Player Matchup

Jing Wei
Jing Wei
FewToRespect
Jing Wei
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,306 Elo+
Party 2
Chaac
Chaac
IndieKid13
Chaac
Level 46
God Stats
30W - 26L
1,483 SR
Queue Stats
84W - 110L
1,339 Elo+
Party 3
Geb
Geb
LOYALTYtoFEW
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
ZOOMin 1111
Ao Kuang
Level 51
God Stats
25W - 20L
1,463 SR
Queue Stats
104W - 143L
1,348 Elo+
Party 3
Chang'e
Chang'e
ltzSkiIlz
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,416 Elo+
Solo
Team Averages
Level 79
1,489 SR
1,359 Elo+

VS

Team Averages
Level 73
1,487 SR
1,335 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bubbles420 3883
Tiamat
Level 87
God Stats
5W - 2L
1,819 SR
Queue Stats
29W - 43L
1,281 Elo+
Solo
Bastet
Bastet
OG_SNIPER
Bastet
Level 64
God Stats
0W - 4L
1,214 SR
Queue Stats
280W - 324L
1,275 Elo+
Solo
Discordia
Discordia
Soy-Boi_Bum
Discordia
Level 106
God Stats
0W - 2L
1,479 SR
Queue Stats
4W - 12L
1,170 Elo+
Solo
Jormungandr
Jormungandr
Zombietank95
Jormungandr
Level 42
God Stats
7W - 7L
1,424 SR
Queue Stats
29W - 24L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FewToRespect
Jing Wei
16
6 / 4 / 4
10,233
445
15,524
18,181
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
18
3 / 4 / 5
11,587
504
10,802
24,472
16,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 7
9,343
406
5,871
17,688
7,869
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
ZOOMin 1111
Ao Kuang
19
9 / 2 / 2
12,007
522
11,536
19,141
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ltzSkiIlz
Chang'e
19
12 / 2 / 3
12,477
542
17,893
20,071
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 14 / 8
11,705
509
19,985
26,000
12,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 3
10,190
443
12,116
14,038
15,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
OG_SNIPER
Bastet
16
3 / 8 / 2
10,318
449
13,408
18,804
6,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Soy-Boi_Bum
Discordia
6
0 / 2 / 0
6,615
288
599
2,401
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Zombietank95
Jormungandr
16
8 / 3 / 2
11,565
503
12,207
20,814
24,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
31
Kills
18
20
Deaths
33
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
14
8
0.64
L
2
6
3
0.58
W
Jing Wei
FewToRespect
Jing Wei
6
4
4
2
W
Chaac
3
4
5
1.38
W
1
8
7
0.56
L
Bastet
OG_SNIPER
Bastet
3
8
2
0.5
L
Discordia
Soy-Boi_Bum
Discordia
0
2
0
0
W
Ao Kuang
ZOOMin 1111
Ao Kuang
9
2
2
5
L
Jormungandr
Zombietank95
Jormungandr
8
3
2
3
W
Chang'e
ltzSkiIlz
Chang'e
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,626
Damage
58,315
99,553
Taken
82,057
45,059
Mitigated
60,247
32,218
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
19,985
8,539
0
1,880
26,000
12,810
494
11,391
14,609
0
55,790
L
12,116
477
83
1,966
14,038
15,393
513
5,882
8,156
51,328
0
W
Jing Wei
FewToRespect
Jing Wei
15,524
11,362
0
4,114
18,181
5,986
1,426
5,216
12,965
0
68,263
W
Chaac
10,802
2,430
0
6,750
24,472
16,132
3,265
7,461
16,265
0
72,867
W
5,871
1,097
401
2,140
17,688
7,869
208
4,390
13,258
29,972
0
L
Bastet
OG_SNIPER
Bastet
13,408
4,287
0
3,688
18,804
6,865
429
9,924
8,880
0
51,209
L
Discordia
Soy-Boi_Bum
Discordia
599
111
0
250
2,401
604
0
1,118
1,283
12,960
0
W
Ao Kuang
ZOOMin 1111
Ao Kuang
11,536
3,986
0
10,165
19,141
7,479
291
1,631
17,398
81,787
0
L
Jormungandr
Zombietank95
Jormungandr
12,207
3,412
1,606
3,396
20,814
24,575
204
6,985
13,829
58,927
0
W
Chang'e
ltzSkiIlz
Chang'e
17,893
1,460
641
8,007
20,071
7,593
458
5,152
14,745
91,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,647
Gold Earned
50,393
516
Minions Killed
355
0
Camps Cleared
0
2,157,187
Distance Traveled
1,631,309
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,705
509
64
3
0
380,492
1
L
Tiamat
10,190
443
101
4
0
344,651
3
W
Jing Wei
10,233
445
83
4
0
427,156
0
W
Chaac
11,587
504
137
6
0
430,356
0
W
Geb
9,343
406
42
2
0
395,088
0
L
Bastet
10,318
449
83
4
0
408,612
2
L
Discordia
6,615
288
22
1
0
87,261
1
W
Ao Kuang
12,007
522
125
5
0
477,164
0
L
Jormungandr
11,565
503
85
4
0
410,293
0
W
Chang'e
12,477
542
129
6
0
427,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role