Player Matchup

Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AhmedCr579
Atlas
Level 149
God Stats
3W - 1L
1,743 SR
Queue Stats
250W - 241L
1,493 Elo+
Solo
Awilix
Awilix
Nq_B1gB1fter
Awilix
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 216L
1,496 Elo+
Party 3
Hera
Hera
Nq_EternalBlaze
Hera
Level 125
God Stats
3W - 3L
1,711 SR
Queue Stats
303W - 253L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
icewolfjeff
Danzaburou
Level 160
God Stats
14W - 8L
1,592 SR
Queue Stats
179W - 179L
1,491 Elo+
Party 2
Team Averages
Level 124
1,609 SR
1,506 Elo+

VS

Team Averages
Level 91
1,559 SR
1,486 Elo+
Cliodhna
Cliodhna
LeBraqueurDu66
Cliodhna
Level 69
God Stats
4W - 3L
1,574 SR
Queue Stats
217W - 218L
1,471 Elo+
Party 1
Odin
Odin
Sososwitch
Odin
Level 48
God Stats
19W - 10L
1,609 SR
Queue Stats
92W - 77L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Switys
Cthulhu
Level 88
God Stats
3W - 5L
1,507 SR
Queue Stats
245W - 265L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
Zaako Ohw
Ah Puch
Level 115
God Stats
10W - 7L
1,462 SR
Queue Stats
392W - 393L
1,442 Elo+
Party 1
Agni
Agni
k3pasa Gringo94
Agni
Level 134
God Stats
22W - 15L
1,646 SR
Queue Stats
203W - 179L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 1 / 6
10,148
597
14,567
12,562
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
13
4 / 4 / 3
8,544
503
3,443
14,271
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
2 / 3 / 3
8,892
523
4,617
12,797
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 5
9,663
568
12,725
9,503
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
icewolfjeff
Danzaburou
17
5 / 1 / 1
10,713
630
12,048
16,356
11,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
2 / 3 / 3
8,000
471
4,889
12,522
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 0
8,526
502
9,455
16,026
15,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Switys
Cthulhu
12
3 / 2 / 2
8,365
492
7,148
15,310
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Zaako Ohw
Ah Puch
13
2 / 5 / 2
8,039
473
10,724
10,349
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
7,688
452
3,775
9,713
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
8
11
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
6
8
W
Atlas
4
4
3
1.38
L
Cliodhna
2
3
3
1.17
W
Awilix
2
3
3
1.17
W
3
2
5
2.75
L
1
6
0
0.17
L
Cthulhu
Switys
Cthulhu
3
2
2
2
L
Ah Puch
Zaako Ohw
Ah Puch
2
5
2
0.6
W
Danzaburou
icewolfjeff
Danzaburou
5
1
1
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,400
Damage
35,991
65,489
Taken
63,920
38,058
Mitigated
38,151
8,088
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,567
5,899
0
790
12,562
4,918
1,153
5,267
7,295
0
82,103
W
Atlas
3,443
1,090
0
1,028
14,271
13,460
109
7,316
6,955
18,930
0
L
Cliodhna
4,889
363
0
5,731
12,522
4,067
0
2,164
10,282
0
42,976
W
Awilix
4,617
2,248
0
980
12,797
4,693
824
3,289
9,508
0
59,960
W
12,725
3,026
0
997
9,503
3,800
564
4,938
4,565
73,070
0
L
9,455
1,446
0
3,245
16,026
15,635
0
0
16,026
13,382
43,962
L
Cthulhu
Switys
Cthulhu
7,148
832
163
4,123
15,310
12,720
0
5,906
9,190
25,681
0
L
Ah Puch
Zaako Ohw
Ah Puch
10,724
395
0
2,855
10,349
3,329
304
5,839
4,278
60,371
0
W
Danzaburou
icewolfjeff
Danzaburou
12,048
4,954
0
4,293
16,356
11,187
518
2,890
13,466
0
67,070
L
3,775
150
0
2,604
9,713
2,400
0
1,675
7,976
45,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
40,618
534
Minions Killed
421
0
Camps Cleared
0
1,725,496
Distance Traveled
1,671,691
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,148
597
118
7
0
348,114
1
W
Atlas
8,544
503
19
1
0
310,717
5
L
Cliodhna
8,000
471
81
5
0
344,126
2
W
Awilix
8,892
523
104
6
0
377,216
0
W
Hera
9,663
568
157
9
0
350,246
0
L
Odin
8,526
502
108
6
0
309,119
2
L
Cthulhu
8,365
492
31
2
0
354,761
10
L
Ah Puch
8,039
473
105
6
0
322,540
3
W
Danzaburou
10,713
630
136
8
0
339,203
5
L
Agni
7,688
452
96
6
0
341,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role