Player Matchup

Ares
Ares
Crabshake
Ares
Level 5
God Stats
19W - 19L
1,457 SR
Queue Stats
58W - 98L
1,355 Elo+
Party 4
Serqet
Serqet
DeathKw0nDo
Serqet
Level 52
God Stats
4W - 5L
1,155 SR
Queue Stats
280W - 257L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
Ic1ngdth
Ah Puch
Level 67
God Stats
27W - 30L
1,409 SR
Queue Stats
507W - 568L
1,348 Elo+
Party 4
Poseidon
Poseidon
Mukonisuru
Poseidon
Level 153
God Stats
4W - 9L
1,266 SR
Queue Stats
598W - 573L
1,529 Elo+
Party 1
Shiva
Shiva
NephilimLord
Shiva
Level 36
God Stats
8W - 2L
1,766 SR
Queue Stats
64W - 53L
1,582 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,472 Elo+

VS

Team Averages
Level 44
1,526 SR
1,354 Elo+
Freya
Freya
Good gamer guy
Freya
Level 28
God Stats
7W - 11L
1,454 SR
Queue Stats
13W - 16L
1,335 Elo+
Party 3
Danzaburou
Danzaburou
Rastknight
Danzaburou
Level 73
God Stats
23W - 28L
1,378 SR
Queue Stats
253W - 313L
1,228 Elo+
Solo
Merlin
Merlin
gunbell
Merlin
Level 55
God Stats
3W - 1L
1,796 SR
Queue Stats
8W - 9L
1,361 Elo+
Party 3
Raijin
Raijin
logan_bufkin
Raijin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 75L
1,430 Elo+
Party 2
Odin
Odin
wildcatturner
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
2 / 7 / 24
12,545
1,045
5,787
21,624
22,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Serqet
20
8 / 2 / 16
13,884
1,157
10,744
12,519
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ic1ngdth
Ah Puch
20
6 / 2 / 24
14,021
1,168
19,693
12,714
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Mukonisuru
Poseidon
20
24 / 4 / 14
18,255
1,521
48,451
16,944
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 5 / 29
13,423
1,119
20,139
20,400
20,469
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 7
14,412
1,201
28,825
27,844
9,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Rastknight
Danzaburou
18
2 / 13 / 9
12,610
1,051
10,108
20,244
8,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
gunbell
Merlin
18
1 / 6 / 11
11,782
982
10,278
18,853
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
18
1 / 9 / 12
11,996
1,000
13,841
18,918
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 9
13,553
1,129
12,369
24,481
25,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
68
41
Kills
20
20
Deaths
41
107
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ares
2
7
24
2
W
Serqet
8
2
16
8
L
9
8
7
1.56
W
Ah Puch
Ic1ngdth
Ah Puch
6
2
24
9
W
Poseidon
Mukonisuru
Poseidon
24
4
14
7.75
W
1
5
29
3.1
L
Danzaburou
Rastknight
Danzaburou
2
13
9
0.5
L
Merlin
gunbell
Merlin
1
6
11
1.08
L
Raijin
1
9
12
0.78
L
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,814
Damage
75,421
84,201
Taken
110,340
60,730
Mitigated
56,695
13,404
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,787
682
0
0
21,624
22,420
0
13,767
7,522
9,953
0
W
Serqet
10,744
1,464
0
958
12,519
8,163
0
6,494
5,657
132
24,859
L
28,825
8,535
0
4,313
27,844
9,902
0
19,031
8,191
37,841
0
W
Ah Puch
Ic1ngdth
Ah Puch
19,693
464
219
4,162
12,714
4,273
0
8,503
4,130
45,921
0
W
Poseidon
Mukonisuru
Poseidon
48,451
7,896
0
4,543
16,944
5,405
0
10,755
6,001
79,935
0
W
20,139
2,895
1,534
1,988
20,400
20,469
0
13,425
6,615
0
39,679
L
Danzaburou
Rastknight
Danzaburou
10,108
4,545
0
215
20,244
8,149
0
13,477
6,559
0
46,672
L
Merlin
gunbell
Merlin
10,278
1,106
0
218
18,853
6,203
0
12,248
6,528
35,309
0
L
Raijin
13,841
1,611
0
0
18,918
7,103
0
14,749
4,122
27,717
0
L
12,369
4,354
0
673
24,481
25,338
0
14,426
9,422
0
17,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,128
Gold Earned
64,353
228
Minions Killed
226
11
Camps Cleared
5
1,108,761
Distance Traveled
927,193
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,545
1,045
8
1
0
187,497
0
W
Serqet
13,884
1,157
36
3
5
232,496
0
L
Freya
14,412
1,201
32
3
2
215,359
0
W
Ah Puch
14,021
1,168
64
5
0
239,885
0
W
Poseidon
18,255
1,521
78
7
6
230,039
0
W
Shiva
13,423
1,119
42
4
0
218,844
0
L
Danzaburou
12,610
1,051
77
6
2
148,906
0
L
Merlin
11,782
982
60
5
0
150,252
3
L
Raijin
11,996
1,000
39
3
0
186,025
1
L
Odin
13,553
1,129
18
2
1
226,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role