Player Matchup

Tiamat
Tiamat
TenaciousKiLL
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,461 Elo+
Party 2
Ymir
Ymir
z3batata
Ymir
Level 93
God Stats
1W - 2L
1,319 SR
Queue Stats
18W - 32L
1,469 Elo+
Party 2
Susano
Susano
Фабрицио18
Susano
Level 48
God Stats
0W - 6L
1,076 SR
Queue Stats
8W - 26L
1,192 Elo+
Solo
Team Averages
Level 100
1,298 SR
1,374 Elo+

VS

Team Averages
Level 143
1,878 SR
1,760 Elo+
Janus
Janus
AvengedSevenføld
Janus
Level 145
God Stats
2W - 0L
1,856 SR
Queue Stats
44W - 15L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
JordanOliveira
Sylvanus
Level 123
God Stats
6W - 1L
1,885 SR
Queue Stats
30W - 11L
1,872 Elo+
Party 1
Hou Yi
Hou Yi
ºSĦΔĐØWs
Hou Yi
Level 160
God Stats
10W - 2L
1,895 SR
Queue Stats
117W - 61L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,181
562
6,873
7,530
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 2 / 0
6,816
620
3,322
12,572
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 0
5,869
534
690
5,488
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,554
687
10,427
2,729
935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
11
1 / 0 / 2
7,359
669
3,666
8,971
8,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 2
7,762
706
7,196
4,366
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Sylvanus
1
0
2
2
L
0
3
0
0
L
Ymir
0
2
0
0
W
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,885
Damage
21,289
25,590
Taken
16,066
18,496
Mitigated
10,749
5,148
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,427
463
0
275
2,729
935
236
1,297
1,236
44,140
0
W
Sylvanus
3,666
684
3,481
3,090
8,971
8,154
496
5,313
3,112
7,946
0
L
6,873
173
0
540
7,530
4,135
0
5,282
2,248
18,553
0
L
Ymir
3,322
434
0
3,242
12,572
11,819
0
5,411
7,161
17,274
0
W
7,196
2,605
0
533
4,366
1,660
864
3,165
982
0
19,033
L
690
60
0
1,366
5,488
2,542
0
3,400
2,088
0
3,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,866
Gold Earned
22,675
81
Minions Killed
121
1
Camps Cleared
7
555,706
Distance Traveled
600,392
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,554
687
78
7
3
190,820
2
W
Sylvanus
7,359
669
12
1
2
198,021
8
L
Tiamat
6,181
562
35
3
0
193,875
5
L
Ymir
6,816
620
34
3
1
200,520
0
W
Hou Yi
7,762
706
31
3
2
211,551
5
L
Susano
5,869
534
12
1
0
161,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role