Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Avan09
Aphrodite
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 163L
1,578 Elo+
Party 4
Odin
Odin
Feases
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,586 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jarockis
Kumbhakarna
Level 117
God Stats
1W - 1L
1,728 SR
Queue Stats
40W - 33L
1,627 Elo+
Party 1
Geb
Geb
iRCarnage
Geb
Level 156
God Stats
13W - 5L
1,587 SR
Queue Stats
334W - 345L
1,468 Elo+
Party 4
Team Averages
Level 140
1,563 SR
1,552 Elo+

VS

Team Averages
Level 99
1,476 SR
1,628 Elo+
Medusa
Medusa
QantariDavar
Medusa
Level 31
God Stats
5W - 4L
1,455 SR
Queue Stats
229W - 263L
1,435 Elo+
Solo
Discordia
Discordia
l cocuzzi l
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 2
Sobek
Sobek
rodrigo258
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 234L
1,483 Elo+
Party 3
Bacchus
Bacchus
shoppas
Bacchus
Level 128
God Stats
2W - 0L
1,764 SR
Queue Stats
17W - 13L
1,942 Elo+
Party 2
Yemoja
Yemoja
xBRAVUSx
Yemoja
Level 141
God Stats
1W - 3L
1,158 SR
Queue Stats
232W - 229L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 3 / 12
9,244
711
16,011
12,399
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Avan09
Aphrodite
18
7 / 2 / 9
10,386
799
11,325
16,333
12,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Feases
Odin
17
6 / 5 / 11
10,269
790
12,373
19,142
23,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Jarockis
Kumbhakarna
14
2 / 4 / 13
9,031
695
6,106
17,575
17,597
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 14
9,932
764
13,382
17,490
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 5 / 11
10,481
806
23,335
14,226
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
l cocuzzi l
Discordia
17
3 / 3 / 10
10,022
771
9,709
9,057
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
15
2 / 5 / 12
9,230
710
10,123
24,229
31,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
shoppas
Bacchus
15
4 / 5 / 9
9,415
724
10,242
15,131
20,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
xBRAVUSx
Yemoja
16
3 / 3 / 12
9,422
725
8,120
13,376
9,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
70
21
Kills
16
16
Deaths
21
59
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
12
2.33
L
Aphrodite
Avan09
Aphrodite
7
2
9
5.75
L
Odin
Feases
Odin
6
5
11
2.3
L
Kumbhakarna
Jarockis
Kumbhakarna
2
4
13
2.13
W
Medusa
4
5
11
1.9
L
5
2
14
6
W
Discordia
l cocuzzi l
Discordia
3
3
10
2.67
W
Sobek
2
5
12
1.6
W
Bacchus
shoppas
Bacchus
4
5
9
1.7
W
Yemoja
xBRAVUSx
Yemoja
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,197
Damage
61,529
82,939
Taken
76,019
75,147
Mitigated
73,570
37,939
Healing
28,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,011
496
711
4,446
12,399
5,690
1,750
7,806
4,593
35,024
0
L
Aphrodite
Avan09
Aphrodite
11,325
856
12,144
9,032
16,333
12,754
376
8,923
7,410
26,224
0
L
Odin
Feases
Odin
12,373
3,052
773
2,226
19,142
23,289
474
7,850
11,292
547
17,667
L
Kumbhakarna
Jarockis
Kumbhakarna
6,106
615
1,528
1,761
17,575
17,597
247
6,686
10,889
12,077
0
W
Medusa
23,335
8,160
614
3,954
14,226
7,207
2,980
9,524
4,502
0
43,043
L
13,382
778
1,529
3,789
17,490
15,817
596
6,929
10,561
20,946
0
W
Discordia
l cocuzzi l
Discordia
9,709
1,316
0
952
9,057
4,711
412
4,996
3,974
26,210
0
W
Sobek
10,123
427
1,804
6,444
24,229
31,926
530
14,451
9,410
18,032
0
W
Bacchus
shoppas
Bacchus
10,242
1,248
418
893
15,131
20,450
322
7,652
7,212
16,678
0
W
Yemoja
xBRAVUSx
Yemoja
8,120
1,963
9,690
3,924
13,376
9,276
1,752
9,431
3,772
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,862
Gold Earned
48,570
119
Minions Killed
115
0
Camps Cleared
0
1,148,422
Distance Traveled
1,124,174
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,244
711
51
4
0
208,342
3
L
Aphrodite
10,386
799
30
2
0
237,953
1
L
Odin
10,269
790
12
1
0
237,051
1
L
Kumbhakarna
9,031
695
12
1
0
235,861
0
W
Medusa
10,481
806
37
3
0
243,928
4
L
Geb
9,932
764
14
1
0
229,215
0
W
Discordia
10,022
771
39
3
0
219,366
0
W
Sobek
9,230
710
17
1
0
228,267
2
W
Bacchus
9,415
724
10
1
0
217,543
1
W
Yemoja
9,422
725
12
1
0
215,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role