Player Matchup

Nox
Nox
BlastedWings764
Nox
Level 67
God Stats
55W - 77L
1,426 SR
Queue Stats
268W - 408L
1,314 Elo+
Party 1
Tyr
Tyr
EDENIAN_MJK
Tyr
Level 87
God Stats
1W - 3L
1,566 SR
Queue Stats
377W - 534L
1,309 Elo+
Party 1
Neith
Neith
deathangelkaos
Neith
Level 66
God Stats
50W - 90L
1,310 SR
Queue Stats
58W - 117L
1,218 Elo+
Solo
Team Averages
Level 73
1,434 SR
1,281 Elo+

VS

Team Averages
Level 49
1,437 SR
1,309 Elo+
Nemesis
Nemesis
Silphas
Nemesis
Level 61
God Stats
4W - 3L
1,352 SR
Queue Stats
143W - 191L
1,319 Elo+
Party 2
Amaterasu
Amaterasu
Thoradrin
Amaterasu
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
48W - 58L
1,294 Elo+
Party 2
Neith
Neith
drkleo
Neith
Level 60
God Stats
10W - 19L
1,460 SR
Queue Stats
178W - 227L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 0
11,143
743
13,691
13,140
5,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 3
9,279
619
5,915
16,568
18,940
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 5 / 7
9,693
646
9,527
13,315
3,829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Silphas
Nemesis
16
5 / 3 / 9
11,607
774
11,605
12,190
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Thoradrin
Amaterasu
15
5 / 2 / 10
12,089
806
6,097
16,142
13,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
drkleo
Neith
17
6 / 4 / 9
11,620
775
16,656
12,266
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
16
16
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
L
2
7
3
0.5
W
Nemesis
Silphas
Nemesis
5
3
9
3.17
W
Amaterasu
Thoradrin
Amaterasu
5
2
10
5
L
0
5
7
0.7
W
Neith
drkleo
Neith
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
34,358
43,023
Taken
40,598
27,857
Mitigated
27,255
3,716
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,691
495
55
1,232
13,140
5,088
0
73
13,067
41,659
0
L
5,915
979
152
1,768
16,568
18,940
0
0
16,568
0
23,310
W
Nemesis
Silphas
Nemesis
11,605
4,861
0
1,924
12,190
7,803
1,144
5,654
6,536
0
38,042
W
Amaterasu
Thoradrin
Amaterasu
6,097
2,079
0
6,172
16,142
13,872
255
6,404
9,738
0
15,993
L
9,527
5,681
0
509
13,315
3,829
0
0
13,315
0
27,001
W
Neith
drkleo
Neith
16,656
5,940
0
3,544
12,266
5,580
1,600
2,314
9,952
0
56,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
35,316
121
Minions Killed
149
1
Camps Cleared
12
678,579
Distance Traveled
851,075
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,143
743
52
3
1
244,536
0
L
Tyr
9,279
619
26
2
0
220,369
0
W
Nemesis
11,607
774
48
3
7
301,736
2
W
Amaterasu
12,089
806
14
1
1
291,527
1
L
Neith
9,693
646
43
3
0
213,674
0
W
Neith
11,620
775
87
6
4
257,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role