Player Matchup

Horus
Horus
CrAxKhEaD-_-NYC
Horus
Level 98
God Stats
22W - 16L
1,625 SR
Queue Stats
190W - 126L
1,678 Elo+
Party 1
Thoth
Thoth
CraxkHead-_Cap
Thoth
Level 106
God Stats
12W - 9L
1,687 SR
Queue Stats
193W - 298L
1,246 Elo+
Party 1
Chiron
Chiron
desertboy007
Chiron
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 12L
1,099 Elo+
Party 1
Team Averages
Level 71
1,604 SR
1,341 Elo+

VS

Team Averages
Level 60
1,425 SR
1,270 Elo+
Cupid
Cupid
ANTONIOKINGREX
Cupid
Level 89
God Stats
1W - 1L
1,275 SR
Queue Stats
23W - 34L
1,282 Elo+
Solo
Ra
Ra
Saucy Ginger16
Ra
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 13L
1,140 Elo+
Party 2
Chaac
Chaac
webbster123654
Chaac
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 16
11,762
840
15,005
17,798
24,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 18
11,632
831
17,827
5,003
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
7 / 1 / 16
10,931
781
9,296
10,785
4,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
8,024
573
7,611
17,020
3,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 10 / 1
7,979
570
2,440
11,616
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 9 / 2
8,673
620
8,634
17,849
12,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
27
Kills
1
3
Deaths
28
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
11
1
16
19
W
9
1
18
18
L
0
10
1
0.05
W
Chiron
7
1
16
15
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
18,685
33,586
Taken
46,485
30,899
Mitigated
18,546
15,028
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,611
4,256
154
2,788
17,020
3,440
0
6,114
10,644
0
25,741
W
15,005
5,659
1,797
7,775
17,798
24,348
467
1,434
15,810
0
30,776
W
17,827
1,003
281
1,167
5,003
1,980
1,104
910
4,093
48,957
0
L
2,440
761
103
60
11,616
2,475
0
4,128
7,096
15,446
0
W
Chiron
9,296
6,110
548
3,460
10,785
4,571
1,137
741
10,044
0
24,247
L
8,634
2,012
0
3,785
17,849
12,631
0
6,455
10,872
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
24,676
126
Minions Killed
112
5
Camps Cleared
4
775,705
Distance Traveled
561,631
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,024
573
46
3
2
155,213
1
W
Horus
11,762
840
28
2
1
290,378
3
W
Thoth
11,632
831
78
6
3
271,955
0
L
Ra
7,979
570
29
2
1
186,785
0
W
Chiron
10,931
781
20
1
1
213,372
0
L
Chaac
8,673
620
37
3
1
219,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role