Player Matchup

Eset
Eset
Davman46
Eset
Level 28
God Stats
84W - 2L
2,412 SR
Queue Stats
251W - 7L
2,314 Elo+
Party 1
Awilix
Awilix
IloveJoePolhamus
Awilix
Level 124
God Stats
4W - 0L
1,822 SR
Queue Stats
275W - 23L
2,203 Elo+
Party 1
Sylvanus
Sylvanus
MrDramaQueen
Sylvanus
Level 132
God Stats
74W - 7L
2,246 SR
Queue Stats
263W - 28L
2,019 Elo+
Party 1
Team Averages
Level 95
2,160 SR
2,179 Elo+

VS

Team Averages
Level 75
1,543 SR
1,376 Elo+
Baron Samedi
Baron Samedi
KaOsNoVa
Baron Samedi
Level 103
God Stats
0W - 1L
1,470 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 2
Ullr
Ullr
Spirit641
Ullr
Level 120
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Ymir
Ymir
seankealty
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
13 / 0 / 9
9,408
941
17,137
3,581
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
9 / 2 / 14
8,911
891
10,193
8,003
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MrDramaQueen
Sylvanus
11
2 / 1 / 20
7,680
768
2,689
5,347
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KaOsNoVa
Baron Samedi
10
2 / 8 / 1
7,058
706
4,588
10,436
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
10
1 / 9 / 2
6,628
663
1,818
10,554
1,872
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 7 / 2
6,216
622
687
11,652
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
24
Kills
3
3
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
13
0
9
17.5
W
9
2
14
8
L
Baron Samedi
KaOsNoVa
Baron Samedi
2
8
1
0.31
W
Sylvanus
MrDramaQueen
Sylvanus
2
1
20
12
L
Ullr
1
9
2
0.22
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
7,093
16,931
Taken
32,642
9,050
Mitigated
12,046
4,669
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
17,137
940
460
980
3,581
1,334
0
1,194
2,387
38,144
0
W
10,193
4,748
0
754
8,003
3,575
0
3,237
4,766
0
21,933
L
Baron Samedi
KaOsNoVa
Baron Samedi
4,588
563
662
1,224
10,436
2,849
0
7,819
2,227
13,593
0
W
Sylvanus
MrDramaQueen
Sylvanus
2,689
962
1,379
1,096
5,347
4,141
87
1,080
4,267
8,766
2,861
L
Ullr
1,818
654
0
584
10,554
1,872
90
4,973
5,018
0
12,617
L
687
68
0
474
11,652
7,325
0
6,102
5,134
4,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
19,902
92
Minions Killed
63
7
Camps Cleared
1
552,689
Distance Traveled
403,283
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,408
941
48
5
3
203,693
1
W
Awilix
8,911
891
29
3
2
187,032
3
L
Baron Samedi
7,058
706
16
2
1
131,158
1
W
Sylvanus
7,680
768
15
2
2
161,964
4
L
Ullr
6,628
663
34
3
0
155,933
2
L
Ymir
6,216
622
13
1
0
116,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role