Player Matchup

Kukulkan
Kukulkan
Ezió98
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Garrapiñiada
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
Lauty-Magalla123
Tiamat
Level 29
God Stats
8W - 13L
1,435 SR
Queue Stats
241W - 260L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
Level 80
God Stats
26W - 27L
1,457 SR
Queue Stats
303W - 331L
1,524 Elo+
Party 2
Fenrir
Fenrir
zNeMeSis-666
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 42
1,478 SR
1,509 Elo+

VS

Team Averages
Level 120
1,347 SR
1,439 Elo+
Xing Tian
Xing Tian
Dekku_98
Xing Tian
Level 144
God Stats
21W - 17L
1,556 SR
Queue Stats
259W - 328L
1,430 Elo+
Party 4
Zhong Kui
Zhong Kui
Matemazzoni
Zhong Kui
Level 107
God Stats
40W - 44L
1,451 SR
Queue Stats
75W - 117L
1,343 Elo+
Party 4
Chang'e
Chang'e
PantruALenda
Chang'e
Level 45
God Stats
3W - 4L
1,141 SR
Queue Stats
228W - 278L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RenatoJSilva
Cu Chulainn
Level 154
God Stats
1W - 4L
1,192 SR
Queue Stats
105W - 114L
1,492 Elo+
Party 1
Izanami
Izanami
jouhbr
Izanami
Level 149
God Stats
1W - 1L
1,396 SR
Queue Stats
48W - 56L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ezió98
Kukulkan
10
2 / 5 / 2
6,295
420
3,349
5,210
1,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
11
1 / 3 / 1
6,586
439
3,306
4,237
935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 3
6,717
448
2,836
8,300
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
13
3 / 2 / 1
8,043
536
5,216
9,464
6,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
1 / 4 / 4
7,046
470
3,329
12,799
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dekku_98
Xing Tian
12
4 / 3 / 5
7,320
488
4,405
11,370
11,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Matemazzoni
Zhong Kui
14
3 / 0 / 3
8,402
560
5,384
6,225
5,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
PantruALenda
Chang'e
14
3 / 2 / 3
8,032
535
5,925
8,817
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RenatoJSilva
Cu Chulainn
15
6 / 2 / 5
8,996
600
7,879
12,848
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
jouhbr
Izanami
14
1 / 1 / 3
8,008
534
2,823
7,250
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
17
18
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dekku_98
Xing Tian
4
3
5
2.17
L
Kukulkan
Ezió98
Kukulkan
2
5
2
0.6
L
Izanami
1
3
1
0.5
L
0
4
3
0.38
W
Zhong Kui
Matemazzoni
Zhong Kui
3
0
3
4.5
W
Chang'e
PantruALenda
Chang'e
3
2
3
2.25
W
Cu Chulainn
RenatoJSilva
Cu Chulainn
6
2
5
4.25
L
Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
3
2
1
1.75
W
Izanami
jouhbr
Izanami
1
1
3
2.5
L
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
26,416
40,010
Taken
46,510
17,574
Mitigated
27,778
7,081
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dekku_98
Xing Tian
4,405
308
0
500
11,370
11,012
796
1,596
9,774
24,042
0
L
Kukulkan
Ezió98
Kukulkan
3,349
811
0
102
5,210
1,655
0
2,777
2,433
14,850
0
L
Izanami
3,306
2,016
0
451
4,237
935
0
1,086
3,151
0
33,276
L
2,836
190
0
1,676
8,300
4,028
0
4,411
3,889
35,831
0
W
Zhong Kui
Matemazzoni
Zhong Kui
5,384
835
0
4,828
6,225
5,292
1,628
164
6,061
47,522
0
W
Chang'e
PantruALenda
Chang'e
5,925
274
498
3,139
8,817
3,085
51
2,846
5,971
51,380
0
W
Cu Chulainn
RenatoJSilva
Cu Chulainn
7,879
2,042
0
6,277
12,848
5,119
0
1,579
11,269
0
67,363
L
Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
5,216
968
0
701
9,464
6,897
0
5,987
3,477
0
43,635
W
Izanami
jouhbr
Izanami
2,823
921
0
2,422
7,250
3,270
2,345
0
7,250
0
61,377
L
Fenrir
3,329
1,283
0
4,151
12,799
4,059
0
1,453
11,346
0
33,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
40,758
329
Minions Killed
461
0
Camps Cleared
0
1,389,310
Distance Traveled
1,399,121
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,320
488
42
3
0
299,915
0
L
Kukulkan
6,295
420
26
2
0
278,952
2
L
Izanami
6,586
439
60
4
0
250,939
1
L
Tiamat
6,717
448
79
5
0
273,459
2
W
Zhong Kui
8,402
560
101
7
0
241,293
1
W
Chang'e
8,032
535
83
6
0
266,778
3
W
Cu Chulainn
8,996
600
118
8
0
305,552
2
L
Cu Chulainn
8,043
536
114
8
0
306,669
2
W
Izanami
8,008
534
117
8
0
285,583
5
L
Fenrir
7,046
470
50
3
0
279,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role