Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
El-Domi-SS3
Thanatos
Level 104
God Stats
0W - 2L
1,389 SR
Queue Stats
7W - 19L
1,398 Elo+
Party 2
Chaac
Chaac
Mikel_1696_
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,293 Elo+
Party 2
Skadi
Skadi
Pirate_King_Gaby
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,489 Elo+
Party 2
He Bo
He Bo
hector_dking
He Bo
Level 95
God Stats
0W - 2L
1,380 SR
Queue Stats
20W - 27L
1,555 Elo+
Party 2
Team Averages
Level 76
1,454 SR
1,447 Elo+

VS

Team Averages
Level 76
1,612 SR
1,520 Elo+
Hel
Hel
Fluffypuff28
Hel
Level 38
God Stats
21W - 20L
1,655 SR
Queue Stats
178W - 209L
1,471 Elo+
Party 3
Yemoja
Yemoja
SLeRmZ_McKeZiE
Yemoja
Level 139
God Stats
73W - 66L
1,510 SR
Queue Stats
522W - 611L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
lucasezequiel05
Guan Yu
Level 78
God Stats
14W - 19L
1,618 SR
Queue Stats
192W - 222L
1,474 Elo+
Party 3
Sylvanus
Sylvanus
neododonray5869
Sylvanus
Level 17
God Stats
7W - 7L
1,725 SR
Queue Stats
50W - 40L
1,683 Elo+
Party 1
Osiris
Osiris
ninja_nitemare
Osiris
Level 108
God Stats
75W - 66L
1,553 SR
Queue Stats
237W - 284L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 1
5,106
464
3,048
7,227
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
El-Domi-SS3
Thanatos
8
0 / 5 / 1
4,734
430
1,651
8,182
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

9
0 / 4 / 0
5,040
458
4,764
11,082
5,268
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,837
440
1,064
3,612
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 3 / 0
6,217
565
4,254
6,709
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,600
600
3,673
5,620
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 0 / 2
6,277
571
4,224
5,412
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
5 / 0 / 2
7,594
690
7,291
8,242
5,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
11
2 / 0 / 2
6,631
603
3,591
4,203
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 4
6,834
621
3,967
6,752
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
15
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
L
Thanatos
El-Domi-SS3
Thanatos
0
5
1
0.1
W
1
3
1
0.5
L
0
4
0
0
L
0
2
0
0
W
3
0
2
4
L
4
3
0
1.33
W
5
0
2
6
W
Sylvanus
2
0
2
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
22,746
36,812
Taken
30,229
12,058
Mitigated
15,585
12,883
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,048
362
104
3,152
7,227
2,127
0
3,331
3,896
24,196
0
L
Thanatos
El-Domi-SS3
Thanatos
1,651
97
50
3,903
8,182
2,025
0
863
7,319
0
18,184
W
3,673
142
82
1,525
5,620
1,857
283
3,383
2,237
39,476
0
L
4,764
1,876
0
2,806
11,082
5,268
0
0
11,082
0
22,667
L
1,064
323
235
643
3,612
817
0
2,213
1,399
0
18,796
W
4,224
824
616
987
5,412
2,881
395
1,421
3,991
19,683
7,541
L
4,254
89
0
1,990
6,709
1,821
0
3,918
2,791
32,527
0
W
7,291
2,619
304
2,535
8,242
5,824
13
0
8,242
0
41,340
W
Sylvanus
3,591
1,952
547
1,644
4,203
1,701
365
1,317
2,886
31,858
11,028
W
3,967
1,747
0
931
6,752
3,322
79
1,181
5,571
0
37,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
33,936
237
Minions Killed
367
0
Camps Cleared
0
1,089,132
Distance Traveled
1,096,935
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,106
464
52
5
0
210,503
1
L
Thanatos
4,734
430
41
4
0
246,444
1
W
Hel
6,600
600
78
7
0
210,395
3
L
Chaac
5,040
458
48
4
0
198,467
1
L
Skadi
4,837
440
44
4
0
213,427
0
W
Yemoja
6,277
571
43
4
0
222,108
3
L
He Bo
6,217
565
52
5
0
220,291
3
W
Guan Yu
7,594
690
97
9
0
249,876
2
W
Sylvanus
6,631
603
75
7
0
191,883
3
W
Osiris
6,834
621
74
7
0
222,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role