13,430
3,581
0
2,059
17,596
24,374
1,634
2,836
14,760
0
70,119
W
Thanatos
Avernus Uruz
Thanatos
11,339
3,282
0
15,610
19,098
8,433
0
3,756
15,342
0
99,957
L
Neith
18,584
7,724
0
7,588
21,386
7,859
2,856
11,650
9,736
0
113,558
W
20,291
11,854
960
7,572
24,795
9,824
5,059
6,084
18,711
78,358
0
W
Xing Tian
Killinthezombie
Xing Tian
12,815
2,110
799
1,368
28,303
38,378
242
8,990
19,313
28,970
0
L
Zhong Kui
Lao
Zhong Kui
21,254
3,044
0
6,700
22,579
13,339
397
14,001
8,531
69,673
0
L
10,375
1,375
573
5,924
27,590
32,517
497
13,916
13,437
31,962
0
W
Chang'e
Oddball4
Chang'e
26,698
820
3,066
10,531
23,976
10,366
1,775
10,127
13,849
106,220
0
L
Fenrir
Zag
Fenrir
10,730
2,532
0
7,216
27,539
13,252
58
13,017
14,307
0
53,517
L
Bellona
xXjul10Xx42
Bellona
17,372
6,604
641
3,526
22,924
21,118
1,966
7,790
14,053
0
73,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,314
Gold Earned
63,703
476
Minions Killed
554
0
Camps Cleared
0
2,398,758
Distance Traveled
2,389,360
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,115
466
129
5
0
482,179
0
W
Thanatos
12,659
487
125
5
0
524,947
5
L
Neith
12,447
479
159
6
0
442,441
3
W
Olorun
13,626
524
133
5
0
454,610
0
W
Xing Tian
12,024
462
27
1
0
448,593
2
L
Zhong Kui
12,105
466
107
4
0
430,442
4
L
Ymir
11,553
444
30
1
0
459,855
2
W
Chang'e
13,279
511
140
5
0
479,031
3
L
Fenrir
11,930
459
55
2
0
539,812
1
L
Bellona
13,279
511
125
5
0
526,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role