Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
JWaggs
Aphrodite
Level 158
God Stats
9W - 6L
1,770 SR
Queue Stats
465W - 308L
1,709 Elo+
Party 1
Odin
Odin
MARKisYOURdaddy
Odin
Level 160
God Stats
6W - 7L
1,168 SR
Queue Stats
517W - 436L
1,630 Elo+
Party 1
Baba Yaga
Baba Yaga
Reeeeee7708
Baba Yaga
Level 23
God Stats
5W - 2L
1,735 SR
Queue Stats
206W - 74L
1,788 Elo+
Party 1
Bacchus
Bacchus
wheatley 9000
Bacchus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,659 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,657 Elo+

VS

Team Averages
Level 37
1,451 SR
1,473 Elo+
Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
KptnKrunch713_OG
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 140L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
Omnikillzz
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Rayzerbek
Anhur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 106L
1,478 Elo+
Solo
Anubis
Anubis
asgard7valeria
Anubis
Level 18
God Stats
0W - 1L
1,254 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 1 / 10
6,840
1,368
3,046
2,718
1,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
JWaggs
Aphrodite
11
5 / 1 / 6
6,597
1,319
3,185
4,338
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 11
6,369
1,274
3,350
4,978
3,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
Reeeeee7708
Baba Yaga
12
4 / 0 / 10
6,719
1,344
8,005
3,390
1,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
11
1 / 1 / 12
6,350
1,270
2,018
8,303
7,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 2
5,506
1,101
5,133
4,370
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,951
990
1,620
4,678
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Omnikillzz
Sun Wukong
7
0 / 4 / 0
4,470
894
1,243
5,668
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anhur
Rayzerbek
Anhur
11
2 / 3 / 0
5,886
1,177
3,293
4,035
1,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
4,461
892
242
2,322
1,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
15
Kills
3
3
Deaths
15
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
10
8
L
Tiamat
 
Tiamat
1
3
2
0.67
W
Aphrodite
JWaggs
Aphrodite
5
1
6
8
L
0
2
1
0.25
W
2
0
11
7.5
L
Sun Wukong
Omnikillzz
Sun Wukong
0
4
0
0
L
Anhur
Rayzerbek
Anhur
2
3
0
0.67
W
Baba Yaga
Reeeeee7708
Baba Yaga
4
0
10
9
L
0
3
0
0
W
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
11,531
23,727
Taken
21,073
15,352
Mitigated
14,787
13,458
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,046
389
268
109
2,718
1,067
957
885
1,716
12,844
0
L
Tiamat
 
Tiamat
5,133
106
240
514
4,370
3,196
0
3,238
1,061
8,477
0
W
Aphrodite
JWaggs
Aphrodite
3,185
178
3,107
2,471
4,338
2,541
774
1,212
2,958
6,692
0
L
1,620
252
699
311
4,678
3,285
0
3,707
825
4,094
0
W
3,350
369
808
821
4,978
3,299
505
1,377
3,364
0
5,848
L
Sun Wukong
Omnikillzz
Sun Wukong
1,243
103
53
329
5,668
5,764
0
3,863
1,669
0
2,005
L
Anhur
Rayzerbek
Anhur
3,293
1,127
190
668
4,035
1,388
0
3,104
783
0
7,913
W
Baba Yaga
Reeeeee7708
Baba Yaga
8,005
580
1,187
1,110
3,390
1,190
564
966
2,314
13,197
0
L
242
0
0
24
2,322
1,154
0
1,787
481
1,324
0
W
Bacchus
2,018
352
905
2,672
8,303
7,255
357
1,803
6,241
3,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
25,274
60
Minions Killed
29
0
Camps Cleared
0
598,062
Distance Traveled
375,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,840
1,368
22
4
0
113,298
1
L
Tiamat
5,506
1,101
5
1
0
104,946
0
W
Aphrodite
6,597
1,319
11
2
0
101,559
0
L
Yemoja
4,951
990
8
2
0
81,915
0
W
Odin
6,369
1,274
7
1
0
117,601
0
L
Sun Wukong
4,470
894
1
0
0
73,654
0
L
Anhur
5,886
1,177
15
3
0
81,025
0
W
Baba Yaga
6,719
1,344
19
4
0
138,351
0
L
Anubis
4,461
892
0
0
0
34,095
0
W
Bacchus
6,350
1,270
1
0
0
127,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role