Player Matchup

Mercury
Mercury
Silphas
Mercury
Level 61
God Stats
5W - 7L
1,383 SR
Queue Stats
143W - 191L
1,326 Elo+
Party 2
Achilles
Achilles
Thoradrin
Achilles
Level 27
God Stats
2W - 7L
1,132 SR
Queue Stats
48W - 58L
1,301 Elo+
Party 2
Sol
Sol
drkleo
Sol
Level 60
God Stats
13W - 16L
1,401 SR
Queue Stats
178W - 227L
1,320 Elo+
Party 2
Team Averages
Level 49
1,306 SR
1,316 Elo+

VS

Team Averages
Level 102
1,526 SR
1,436 Elo+
Tiamat
Tiamat
AloneSkySniper4
Tiamat
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ForkLiftPapi
Cu Chulainn
Level 128
God Stats
10W - 21L
1,579 SR
Queue Stats
335W - 295L
1,578 Elo+
Solo
Ymir
Ymir
Trippietea
Ymir
Level 131
God Stats
8W - 6L
1,500 SR
Queue Stats
58W - 66L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Silphas
Mercury
9
0 / 6 / 3
6,119
612
2,695
8,476
2,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Thoradrin
Achilles
9
1 / 6 / 1
5,989
599
4,771
9,719
5,201
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
drkleo
Sol
11
2 / 5 / 1
6,862
686
10,982
8,964
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 11
7,990
799
4,613
5,979
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ForkLiftPapi
Cu Chulainn
13
10 / 0 / 7
8,690
869
12,992
8,960
7,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 16
7,878
788
4,689
11,174
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
17
17
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Cu Chulainn
ForkLiftPapi
Cu Chulainn
10
0
7
13.5
L
Mercury
Silphas
Mercury
0
6
3
0.25
L
Achilles
Thoradrin
Achilles
1
6
1
0.25
W
1
2
16
4.5
L
Sol
drkleo
Sol
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
22,294
27,159
Taken
26,113
11,531
Mitigated
20,332
4,261
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,613
566
881
2,337
5,979
3,300
441
2,553
3,426
14,458
0
W
Cu Chulainn
ForkLiftPapi
Cu Chulainn
12,992
3,092
0
640
8,960
7,881
499
3,012
5,948
1,114
37,401
L
Mercury
Silphas
Mercury
2,695
1,049
0
583
8,476
2,938
0
2,310
6,166
0
13,447
L
Achilles
Thoradrin
Achilles
4,771
1,414
0
730
9,719
5,201
0
3,987
5,732
0
9,681
W
4,689
626
0
3,798
11,174
9,151
250
4,676
6,498
8,658
0
L
Sol
drkleo
Sol
10,982
4,475
0
2,948
8,964
3,392
0
3,503
5,461
26,067
3,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,970
Gold Earned
24,558
84
Minions Killed
96
4
Camps Cleared
5
485,143
Distance Traveled
574,253
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,990
799
17
2
0
196,058
0
W
Cu Chulainn
8,690
869
65
7
4
193,839
2
L
Mercury
6,119
612
23
2
0
180,206
2
L
Achilles
5,989
599
11
1
0
163,930
1
W
Ymir
7,878
788
14
1
1
184,356
3
L
Sol
6,862
686
50
5
4
141,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role